| void ShowLoadingScreen() | FinalNative+2 flags | | 0x00 |
| void SetLoadingScreen(UTexture* Texture, const FVector2D& Scale, const FVector& Offset, bool bShowLoadingMovie, bool bShowOnSet) | FinalNative+2 flags | | 0x32 |
| void HideLoadingScreen() | FinalNative+2 flags | | 0x00 |
| void ClearLoadingScreenSplashes() | FinalNative+2 flags | | 0x00 |
| void AddLoadingScreenSplash(UTexture* Texture, const FVector& Translation, const FRotator& Rotation, const FVector2D& Size, const FRotator& DeltaRotation, bool bClearBeforeAdd) | FinalNative+2 flags | | 0x61 |