Struct FRollbackNetStartupActorInfo Path C++ Link /Script/Engine.RollbackNetStartupActorInfo 0x00D0 (208 B) align 8 /Script/Engine implements FDebugDisplayProperty, FDebugCameraControllerSettingsViewModeIndex, FDataTableCategoryHandle, FDataTableCategoryHandle 0x00x00D0 Members 3 OffsetSizeNameTypeFlags0x00080x08ArchetypeUObject*6 flags0x00100x48padding / unreflected0x00580x08LevelULevel*6 flags0x00600x60padding / unreflected0x00C00x10ObjReferencesTArray<UObject*>3 flags Used by 6types with a member, parameter or interface of this type FAudioEffectParametersUDemoNetDriverFDPMatchingRulestructCFDPMatchingRulestructDFInteriorSettingsFSelectedFragmentProperties // /Script/Engine.RollbackNetStartupActorInfo // size 0x00D0 (208), align 8 struct FRollbackNetStartupActorInfo { public: UObject* Archetype; // 0x0008(0x08) ZeroConstructor IsPlainOldData NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic uint8 pad_0[0x48]; // 0x0010(0x48) ULevel* Level; // 0x0058(0x08) ZeroConstructor IsPlainOldData NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic uint8 pad_1[0x60]; // 0x0060(0x60) TArray<UObject*> ObjReferences; // 0x00C0(0x10) ZeroConstructor UObjectWrapper NativeAccessSpecifierPublic };