0x00x08E8
Members 38
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0028 | 0x08 | padding / unreflected | |||
| 0x08 | PersistentLevel | ULevel* | Transient+5 flags | nullptr | |
| 0x08 | NetDriver | UNetDriver* | Transient+5 flags | nullptr | |
| 0x08 | LineBatcher | ULineBatchComponent* | Transient+7 flags | nullptr | |
| 0x08 | PersistentLineBatcher | ULineBatchComponent* | Transient+7 flags | nullptr | |
| 0x08 | ForegroundLineBatcher | ULineBatchComponent* | Transient+7 flags | nullptr | |
| 0x08 | NetworkManager | AGameNetworkManager* | Transient+5 flags | nullptr | |
| 0x08 | PhysicsCollisionHandler | UPhysicsCollisionHandler* | Transient+5 flags | nullptr | |
| 0x10 | ExtraReferencedObjects | TArray<UObject*> | Transient+3 flags | [] | |
| 0x10 | PerModuleDataObjects | TArray<UObject*> | Transient+3 flags | [1 item] | |
| 0x10 | StreamingLevels | TArray<ULevelStreaming*> | Transient+3 flags | [] | |
| 0x28 | StreamingLevelsToConsider | FStreamingLevelsToConsider | Transient+2 flags | {StreamingLevels=[]} | |
| 0x08 | ServerStreamingLevelsVisibility | AServerStreamingLevelsVisibility* | Transient+6 flags | nullptr | |
| 0x10 | StreamingLevelsPrefix | FString | 3 flags | "" | |
| 0x00D8 | 0x08 | padding / unreflected | |||
| 0x08 | CurrentLevelPendingVisibility | ULevel* | Transient+5 flags | nullptr | |
| 0x08 | CurrentLevelPendingInvisibility | ULevel* | Transient+5 flags | nullptr | |
| 0x08 | DemoNetDriver | UDemoNetDriver* | 5 flags | nullptr | |
| 0x08 | MyParticleEventManager | AParticleEventManager* | 5 flags | nullptr | |
| 0x08 | DefaultPhysicsVolume | APhysicsVolume* | Transient+5 flags | nullptr | |
| 0x0108 | 0x36 | padding / unreflected | |||
| 0x01 | bAreConstraintsDirty : 1bit 2 | bool | Transient+3 flags | false | |
| 0x013F | 0x09 | padding / unreflected | |||
| 0x08 | NavigationSystem | UNavigationSystemBase* | Transient+5 flags | nullptr | |
| 0x08 | AuthorityGameMode | AGameModeBase* | Transient+5 flags | nullptr | |
| 0x08 | GameState | AGameStateBase* | Transient+5 flags | nullptr | |
| 0x08 | AISystem | UAISystemBase* | Transient+5 flags | nullptr | |
| 0x08 | AvoidanceManager | UAvoidanceManager* | Transient+5 flags | nullptr | |
| 0x10 | Levels | TArray<ULevel*> | Transient+3 flags | [] | |
| 0x10 | LevelCollections | TArray<FLevelCollection> | Transient+3 flags | [] | |
| 0x0190 | 0x28 | padding / unreflected | |||
| 0x08 | OwningGameInstance | UGameInstance* | Transient+5 flags | nullptr | |
| 0x10 | ParameterCollectionInstances | TArray<UMaterialParameterCollectionInstance*> | Transient+3 flags | [] | |
| 0x08 | CanvasForRenderingToTarget | UCanvas* | Transient+5 flags | nullptr | |
| 0x08 | CanvasForDrawMaterialToRenderTarget | UCanvas* | Transient+5 flags | nullptr | |
| 0x01E0 | 0x70 | padding / unreflected | |||
| 0x08 | PhysicsField | UPhysicsFieldComponent* | Transient+7 flags | nullptr | |
| 0x04 | LWILastAssignedUID | uint32 | 5 flags | 0 | |
| 0x025C | 0x04 | padding / unreflected | |||
| 0x50 | ComponentsThatNeedPreEndOfFrameSync | TSet<UActorComponent*> | Transient+5 flags | <TSet> | |
| 0x10 | ComponentsThatNeedEndOfFrameUpdate | TArray<UActorComponent*> | Transient+6 flags | [] | |
| 0x10 | ComponentsThatNeedEndOfFrameUpdate_OnGameThread | TArray<UActorComponent*> | Transient+6 flags | [] | |
| 0x02D0 | 0x440 | padding / unreflected | |||
| 0x08 | WorldComposition | UWorldComposition* | 5 flags | nullptr | |
| 0x08 | ContentBundleManager | UContentBundleManager* | 5 flags | nullptr | |
| 0x0720 | 0xB0 | padding / unreflected | |||
| 0x58 | PSCPool | FWorldPSCPool | 2 flags | {WorldParticleSystemPools=<TMap>} | |
| 0x0828 | 0xC0 | unreflected bytes to end of UWorld | |||
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| AWorldSettings* K2_GetWorldSettings() | FinalNative+1 flags | 0x08 | |
| void HandleTimelineScrubbed() | FinalNative+1 flags | 0x00 |
Used by 21
types with a member, parameter or interface of this typeUActorDescContainerUARPinUCanvasRenderTarget2DUConstraintsScriptingLibraryFEnvQueryRequestUGameplayStaticsUGameViewportClientULevelALevelInstanceULevelStreamingULevelStreamingDynamicULightWeightInstanceBlueprintFunctionLibraryUMeshSurfacePointToolUNetDriverFNewLevelInstanceParamsURuntimeHashExternalStreamingObjectBaseUTypedElementCommonActionsITypedElementWorldInterfaceUUserDefinedCaptureProtocolUViewportUWorldPartition