0x0000PushFlow(Label_2DA2);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCommandOnce = false;0x001AOpenLevel(this, FName(WorldMap), true, "");0x0035PopFlow();0x0036goto Label_000F;0x003Bif (!(Force)) PopFlow();0x0045InitialLoad();0x0053PopFlow();0x0054if (!(TestSplash)) goto Label_00FD;0x0062Label_0062:0x0062CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Blueprints/HUD/SplashLogoIntro.SplashLogoIntro_C, nullptr);0x0097CallFunc_Create_ReturnValue.AddToViewport(0);0x00BCK2Node_CreateDelegate_OutputDelegate_1.Bind(this, StartScreen);0x00D3CallFunc_Create_ReturnValue.End += K2Node_CreateDelegate_OutputDelegate_1;0x00FCPopFlow();0x00FDLabel_00FD:0x00FDif (!(Force)) goto Label_011A;0x010BLabel_010B:0x010BStartScreen();0x0119PopFlow();0x011ALabel_011A:0x011Aif (!(K2Node_DynamicCast_AsMy_Game_Instance.WasSplash)) goto Label_0143;0x013Egoto Label_010B;0x0143Label_0143:0x0143if (!(K2Node_DynamicCast_AsMy_Game_Instance.TestStartSettings.HasIntroLogos_3_FE61DCED4896CD52989DEBB5BA895455)) goto Label_010B;0x0170goto Label_0062;0x0175Label_0175:0x0175CallFunc_GetPlayerPawn_ReturnValue_2 = GetPlayerPawn(this, 0);0x018FCallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetPlayerPawn_ReturnValue_2);0x01ACif (!(CallFunc_IsValid_ReturnValue)) goto Label_033D;0x01BAStartStartScreen();0x01C8CallFunc_GetPlayerController_ReturnValue_4 = GetPlayerController(this, 0);0x01E2CallFunc_GetPlayerPawn_ReturnValue_2 = GetPlayerPawn(this, 0);0x01FCCallFunc_GetPlayerPawn_ReturnValue_2.DisableInput(CallFunc_GetPlayerController_ReturnValue_4);0x0229PushFlow(Label_03B2);0x022ECallFunc_GetGameMode_ReturnValue_1 = GetGameMode(this);0x0243K2Node_DynamicCast_AsMy_Game_Mode_1 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_1);0x0267K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_1);0x0284if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x028EK2Node_DynamicCast_AsMy_Game_Mode_1.ToStartScreen();0x02B2CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x02CCCallFunc_GetPlayerController_ReturnValue.SetViewTargetWithBlend(Camera, 0f, 0, 0f, false);0x0306Delay(this, 1f, LatentActionInfo{0x3B, 1717542574, FName(ExecuteUbergraph_StartScreenActor), this});0x033CPopFlow();0x033DLabel_033D:0x033DCallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x035ACallFunc_RetriggerableDelay_Duration_ImplicitCast = Cast<3>(CallFunc_GetWorldDeltaSeconds_ReturnValue);0x0377RetriggerableDelay(this, CallFunc_RetriggerableDelay_Duration_ImplicitCast, LatentActionInfo{0x175, 1440651416, FName(ExecuteUbergraph_StartScreenActor), this});0x03B1PopFlow();0x03B2Label_03B2:0x03B2if (!(HasCameraMovement)) PopFlow();0x03BCLerpCamera(0f, 0f);0x03D4PopFlow();0x03D5CallFunc_GetAllWidgetsOfClass_FoundWidgets_1 = {};0x03E0/Script/UMG.Default__WidgetBlueprintLibrary.GetAllWidgetsOfClass(this, CallFunc_GetAllWidgetsOfClass_FoundWidgets_1, /Game/Blueprints/HUD/HUD.HUD_C, true);0x0414Temp_int_Variable_1 = 0;0x042BLabel_042B:0x042BCallFunc_Array_Length_ReturnValue_5 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllWidgetsOfClass_FoundWidgets_1);0x0466CallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Temp_int_Variable_1, CallFunc_Array_Length_ReturnValue_5);0x048Cif (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_0543;0x049A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets_1, Temp_int_Variable_1, CallFunc_Array_Get_Item_7);0x04D5CallFunc_Array_Get_Item_7.ChangeOrderOnTop();0x04F9CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Variable_1, 