Struct FProceduralLayerData Path C++ Link /Script/Landscape.ProceduralLayerData 0x0050 (80 B) align 8 /Script/Landscape 0x00x0050 Members 1 OffsetSizeNameTypeFlags—0x50HeightmapsTMap<UTexture2D*, UTexture2D*>2 flags // /Script/Landscape.ProceduralLayerData // size 0x0050 (80), align 8 struct FProceduralLayerData { public: TMap<UTexture2D*, UTexture2D*> Heightmaps; // ????(0x50) ZeroConstructor NativeAccessSpecifierPublic };