0x00x0308
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x04 | RandomTL_dur_A7BF4BB94CF32FAF350C3A8E1737C0CE | float | 4 flags | 0 | |
| 0x04 | RandomTL_wind_A7BF4BB94CF32FAF350C3A8E1737C0CE | float | 4 flags | 0 | |
| 0x01 | RandomTL__Direction_A7BF4BB94CF32FAF350C3A8E1737C0CE | ETimelineDirection | 4 flags | Forward | |
| 0x02C9 | 0x07 | padding / unreflected | |||
| 0x08 | RandomTL | UTimelineComponent* | 5 flags | nullptr | |
| 0x08 | WindDir | AWindDirectionalSource* | 7 flags | nullptr | |
| 0x18 | StoreRot | FRotator | 6 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x04 | Duration | int32 | 7 flags | 0 | |
| 0x02FC | 0x04 | padding / unreflected | |||
| 0x08 | RandomWindIntensity | double | 7 flags | 0 | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 7 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x08 | HLODLayer | UHLODLayer* | 7 flags | nullptr | |
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0208 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void RandomTL__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WindBlow(1898);0x000Freturn;0x0011// end of script | 0x00 | ||
void RandomTL__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WindBlow(15);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WindBlow(1650);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void RandomWindBlows()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_WindBlow(1718);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_WindBlow(int32 EntryPoint)Script73 statements · 1,902 bytes of bytecode0x0000PushFlow(Label_076B);0x0005goto [EntryPoint];0x000FCallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(Duration);0x0034CallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast = Cast<4>(RandomTL_dur_A7BF4BB94CF32FAF350C3A8E1737C0CE);0x0051CallFunc_GreaterEqual_DoubleDouble_ReturnValue = GreaterEqual_DoubleDouble(CallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast, CallFunc_Conv_IntToDouble_ReturnValue);0x0077if (!(CallFunc_GreaterEqual_DoubleDouble_ReturnValue)) goto Label_016F;0x0085RandomTL.Stop();0x00A5RandomWindBlows();0x00B3CallFunc_GetPlayerPawn_ReturnValue_1 = GetPlayerPawn(this, 0);0x00CDK2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_1);0x00F1K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x010Eif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0118K2Node_DynamicCast_AsMain_Char_1.WindForce(FVector(0, 0, 0), FVector(0, 0, 0));0x016EPopFlow();0x016FLabel_016F:0x016FCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0189K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x01ADK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x01CAif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x01D4CallFunc_RandomFloatInRange_ReturnValue_1 = RandomFloatInRange(-1, 1);0x0202CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_RandomFloatInRange_ReturnValue_1, 30);0x0230CallFunc_MakeRotator_Yaw_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x024DCallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_MakeRotator_Yaw_ImplicitCast);0x027CCallFunc_ComposeRotators_ReturnValue = ComposeRotators(StoreRot, CallFunc_MakeRotator_ReturnValue);0x02AACallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_ComposeRotators_ReturnValue);0x02CFCallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(3);0x02F4CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(RandomTL_wind_A7BF4BB94CF32FAF350C3A8E1737C0CE);0x0311CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, CallFunc_MakeLiteralDouble_ReturnValue);0x033FCallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_2, RandomWindIntensity);0x036DCallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x0392CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x03C0K2Node_DynamicCast_AsMain_Char.WindForce(FVector(0, 0, 0), CallFunc_Multiply_VectorVector_ReturnValue);0x0406PopFlow();0x0407CallFunc_RandomIntegerInRange_ReturnValue = RandomIntegerInRange(2, 5);0x042DDuration = CallFunc_RandomIntegerInRange_ReturnValue;0x0448CallFunc_RandomFloatInRange_ReturnValue_2 = RandomFloatInRange(0.75, 2);0x0476RandomWindIntensity = CallFunc_RandomFloatInRange_ReturnValue_2;0x0491RandomTL.PlayFromStart();0x04B1PopFlow();0x04B2Label_04B2:0x04B2Temp_int_Array_Index_Variable = 0;0x04C9Label_04C9:0x04C9CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0504CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x052Aif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_05A7;0x0538Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0553PushFlow(Label_0628);0x0558/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0593WindDir = CallFunc_Array_Get_Item;0x05A6PopFlow();0x05A7Label_05A7:0x05A7CallFunc_K2_GetActorRotation_ReturnValue = WindDir.K2_GetActorRotation();0x05D9StoreRot = CallFunc_K2_GetActorRotation_ReturnValue;0x05F4RandomTL.SetComponentTickInterval(0.15f);0x0619RandomWindBlows();0x0627PopFlow();0x0628Label_0628:0x0628CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0652Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x066Dgoto Label_04C9;0x0672CallFunc_GetAllActorsOfClass_OutActors = {};0x067DGetAllActorsOfClass(this, /Script/Engine.WindDirectionalSource, CallFunc_GetAllActorsOfClass_OutActors);0x069ATemp_int_Loop_Counter_Variable = 0;0x06B1goto Label_04B2;0x06B6CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(1, 2);0x06E4CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_RandomFloatInRange_ReturnValue, 2);0x0712CallFunc_Delay_Duration_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x072FDelay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0x407, 1767251916, FName(ExecuteUbergraph_WindBlow), this});0x0769PopFlow();0x076APopFlow();0x076BLabel_076B:0x076Breturn;0x076D// end of script | Final | 0x04 |