Zdexby TheHolyOneZ
5,450 structs
Struct

FAnimNode_RigidBodyWithControl

: FAnimNode_SkeletalControlBase : FAnimNode_Base
/Script/PhysicsControl.AnimNode_RigidBodyWithControl 0x0E10 (3,600 B) align 16 inherited 0x00C8 /Script/PhysicsControl
0x00x0E10

Members 41

OffsetSizeNameTypeFlags
0x08OverridePhysicsAssetUPhysicsAsset*7 flags
0x01bDefaultToSkeletalMeshPhysicsAssetbool6 flags
0x00D10x137padding / unreflected
0x18OverrideWorldGravityFVector6 flags
0x18ExternalForceFVector6 flags
0x18ComponentLinearAccScaleFVector6 flags
0x18ComponentLinearVelScaleFVector6 flags
0x18ComponentAppliedLinearAccClampFVector6 flags
0x68SimSpaceSettingsFSimSpaceSettings4 flags
0x04CachedBoundsScalefloat6 flags
0x01bUpdateCacheEveryFramebool6 flags
0x02ED0x03padding / unreflected
0x10BaseBoneRefFBoneReference3 flags
0x01OverlapChannelECollisionChannel6 flags
0x01SimulationSpaceESimulationSpace6 flags
0x01bCalculateVelocitiesForWorldGeometry : 1bit 0bool4 flags
0x01bForceDisableCollisionBetweenConstraintBodies : 1bit 1bool4 flags
0x01bUseExternalClothCollision : 1bit 2bool4 flags
0x01bMakeKinematicConstraints : 1bit 3bool4 flags
0x03030x01padding / unreflected
0x01bEnableWorldGeometry : 1bit 0bool4 flags
0x01bOverrideWorldGravity : 1bit 1bool4 flags
0x01bTransferBoneVelocities : 1bit 2bool4 flags
0x01bFreezeIncomingPoseOnStart : 1bit 3bool4 flags
0x01PhysicsAssetConditioningConstraintPositionMapConstraintsBehaviorType6 flags
0x01PhysicsAssetConditioningConstraintOrientationMapConstraintsBehaviorType6 flags
0x03070x01padding / unreflected
0x04WorldSpaceMinimumScalefloat6 flags
0x04EvaluationResetTimefloat6 flags
0x01bEnableControlsbool6 flags
0x03110x07padding / unreflected
0x08PhysicsControlAssetUPhysicsControlAsset*7 flags
0x50BoneToBodyNameMapTMap<FName, FName>2 flags
0xC0CharacterSetupDataFPhysicsControlCharacterSetupData2 flags
0x01bEnableCharacterSetupDatabool6 flags
0x04310x07padding / unreflected
0xA0AdditionalControlsAndBodyModifiersFPhysicsControlAndBodyModifierCreationDatas2 flags
0x20AdditionalSetsFPhysicsControlSetUpdates2 flags
0x30InitialControlAndBodyModifierUpdatesFPhysicsControlControlAndModifierParameters2 flags
0x30ControlAndModifierParametersFPhysicsControlControlAndModifierParameters2 flags
0x30ControlAndModifierUpdatesFPhysicsControlControlAndModifierUpdates2 flags
0x50ControlTargetsFRigidBodyControlTargets2 flags
0x50KinematicTargetsFRigidBodyKinematicTargets2 flags
0x08PhysicsAssetAuthoredSkeletalMeshUSkeletalMesh*7 flags
0x08ConstraintProfileFName6 flags
0x08ControlProfileFName6 flags
0x06400x01padding / unreflected
0x01SimulationTimingESimulationTiming7 flags
0x06420x7CEunreflected bytes to end of FAnimNode_RigidBodyWithControl
Inherited from FAnimNode_SkeletalControlBase 10
OffsetSizeNameTypeFlags
0x10ComponentPoseFComponentSpacePoseLink4 flags
0x04LODThresholdint327 flags
0x04ActualAlphafloatTransient+5 flags
0x01AlphaInputTypeEAnimAlphaInputType7 flags
0x01bAlphaBoolEnabledbool7 flags
0x002A0x02padding / unreflected
0x04Alphafloat7 flags
0x08AlphaScaleBiasFInputScaleBias4 flags
0x48AlphaBoolBlendFInputAlphaBoolBlend4 flags
0x08AlphaCurveNameFName7 flags
0x30AlphaScaleBiasClampFInputScaleBiasClamp4 flags