implements FRigUnit_FitSplineCurveToChainItemArray, FRigUnit_FitChainToSplineCurveItemArray, FRigUnit_FitChainToSplineCurveItemArray, EControlRigCurveAlignment, FRigUnit_FitChainToSplineCurveItemArray, FRigUnit_FitChainToSplineCurveItemArray, EControlRigAnimEasingType, FRigUnit_FitChainToSplineCurve, EControlRigCurveAlignment, FRigUnit_FitChainToSplineCurve, FRigUnit_FitChainToSplineCurve, EControlRigAnimEasingType, FRigUnit_SetSplinePoints, FRigUnit_ControlRigSplineFromPoints, FRigUnit_ControlRigSplineFromPoints, ESplineType, FSpriteGeometryShape, ESpriteShapeType, FSpriteGeometryShape, FSpriteGeometryCollection, FPaperTerrainMaterialRule, FProcMeshSection, FProcMeshSection, FAnimNode_SteamVRSetWristTransform, EHandSkeleton, FAnimNode_SteamVRInputAnimPose, EMotionRange, FAnimNode_SteamVRInputAnimPose, EHand, FAnimNode_SteamVRInputAnimPose, EHandSkeleton, FSteamCoreJson, ESteamValueType, FSteamUGCDetails, ESteamResult, FDatasmithStaticMeshImportOptions, EDatasmithImportLightmapMin, FDatasmithStaticMeshImportOptions, EDatasmithImportLightmapMax, FDatasmithCameraFocusSettingsTemplate
0x00x0028
Members 3
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x18 | Spline | FControlRigSpline | 1 flags | |
| 0x04 | Percentage | float | 5 flags | |
| 0x04 | U | float | 5 flags |