Struct FNumberOfCurrentPlayers Path C++ Link /Script/SteamCore.NumberOfCurrentPlayers 0x0008 (8 B) align 4 /Script/SteamCore 0x00x0008 Members 2 OffsetSizeNameTypeFlags—0x01bSuccessbool8 flags0x00040x04Playersint328 flags Used by 1types with a member, parameter or interface of this type USteamCoreUserStatsAsyncActionGetNumberOfCurrentPlayers // /Script/SteamCore.NumberOfCurrentPlayers // size 0x0008 (8), align 4 struct FNumberOfCurrentPlayers { public: bool bSuccess; // ????(0x01) Edit BlueprintVisible ZeroConstructor EditConst IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic int32 Players; // 0x0004(0x04) Edit BlueprintVisible ZeroConstructor EditConst IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };