Struct FVector2fCameraVariableReference Path C++ Link /Script/GameplayCameras.Vector2fCameraVariableReference 0x0008 (8 B) align 8 /Script/GameplayCameras 0x00x0008 Members 1 OffsetSizeNameTypeFlags—0x08VariableUVector2fCameraVariable*7 flags // /Script/GameplayCameras.Vector2fCameraVariableReference // size 0x0008 (8), align 8 struct FVector2fCameraVariableReference { public: UVector2fCameraVariable* Variable; // ????(0x08) Edit ZeroConstructor NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic TObjectPtr };