Struct FLevelSequenceBindingReferences Path C++ Link /Script/LevelSequence.LevelSequenceBindingReferences 0x00A0 (160 B) align 8 /Script/LevelSequence 0x00x00A0 Members 2 OffsetSizeNameTypeFlags—0x50BindingIdToReferencesTMap<FGuid, FLevelSequenceBindingReferenceArray>2 flags0x00500x50AnimSequenceInstancesTSet<FGuid>2 flags Used by 1types with a member, parameter or interface of this type ULevelSequence // /Script/LevelSequence.LevelSequenceBindingReferences // size 0x00A0 (160), align 8 struct FLevelSequenceBindingReferences { public: TMap<FGuid, FLevelSequenceBindingReferenceArray> BindingIdToReferences; // ????(0x50) ZeroConstructor NativeAccessSpecifierPrivate TSet<FGuid> AnimSequenceInstances; // 0x0050(0x50) ZeroConstructor NativeAccessSpecifierPrivate };