Struct FSteamRemotePlaySessionConnected Path C++ Link /Script/SteamCore.SteamRemotePlaySessionConnected 0x0004 (4 B) align 4 /Script/SteamCore 0x00x0004 Members 1 OffsetSizeNameTypeFlags—0x04SessionIDint328 flags // /Script/SteamCore.SteamRemotePlaySessionConnected // size 0x0004 (4), align 4 struct FSteamRemotePlaySessionConnected { public: int32 SessionID; // ????(0x04) Edit BlueprintVisible ZeroConstructor EditConst IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };