Struct FGameServerRule Path C++ Link /Script/SteamCore.GameServerRule 0x0020 (32 B) align 8 /Script/SteamCore 0x00x0020 Members 2 OffsetSizeNameTypeFlags—0x10NameFString4 flags0x00100x10ValueFString4 flags Used by 2types with a member, parameter or interface of this type FSetPersonaNameResponseUSteamCoreMatchmakingServersAsyncActionServerRules // /Script/SteamCore.GameServerRule // size 0x0020 (32), align 8 struct FGameServerRule { public: FString Name; // ????(0x10) BlueprintVisible ZeroConstructor HasGetValueTypeHash NativeAccessSpecifierPublic FString Value; // 0x0010(0x10) BlueprintVisible ZeroConstructor HasGetValueTypeHash NativeAccessSpecifierPublic };