1);0x0523Temp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x053Egoto Label_042B;0x0543Label_0543:0x0543Temp_int_Variable = 0;0x055ALabel_055A:0x055ACallFunc_Array_Length_ReturnValue_4 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllWidgetsOfClass_FoundWidgets_1);0x0595CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Variable, CallFunc_Array_Length_ReturnValue_4);0x05BBif (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_0674;0x05C9/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets_1, Temp_int_Variable, CallFunc_Array_Get_Item_6);0x0604CallFunc_Array_Get_Item_6.DeathAnim(false, false);0x062ACallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x0654Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x066Fgoto Label_055A;0x0674Label_0674:0x0674Delay(this, 1f, LatentActionInfo{0x6AB, 2033332938, FName(ExecuteUbergraph_StartScreenActor), this});0x06AAPopFlow();0x06ABQuitGame(this, nullptr, 0, true);0x06BAPopFlow();0x06BBCallFunc_Key_IsGamepadKey_ReturnValue = Key_IsGamepadKey(K2Node_InputKeyEvent_Key_1);0x06D8if (!(CallFunc_Key_IsGamepadKey_ReturnValue)) PopFlow();0x06E2Label_06E2:0x06E2IDGPInput = 6;0x06F9Label_06F9:0x06F9CallFunc_GetPlayerPawn_ReturnValue_3 = GetPlayerPawn(this, 0);0x0713K2Node_DynamicCast_AsMain_Char_2 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_3);0x0737K2Node_DynamicCast_bSuccess_10 = Cast<1>(K2Node_DynamicCast_AsMain_Char_2);0x0754if (!(K2Node_DynamicCast_bSuccess_10)) PopFlow();0x075ECallFunc_IsValid_ReturnValue_3 = IsValid(K2Node_DynamicCast_AsMain_Char_2.PauseMenuHUD);0x0791if (!(CallFunc_IsValid_ReturnValue_3)) PopFlow();0x079BCallFunc_EqualEqual_ByteByte_ReturnValue_1 = EqualEqual_ByteByte(K2Node_DynamicCast_AsMain_Char_2.PauseMenuHUD.MenuVersion, 0);0x07E6if (!(CallFunc_EqualEqual_ByteByte_ReturnValue_1)) PopFlow();0x07F0if (!(StartDisabled)) goto Label_07FF;0x07FEPopFlow();0x07FFLabel_07FF:0x07FFCallFunc_GetAllActorsOfClassWithTag_OutActors = {};0x080AGetAllActorsOfClassWithTag(this, /Game/Blueprints/MainCharacter/Chainsaw/ChainsawWeapon.ChainsawWeapon_C, FName(Menu), CallFunc_GetAllActorsOfClassWithTag_OutActors);0x0834/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClassWithTag_OutActors, 0, CallFunc_Array_Get_Item_4);0x086BAs Chainsaw Weapon = CallFunc_Array_Get_Item_4;0x087ECallFunc_GetAllActorsOfClassWithTag_OutActors_1 = {};0x0889GetAllActorsOfClassWithTag(this, /Game/Maps/00_StartScreen/PMenu/PMainMenu.PMainMenu_C, FName(Menu), CallFunc_GetAllActorsOfClassWithTag_OutActors_1);0x08B3/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClassWithTag_OutActors_1, 0, CallFunc_Array_Get_Item_5);0x08EAAs PMain Menu = CallFunc_Array_Get_Item_5;0x08FDK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(IDGPInput, 1);0x091Fif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0A50;0x092DK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(IDGPInput, 2);0x094Fif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0A1E;0x095DK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(IDGPInput, 3);0x097Fif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0A76;0x098DK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(IDGPInput, 4);0x09AFif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0AA8;0x09BDK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(IDGPInput, 5);0x09DFif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0ADA;0x09EDK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(IDGPInput, 6);0x0A0Fif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0B0C;0x0A1DPopFlow();0x0A1ELabel_0A1E:0x0A1EAs PMain Menu.PMenu(FName(Head));0x0A4FPopFlow();0x0A50Label_0A50:0x0A50As Chainsaw Weapon.WallHitEffect(nullptr);0x0A75PopFlow();0x0A76Label_0A76:0x0A76As PMain Menu.PMenu(FName(Hand_R));0x0AA7PopFlow();0x0AA8Label_0AA8:0x0AA8As PMain Menu.PMenu(FName(GooglesHandle));0x0AD9PopFlow();0x0ADALabel_0ADA:0x0ADAAs PMain Menu.PMenu(FName(Pelvis));0x0B0BPopFlow();0x0B0CLabel_0B0C:0x0B0CAs PMain Menu.PMenu(FName(Noose));0x0B3DPopFlow();0x0B3ECallFunc_Key_IsGamepadKey_ReturnValue_1 = Key_IsGamepadKey(K2Node_InputKeyEvent_Key);0x0B5Bif (!(CallFunc_Key_IsGamepadKey_ReturnValue_1)) PopFlow();0x0B65goto Label_06E2;0x0B6ALabel_0B6A:0x0B6ACallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/THS.ActivitiesSubsystem);0x0B88CallFunc_GetGameInstanceSubsystem_ReturnValue.SetGameState(3);0x0BAAPopFlow();0x0BABLabel_0BAB:0x0BABCallFunc_GetGameInstanceSubsystem_ReturnValue_1 = GetGameInstanceSubsystem(this, /Script/THS.ActivitiesSubsystem);0x0BC9CallFunc_GetGameInstanceSubsystem_ReturnValue_1.SetGameState(0);0x0BEBPopFlow();0x0BECLabel_0BEC:0x0BECPushFlow(Label_0C19);0x0BF1if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0C00;0x0BFFPopFlow();0x0C00Label_0C00:0x0C00Temp_bool_Has_Been_Initd_Variable = true;0x0C0Bif (!(false)) PopFlow();0x0C0DTemp_bool_IsClosed_Variable = true;0x0C18PopFlow();0x0C19Label_0C19:0x0C19if (!(Temp_bool_IsClosed_Variable)) goto Label_0C28;0x0C27PopFlow();0x0C28Label_0C28:0x0C28Temp_bool_IsClosed_Variable = true;0x0C33Label_0C33:0x0C33IDGPInput = 3;0x0C4Agoto Label_06F9;0x0C4FLabel_0C4F:0x0C4FTemp_bool_Has_Been_Initd_Variable = true;0x0C5APopFlow();0x0C5BLabel_0C5B:0x0C5BTemp_int_Array_Index_Variable = 0;0x0C72Label_0C72:0x0C72CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0CADCallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_4, CallFunc_Array_Length_ReturnValue_1);0x0CD3if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0CDDTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_4;0x0CF8PushFlow(Label_0D74);0x0CFD/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0D38CallFunc_Array_Get_Item_1.StopMusicAllTracks(0.5f, 0.5, 0);0x0D73PopFlow();0x0D74Label_0D74:0x0D74CallFunc_Add_IntInt_ReturnValue_8 = Add_IntInt(Temp_int_Loop_Counter_Variable_4, 1);0x0D9ETemp_int_Loop_Counter_Variable_4 = CallFunc_Add_IntInt_ReturnValue_8;0x0DB9goto Label_0C72;0x0DBELabel_0DBE:0x0DBECallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Variable_2, 1);0x0DE8Temp_int_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x0E03Label_0E03:0x0E03CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllWidgetsOfClass_FoundWidgets);0x0E3ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Variable_2, CallFunc_Array_Length_ReturnValue);0x0E64if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0E6E/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets, Temp_int_Variable_2, CallFunc_Array_Get_Item);0x0EA9CallFunc_Array_Get_Item.Skip();0x0ECDgoto Label_0DBE;0x0ED2Label_0ED2:0x0ED2Temp_int_Variable_2 = 0;0x0EE9goto Label_0E03;0x0EEELabel_0EEE:0x0EEETemp_int_Loop_Counter_Variable = 0;0x0F05Temp_int_Array_Index_Variable_1 = 0;0x0F1CLabel_0F1C:0x0F1CCallFunc_Array_Length_ReturnValue_7 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_5);0x0F57CallFunc_Less_IntInt_ReturnValue_7 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_7);0x0F7Dif (!