Struct FNamedFloat Path C++ Link /Script/Engine.NamedFloat 0x000C (12 B) align 4 /Script/Engine implements FAnimationGroupReference, EAnimSyncMethod, FAlphaBlendArgs 0x00x000C Members 2 OffsetSizeNameTypeFlags—0x04Valuefloat7 flags0x00040x08NameFName7 flags Used by 3types with a member, parameter or interface of this type FComponentSpacePoseFNamedColorFNamedTransform // /Script/Engine.NamedFloat // size 0x000C (12), align 4 struct FNamedFloat { public: float Value; // ????(0x04) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FName Name; // 0x0004(0x08) Edit BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };