Struct FVolumeHasChanged Path C++ Link /Script/SteamCore.VolumeHasChanged 0x0004 (4 B) align 4 /Script/SteamCore 0x00x0004 Members 1 OffsetSizeNameTypeFlags—0x04Volumefloat6 flags // /Script/SteamCore.VolumeHasChanged // size 0x0004 (4), align 4 struct FVolumeHasChanged { public: float Volume; // ????(0x04) BlueprintVisible ZeroConstructor IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };