Struct FDrawToRenderTargetContext Path C++ Link /Script/Engine.DrawToRenderTargetContext 0x0008 (8 B) align 8 /Script/Engine implements FISMClientHandle, FISMClientHandle 0x00x0008 Members 1 OffsetSizeNameTypeFlags—0x08RenderTargetUTextureRenderTarget2D*6 flags Used by 2types with a member, parameter or interface of this type UKismetRenderingLibraryFLayerActorStats // /Script/Engine.DrawToRenderTargetContext // size 0x0008 (8), align 8 struct FDrawToRenderTargetContext { public: UTextureRenderTarget2D* RenderTarget; // ????(0x08) ZeroConstructor IsPlainOldData NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic };