0x00x0300
Members 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Interior | UAudioComponent* | 6 flags | nullptr | |
| 0x08 | Exterior | UAudioComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x04 | FadeMixerSFX_NewTrack_0_5A06C04D41271838BA03F7BECF2AE2CB | float | 4 flags | 0 | |
| 0x01 | FadeMixerSFX__Direction_5A06C04D41271838BA03F7BECF2AE2CB | ETimelineDirection | 4 flags | Forward | |
| 0x02D5 | 0x03 | padding / unreflected | |||
| 0x08 | FadeMixerSFX | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | TimelineDeathSoun_NewTrack_0_44E119FD44BE51C568B773939719CE70 | float | 4 flags | 0 | |
| 0x01 | TimelineDeathSoun__Direction_44E119FD44BE51C568B773939719CE70 | ETimelineDirection | 4 flags | Forward | |
| 0x02E5 | 0x03 | padding / unreflected | |||
| 0x08 | TimelineDeathSoun | UTimelineComponent* | 5 flags | nullptr | |
| 0x01 | InteriorSet | bool | 7 flags | false | |
| 0x02F1 | 0x03 | padding / unreflected | |||
| 0x04 | Volume | float | 6 flags | 1 | |
| 0x08 | B | double | 7 flags | 0 | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 7 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x08 | HLODLayer | UHLODLayer* | 7 flags | nullptr | |
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0208 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
void TimelineDeathSoun__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_EnvironmentalAmbientSound(2875);0x000Freturn;0x0011// end of script | 0x00 | ||
void TimelineDeathSoun__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_EnvironmentalAmbientSound(2870);0x000Freturn;0x0011// end of script | 0x00 | ||
void FadeMixerSFX__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_EnvironmentalAmbientSound(1867);0x000Freturn;0x0011// end of script | 0x00 | ||
void FadeMixerSFX__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_EnvironmentalAmbientSound(10);0x000Freturn;0x0011// end of script | 0x00 | ||
void isInterior(bool isInterior)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_isInterior = isInterior;0x0012ExecuteUbergraph_EnvironmentalAmbientSound(1405);0x0021return;0x0023// end of script | 0x01 | ||
void DeathEffectStart()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_EnvironmentalAmbientSound(1946);0x000Freturn;0x0011// end of script | 0x00 | ||
void DeathEffectEnd()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_EnvironmentalAmbientSound(1988);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_EnvironmentalAmbientSound(2209);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void isShadowBoth(bool NewParam)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_NewParam = NewParam;0x0012ExecuteUbergraph_EnvironmentalAmbientSound(2214);0x0021return;0x0023// end of script | 0x01 | ||
void FadeOutSFX(float inSeocnds, double Volume)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_inSeocnds_1 = inSeocnds;0x0012PersistentFrame.K2Node_CustomEvent_Volume_1 = Volume;0x0024ExecuteUbergraph_EnvironmentalAmbientSound(2219);0x0033return;0x0035// end of script | 0x10 | ||
void FadeInSFX(double inSeocnds, double Volume)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_inSeocnds = inSeocnds;0x0012PersistentFrame.K2Node_CustomEvent_Volume = Volume;0x0024ExecuteUbergraph_EnvironmentalAmbientSound(2396);0x0033return;0x0035// end of script | 0x10 | ||
void FadeinSound(double TimeInSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_TimeInSeconds_1 = TimeInSeconds;0x0012ExecuteUbergraph_EnvironmentalAmbientSound(2544);0x0021return;0x0023// end of script | 0x08 | ||
void FadeOutSound(double TimeInSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_TimeInSeconds = TimeInSeconds;0x0012ExecuteUbergraph_EnvironmentalAmbientSound(2738);0x0021return;0x0023// end of script | 0x08 | ||
void ExecuteUbergraph_EnvironmentalAmbientSound(int32 EntryPoint)Script115 statements · 2,878 bytes of bytecode0x0000goto [EntryPoint];0x000ACallFunc_GetGameInstance_ReturnValue_1 = GetGameInstance(this);0x001FK2Node_DynamicCast_AsMy_Game_Instance_1 = Cast<MyGameInstance_C>(CallFunc_GetGameInstance_ReturnValue_1);0x0043K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Instance_1);0x0060if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_0B3B;0x006ECallFunc_Lerp_Alpha_ImplicitCast = Cast<4>(FadeMixerSFX_NewTrack_0_5A06C04D41271838BA03F7BECF2AE2CB);0x008BCallFunc_Lerp_ReturnValue = Lerp(B, 1, CallFunc_Lerp_Alpha_ImplicitCast);0x00C2K2Node_DynamicCast_AsMy_Game_Instance_1.TemporalSFXVolume = CallFunc_Lerp_ReturnValue;0x00F3K2Node_DynamicCast_AsMy_Game_Instance_1.GlobalMixVolume();0x0117CallFunc_Lerp_Alpha_ImplicitCast = Cast<4>(FadeMixerSFX_NewTrack_0_5A06C04D41271838BA03F7BECF2AE2CB);0x0134CallFunc_Lerp_ReturnValue = Lerp(B, 1, CallFunc_Lerp_Alpha_ImplicitCast);0x016BCallFunc_Conv_DoubleToString_ReturnValue = Conv_DoubleToString(CallFunc_Lerp_ReturnValue);0x0190PrintString(this, CallFunc_Conv_DoubleToString_ReturnValue, true, true, LinearColor{0.49251f, 1f, 0.563891f, 1f}, 0.1f, FName(None));0x01DAgoto Label_0B3B;0x01DFLabel_01DF:0x01DFFadeMixerSFX.Reverse();0x01FFgoto Label_0B3B;0x0204Label_0204:0x0204FadeMixerSFX.Play();0x0224goto Label_0B3B;0x0229Label_0229:0x0229InteriorSet = true;0x0234CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(3);0x0259CallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(Volume);0x0276CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x02A4CallFunc_FadeIn_FadeInDuration_ImplicitCast_1 = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x02C1Interior.FadeIn(CallFunc_FadeIn_FadeInDuration_ImplicitCast_1, 1f, 0f, 0);0x02FACallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(3);0x031FCallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(Volume);0x033CCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x036ACallFunc_FadeOut_FadeOutDuration_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0387Exterior.FadeOut(CallFunc_FadeOut_FadeOutDuration_ImplicitCast, 0f, 0);0x03BBgoto Label_0B3B;0x03C0Label_03C0:0x03C0InteriorSet = false;0x03CBCallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(3);0x03F0CallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(Volume);0x040DCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x043BCallFunc_FadeIn_FadeInDuration_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0458Exterior.FadeIn(CallFunc_FadeIn_FadeInDuration_ImplicitCast, 1f, 0f, 0);0x0491CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(3);0x04B6CallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(Volume);0x04D3CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x0501CallFunc_FadeOut_FadeOutDuration_ImplicitCast_1 = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x051EInterior.FadeOut(CallFunc_FadeOut_FadeOutDuration_ImplicitCast_1, 0f, 0);0x0552goto Label_0B3B;0x0557Label_0557:0x0557if (!(InteriorSet)) goto Label_0229;0x0565goto Label_0B3B;0x056ALabel_056A:0x056Aif (!(InteriorSet)) goto Label_0B3B;0x0578goto Label_03C0;0x057Dif (!