(CallFunc_Less_IntInt_ReturnValue_7)) PopFlow();0x0F87Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x0FA2PushFlow(Label_1004);0x0FA7/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_5, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_9);0x0FE2CallFunc_Array_Get_Item_9.DisableOtherEvents = false;0x1003PopFlow();0x1004Label_1004:0x1004CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x102ETemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_3;0x1049goto Label_0F1C;0x104ELabel_104E:0x104ETemp_bool_IsClosed_Variable = false;0x1059goto Label_0C4F;0x105ELabel_105E:0x105ETemp_int_Variable_3 = 0;0x1075Label_1075:0x1075CallFunc_Array_Length_ReturnValue_6 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_4);0x10B0CallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Temp_int_Variable_3, CallFunc_Array_Length_ReturnValue_6);0x10D6if (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_118D;0x10E4/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_4, Temp_int_Variable_3, CallFunc_Array_Get_Item_8);0x111FCallFunc_Array_Get_Item_8.ByeBye();0x1143CallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(Temp_int_Variable_3, 1);0x116DTemp_int_Variable_3 = CallFunc_Add_IntInt_ReturnValue_4;0x1188goto Label_1075;0x118DLabel_118D:0x118DDelay(this, 2f, LatentActionInfo{0x3D5, 95341669, FName(ExecuteUbergraph_StartScreenActor), this});0x11C3PopFlow();0x11C4Label_11C4:0x11C4Temp_int_Array_Index_Variable_2 = 0;0x11DBLabel_11DB:0x11DBCallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_2);0x1216CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_3);0x123Cif (!(CallFunc_Less_IntInt_ReturnValue_2)) PopFlow();0x1246Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_2;0x1261PushFlow(Label_12C8);0x1266/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_2, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_3);0x12A1CallFunc_Array_Get_Item_3.StartP(false, this);0x12C7PopFlow();0x12C8Label_12C8:0x12C8CallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x12F2Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_7;0x130Dgoto Label_11DB;0x1312Label_1312:0x1312Temp_int_Loop_Counter_Variable_1 = 0;0x1329Temp_int_Array_Index_Variable_3 = 0;0x1340Label_1340:0x1340CallFunc_Array_Length_ReturnValue_8 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_6);0x137BCallFunc_Less_IntInt_ReturnValue_8 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_8);0x13A1if (!(CallFunc_Less_IntInt_ReturnValue_8)) PopFlow();0x13ABTemp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_1;0x13C6PushFlow(Label_1451);0x13CB/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_6, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_10);0x1406CallFunc_GetSequencePlayer_ReturnValue = CallFunc_Array_Get_Item_10.GetSequencePlayer();0x1430CallFunc_GetSequencePlayer_ReturnValue.Pause();0x1450PopFlow();0x1451Label_1451:0x1451CallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x147BTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_5;0x1496goto Label_1340;0x149BLabel_149B:0x149BTemp_int_Loop_Counter_Variable_3 = 0;0x14B2Temp_int_Array_Index_Variable_4 = 0;0x14C9Label_14C9:0x14C9CallFunc_Array_Length_ReturnValue_9 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_7);0x1504CallFunc_Less_IntInt_ReturnValue_9 = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_9);0x152Aif (!