Struct FPredictProjectilePathPointData Path C++ Link /Script/Engine.PredictProjectilePathPointData 0x001C (28 B) align 4 /Script/Engine 0x00x001C Members 3 OffsetSizeNameTypeFlags—0x0CLocationFVector9 flags0x000C0x0CVelocityFVector9 flags0x00180x04Timefloat9 flags Used by 1types with a member, parameter or interface of this type FPredictProjectilePathResult // /Script/Engine.PredictProjectilePathPointData // size 0x001C (28), align 4 struct FPredictProjectilePathPointData { public: FVector Location; // ????(0x0C) Edit BlueprintVisible BlueprintReadOnly ZeroConstructor EditConst IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FVector Velocity; // 0x000C(0x0C) Edit BlueprintVisible BlueprintReadOnly ZeroConstructor EditConst IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic float Time; // 0x0018(0x04) Edit BlueprintVisible BlueprintReadOnly ZeroConstructor EditConst IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };