Struct FSoundNodeEditorData Path C++ Link /Script/Engine.SoundNodeEditorData 0x0008 (8 B) align 4 /Script/Engine implements FPassiveSoundMixModifier, FPassiveSoundMixModifier 0x00x0008 Members 0 OffsetSizeNameTypeFlagsNo reflected members. // /Script/Engine.SoundNodeEditorData // size 0x0008 (8), align 4 struct FSoundNodeEditorData { public: };