(CallFunc_Less_IntInt_ReturnValue_9)) PopFlow();0x1534Temp_int_Array_Index_Variable_4 = Temp_int_Loop_Counter_Variable_3;0x154FPushFlow(Label_15C6);0x1554/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_7, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_11);0x158FCallFunc_Array_Get_Item_11.FadeInSFX(2, 0);0x15C5PopFlow();0x15C6Label_15C6:0x15C6CallFunc_Add_IntInt_ReturnValue_6 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x15F0Temp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_6;0x160Bgoto Label_14C9;0x1610Label_1610:0x1610Temp_int_Loop_Counter_Variable_2 = 0;0x1627goto Label_11C4;0x162CCallFunc_GetTransform_ReturnValue = Camera.GetTransform();0x165EStartCamera = CallFunc_GetTransform_ReturnValue;0x1679PushFlow(Label_175F);0x167ECallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x1693K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x16B7K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x16D4if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x16DEK2Node_CreateDelegate_OutputDelegate.Bind(this, InitialLoad);0x16F5K2Node_DynamicCast_AsMy_Game_Mode.FinishLoadBaseMaps += K2Node_CreateDelegate_OutputDelegate;0x171EK2Node_CreateDelegate_OutputDelegate_2.Bind(this, EndStartScreen);0x1735K2Node_DynamicCast_AsMy_Game_Mode.StartScreenEnd += K2Node_CreateDelegate_OutputDelegate_2;0x175EPopFlow();0x175FLabel_175F:0x175FCallFunc_GetAllActorsOfClass_OutActors_7 = {};0x176AGetAllActorsOfClass(this, /Game/Sound/EnvironmentalAmbientSound.EnvironmentalAmbientSound_C, CallFunc_GetAllActorsOfClass_OutActors_7);0x1787goto Label_149B;0x178CForce = K2Node_CustomEvent_Force;0x179Fif (!(Force)) goto Label_17B2;0x17ADgoto Label_0175;0x17B2Label_17B2:0x17B2CallFunc_GetGameMode_ReturnValue_2 = GetGameMode(this);0x17C7K2Node_DynamicCast_AsMy_Game_Mode_2 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_2);0x17EBK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_2);0x1808if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x1812if (!(K2Node_DynamicCast_AsMy_Game_Mode_2.GoToStartScreen)) PopFlow();0x1832goto Label_0175;0x1837CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x184CK2Node_DynamicCast_AsMy_Game_Instance = Cast<MyGameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x1870K2Node_DynamicCast_bSuccess_8 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Instance);0x188Dif (!(K2Node_DynamicCast_bSuccess_8)) PopFlow();0x1897CallFunc_GetGameMode_ReturnValue_3 = GetGameMode(this);0x18ACK2Node_DynamicCast_AsMy_Game_Mode_3 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_3);0x18D0K2Node_DynamicCast_bSuccess_5 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_3);0x18EDif (!(K2Node_DynamicCast_bSuccess_5)) PopFlow();0x18F7if (!(K2Node_DynamicCast_AsMy_Game_Mode_3.GoToStartScreen)) PopFlow();0x1917K2Node_DynamicCast_AsMy_Game_Mode_3.RemoveFade();0x193BDelay(this, 1f, LatentActionInfo{0x54, 57501259, FName(ExecuteUbergraph_StartScreenActor), this});0x1971PopFlow();0x1972CallFunc_GetAllWidgetsOfClass_FoundWidgets = {};0x197D/Script/UMG.Default__WidgetBlueprintLibrary.GetAllWidgetsOfClass(this, CallFunc_GetAllWidgetsOfClass_FoundWidgets, /Game/Blueprints/HUD/SplashLogoIntro.SplashLogoIntro_C, false);0x19B1goto Label_0ED2;0x19B6if (!(CommandOnce)) goto Label_19C5;0x19C4PopFlow();0x19C5Label_19C5:0x19C5CommandOnce = true;0x19D0CallFunc_GetGameMode_ReturnValue_6 = GetGameMode(this);0x19E5K2Node_DynamicCast_AsMy_Game_Mode_6 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_6);0x1A09K2Node_DynamicCast_bSuccess_9 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_6);0x1A26if (!