(K2Node_CustomEvent_isInterior)) goto Label_056A;0x058Bgoto Label_0557;0x0590Label_0590:0x0590CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x05A5K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x05C9K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x05E6if (!(K2Node_DynamicCast_bSuccess)) goto Label_0B3B;0x05F4K2Node_CreateDelegate_OutputDelegate_2.Bind(this, isInterior);0x060BK2Node_DynamicCast_AsMy_Game_Mode.Interior += K2Node_CreateDelegate_OutputDelegate_2;0x0634K2Node_CreateDelegate_OutputDelegate_3.Bind(this, isShadowBoth);0x064BK2Node_DynamicCast_AsMy_Game_Mode.IsShadowPlayer += K2Node_CreateDelegate_OutputDelegate_3;0x0674K2Node_CreateDelegate_OutputDelegate.Bind(this, DeathEffectStart);0x068BK2Node_DynamicCast_AsMy_Game_Mode.DeathFirstDelay += K2Node_CreateDelegate_OutputDelegate;0x06B4K2Node_CreateDelegate_OutputDelegate_1.Bind(this, DeathEffectEnd);0x06CBK2Node_DynamicCast_AsMy_Game_Mode.RespawnWorld += K2Node_CreateDelegate_OutputDelegate_1;0x06F4Exterior.SetVolumeMultiplier(Volume);0x071DInterior.SetVolumeMultiplier(Volume);0x0746goto Label_0B3B;0x074Bgoto Label_0B3B;0x0750Label_0750:0x0750TimelineDeathSoun.Reverse();0x0770goto Label_0B3B;0x0775Label_0775:0x0775TimelineDeathSoun.Play();0x0795goto Label_0B3B;0x079ATimelineDeathSoun.SetPlayRate(2f);0x07BFgoto Label_0775;0x07C4TimelineDeathSoun.SetPlayRate(0.75f);0x07E9goto Label_0750;0x07EELabel_07EE:0x07EECallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x0803K2Node_DynamicCast_AsMy_Game_Instance = Cast<MyGameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x0827K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Instance);0x0844if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_0B3B;0x0852CallFunc_DeathSoundEffect_DeathEffectSFX_ImplicitCast = Cast<4>(TimelineDeathSoun_NewTrack_0_44E119FD44BE51C568B773939719CE70);0x086FK2Node_DynamicCast_AsMy_Game_Instance.DeathSoundEffect(CallFunc_DeathSoundEffect_DeathEffectSFX_ImplicitCast);0x089Cgoto Label_0B3B;0x08A1goto Label_0590;0x08A6goto Label_0B3B;0x08ABB = K2Node_CustomEvent_Volume_1;0x08C6CallFunc_Divide_DoubleDouble_B_ImplicitCast = Cast<4>(K2Node_CustomEvent_inSeocnds_1);0x08E3CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(1, CallFunc_Divide_DoubleDouble_B_ImplicitCast);0x0911CallFunc_SetPlayRate_NewRate_ImplicitCast = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue);0x092EFadeMixerSFX.SetPlayRate(CallFunc_SetPlayRate_NewRate_ImplicitCast);0x0957goto Label_0204;0x095CB = K2Node_CustomEvent_Volume;0x0977CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(1, K2Node_CustomEvent_inSeocnds);0x09A5CallFunc_SetPlayRate_NewRate_ImplicitCast_1 = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue_1);0x09C2FadeMixerSFX.SetPlayRate(CallFunc_SetPlayRate_NewRate_ImplicitCast_1);0x09EBgoto Label_01DF;0x09F0CallFunc_Divide_DoubleDouble_ReturnValue_2 = Divide_DoubleDouble(1, K2Node_CustomEvent_TimeInSeconds_1);0x0A1ECallFunc_FadeIn_FadeInDuration_ImplicitCast_2 = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue_2);0x0A3BExterior.FadeIn(CallFunc_FadeIn_FadeInDuration_ImplicitCast_2, 1f, 0f, 0);0x0A74Interior.FadeIn(CallFunc_FadeIn_FadeInDuration_ImplicitCast_2, 1f, 0f, 0);0x0AADgoto Label_0B3B;0x0AB2CallFunc_Divide_DoubleDouble_ReturnValue_3 = Divide_DoubleDouble(1, K2Node_CustomEvent_TimeInSeconds);0x0AE0CallFunc_FadeOut_FadeOutDuration_ImplicitCast_2 = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue_3);0x0AFDExterior.FadeOut(CallFunc_FadeOut_FadeOutDuration_ImplicitCast_2, 0f, 0);0x0B31goto Label_0B3B;0x0B36goto Label_07EE;0x0B3BLabel_0B3B:0x0B3Breturn;0x0B3D// end of script | Final | 0x04 |