Struct FElementID Path C++ Link /Script/MeshDescription.ElementID 0x0004 (4 B) align 4 /Script/MeshDescription implements FGameplayTagCategoryRemap, FGameplayTagSource 0x00x0004 Members 1 OffsetSizeNameTypeFlags—0x04IDValueint32Protected+7 flags Subclasses 7 FEdgeIDFPolygonGroupIDFPolygonIDFTriangleIDFUVIDFVertexIDFVertexInstanceID Used by 3types with a member, parameter or interface of this type FClothCollisionPrim_BoxFClothCollisionPrim_ConvexFaceFVertexInstanceID // /Script/MeshDescription.ElementID // size 0x0004 (4), align 4 struct FElementID { public: int32 IDValue; // ????(0x04) BlueprintVisible BlueprintReadOnly ZeroConstructor IsPlainOldData NoDestructor Protected HasGetValueTypeHash NativeAccessSpecifierProtected };