Zdexby TheHolyOneZ
3,897 structs
Struct

FISMComponentDescriptor

: FISMComponentDescriptorBase
/Script/Engine.ISMComponentDescriptor 0x0208 (520 B) align 8 inherited 0x01D8 /Script/Engine
0x00x0208

Members 4

OffsetSizeNameTypeFlags
0x08StaticMeshUStaticMesh*6 flags
0x10OverrideMaterialsTArray<UMaterialInterface*>4 flags
0x08OverlayMaterialUMaterialInterface*6 flags
0x10RuntimeVirtualTexturesTArray<URuntimeVirtualTexture*>4 flags
Inherited from FISMComponentDescriptorBase 42
OffsetSizeNameTypeFlags
—0x04Hashuint325 flags
0x08ComponentClassTSubclassOf<UInstancedStaticMeshComponent>6 flags
0x01MobilityEComponentMobility6 flags
0x01VirtualTextureRenderPassTypeERuntimeVirtualTextureMainPassType6 flags
0x01LightmapTypeELightmapType6 flags
0x01LightingChannelsFLightingChannels3 flags
0x04RayTracingGroupIdint326 flags
0x01RayTracingGroupCullingPriorityERayTracingGroupCullingPriority6 flags
0x01bHasCustomNavigableGeometryEHasCustomNavigableGeometry6 flags
0x01CustomDepthStencilWriteMaskERendererStencilMask6 flags
0x001B0x05padding / unreflected
0x190BodyInstanceFBodyInstance2 flags
0x04InstanceStartCullDistanceint326 flags
0x04InstanceEndCullDistanceint326 flags
0x04InstanceLODDistanceScalefloat6 flags
0x04VirtualTextureCullMipsint326 flags
0x04TranslucencySortPriorityint326 flags
0x04OverriddenLightMapResint326 flags
0x04CustomDepthStencilValueint326 flags
0x01bCastShadow : 1bit 0bool4 flags
0x01bCastDynamicShadow : 1bit 1bool4 flags
0x01bCastStaticShadow : 1bit 2bool4 flags
0x01bCastContactShadow : 1bit 3bool4 flags
0x01bCastShadowAsTwoSided : 1bit 4bool4 flags
0x01bAffectDynamicIndirectLighting : 1bit 5bool4 flags
0x01bAffectDistanceFieldLighting : 1bit 6bool4 flags
0x01bReceivesDecals : 1bit 7bool4 flags
0x01bOverrideLightMapRes : 1bit 0bool4 flags
0x01bUseAsOccluder : 1bit 1bool4 flags
0x01bEnableDensityScaling : 1bit 2bool4 flags
0x01bEnableDiscardOnLoad : 1bit 3bool4 flags
0x01bRenderCustomDepth : 1bit 4bool4 flags
0x01bVisibleInRayTracing : 1bit 5bool4 flags
0x01bHiddenInGame : 1bit 6bool4 flags
0x01bIsEditorOnly : 1bit 7bool4 flags
0x01bVisible : 1bit 0bool4 flags
0x01bEvaluateWorldPositionOffset : 1bit 1bool4 flags
0x01bReverseCulling : 1bit 2bool4 flags
0x01bUseDefaultCollision : 1bit 3bool4 flags
0x01bGenerateOverlapEvents : 1bit 4bool4 flags
0x01CF0x01padding / unreflected
0x04WorldPositionOffsetDisableDistanceint326 flags
0x01ShadowCacheInvalidationBehaviorEShadowCacheInvalidationBehavior6 flags
0x01DetailModeEDetailMode6 flags