Struct
FGrassVariety
implements FLandscapeLayerComponentData, FLandscapeLayerComponentData, FHeightmapData, FLandscapeComponentMaterialOverride
0x00x0058
Members 19
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x08 | GrassMesh | UStaticMesh* | 7 flags |
| 0x10 | OverrideMaterials | TArray<UMaterialInterface*> | 4 flags | |
| 0x04 | GrassDensity | FPerPlatformFloat | 3 flags | |
| 0x01 | bUseGrid | bool | 6 flags | |
| 0x001D | 0x03 | padding / unreflected | ||
| 0x04 | PlacementJitter | float | 6 flags | |
| 0x04 | StartCullDistance | FPerPlatformInt | 3 flags | |
| 0x04 | EndCullDistance | FPerPlatformInt | 3 flags | |
| 0x04 | MinLOD | int32 | 6 flags | |
| 0x01 | Scaling | EGrassScaling | 6 flags | |
| 0x0031 | 0x03 | padding / unreflected | ||
| 0x08 | ScaleX | FFloatInterval | 6 flags | |
| 0x08 | ScaleY | FFloatInterval | 6 flags | |
| 0x08 | ScaleZ | FFloatInterval | 6 flags | |
| 0x01 | RandomRotation | bool | 6 flags | |
| 0x01 | AlignToSurface | bool | 6 flags | |
| 0x01 | bUseLandscapeLightmap | bool | 6 flags | |
| 0x01 | LightingChannels | FLightingChannels | 4 flags | |
| 0x01 | bReceivesDecals | bool | 6 flags | |
| 0x01 | bCastDynamicShadow | bool | 6 flags | |
| 0x01 | bKeepInstanceBufferCPUCopy | bool | 6 flags | |
| 0x0053 | 0x05 | unreflected bytes to end of FGrassVariety | ||