Struct FGameConnectedClanChatMsg Path C++ Link /Script/SteamCore.GameConnectedClanChatMsg 0x0018 (24 B) align 8 /Script/SteamCore 0x00x0018 Members 3 OffsetSizeNameTypeFlags—0x08SteamIDUserFSteamID5 flags0x00080x08SteamIDClanChatFSteamID5 flags0x00100x04MessageIDint328 flags0x00140x04unreflected bytes to end of FGameConnectedClanChatMsg // /Script/SteamCore.GameConnectedClanChatMsg // size 0x0018 (24), align 8 struct FGameConnectedClanChatMsg { public: FSteamID SteamIDUser; // ????(0x08) Edit BlueprintVisible EditConst NoDestructor NativeAccessSpecifierPublic FSteamID SteamIDClanChat; // 0x0008(0x08) Edit BlueprintVisible EditConst NoDestructor NativeAccessSpecifierPublic int32 MessageID; // 0x0010(0x04) Edit BlueprintVisible ZeroConstructor EditConst IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic uint8 pad_0[0x04]; // 0x0014(0x04) };