Struct FVector4fCameraVariableReference Path C++ Link /Script/GameplayCameras.Vector4fCameraVariableReference 0x0008 (8 B) align 8 /Script/GameplayCameras 0x00x0008 Members 1 OffsetSizeNameTypeFlags—0x08VariableUVector4fCameraVariable*7 flags // /Script/GameplayCameras.Vector4fCameraVariableReference // size 0x0008 (8), align 8 struct FVector4fCameraVariableReference { public: UVector4fCameraVariable* Variable; // ????(0x08) Edit ZeroConstructor NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic TObjectPtr };