(K2Node_DynamicCast_bSuccess_9)) PopFlow();0x1A30K2Node_DynamicCast_AsMy_Game_Mode_6.SpecialStartMode = true;0x1A51K2Node_DynamicCast_AsMy_Game_Mode_6.SaveAsync(false, true);0x1A77CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x1A91K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x1AB5K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x1AD2if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x1ADCK2Node_DynamicCast_AsMain_Char.DisablePlayer(false);0x1B01K2Node_DynamicCast_AsMain_Char.StartEvent(true, 0.2f);0x1B2BPushFlow(Label_1BC8);0x1B30K2Node_DynamicCast_AsMain_Char.HUD.DeathAnim(false, false);0x1B6CK2Node_DynamicCast_AsMain_Char.PauseEvent(true);0x1B91Delay(this, 0.5f, LatentActionInfo{0x36, 1475140352, FName(ExecuteUbergraph_StartScreenActor), this});0x1BC7PopFlow();0x1BC8Label_1BC8:0x1BC8CallFunc_GetAllActorsOfClass_OutActors = {};0x1BD3GetAllActorsOfClass(this, /Game/Sound/Music/MusicPlayer.MusicPlayer_C, CallFunc_GetAllActorsOfClass_OutActors);0x1BF0Temp_int_Loop_Counter_Variable_4 = 0;0x1C07goto Label_0C5B;0x1C0CLabel_1C0C:0x1C0CCallFunc_GetPlayerPawn_ReturnValue_1 = GetPlayerPawn(this, 0);0x1C26K2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_1);0x1C4AK2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x1C67if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x1C71K2Node_DynamicCast_AsMain_Char_1.AddMenu(true, 0);0x1C98PopFlow();0x1C99MoveCamera();0x1CA7goto Label_1C0C;0x1CACCallFunc_Key_IsGamepadKey_ReturnValue_2 = Key_IsGamepadKey(K2Node_InputKeyEvent_Key_2);0x1CC9if (!(CallFunc_Key_IsGamepadKey_ReturnValue_2)) PopFlow();0x1CD3goto Label_0C33;0x1CD8CallFunc_Key_IsGamepadKey_ReturnValue_3 = Key_IsGamepadKey(K2Node_InputKeyEvent_Key_3);0x1CF5if (!(CallFunc_Key_IsGamepadKey_ReturnValue_3)) PopFlow();0x1CFFLabel_1CFF:0x1CFFIDGPInput = 4;0x1D16goto Label_06F9;0x1D1BStarted = false;0x1D26CallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x1D40DisableInput(CallFunc_GetPlayerController_ReturnValue_2);0x1D57PushFlow(Label_1DFA);0x1D5CPushFlow(Label_1E46);0x1D61CallFunc_GetGameMode_ReturnValue_4 = GetGameMode(this);0x1D76K2Node_DynamicCast_AsMy_Game_Mode_4 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_4);0x1D9AK2Node_DynamicCast_bSuccess_6 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_4);0x1DB7if (!(K2Node_DynamicCast_bSuccess_6)) PopFlow();0x1DC1K2Node_DynamicCast_AsMy_Game_Mode_4.StartScreen(false);0x1DE6ShakeCameraStartScreen(false);0x1DF5goto Label_0B6A;0x1DFALabel_1DFA:0x1DFACallFunc_IsValid_ReturnValue_1 = IsValid(MusicTrigger);0x1E17if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x1E21MusicTrigger.FadeOut();0x1E45PopFlow();0x1E46Label_1E46:0x1E46CallFunc_GetAllActorsOfClass_OutActors_2 = {};0x1E51GetAllActorsOfClass(this, /Game/Maps/00_StartScreen/PMenu/PMainMenu.PMainMenu_C, CallFunc_GetAllActorsOfClass_OutActors_2);0x1E6Egoto Label_1610;0x1E73Started = true;0x1E7ECallFunc_GetPlayerController_ReturnValue_3 = GetPlayerController(this, 0);0x1E98EnableInput(CallFunc_GetPlayerController_ReturnValue_3);0x1EAFPushFlow(Label_1F53);0x1EB4PushFlow(Label_1FE7);0x1EB9PushFlow(Label_2034);0x1EBECallFunc_GetGameMode_ReturnValue_5 = GetGameMode(this);0x1ED3K2Node_DynamicCast_AsMy_Game_Mode_5 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_5);0x1EF7K2Node_DynamicCast_bSuccess_7 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_5);0x1F14if (!(K2Node_DynamicCast_bSuccess_7)) PopFlow();0x1F1EK2Node_DynamicCast_AsMy_Game_Mode_5.StartScreen(true);0x1F43ShakeCameraStartScreen(true);0x1F52PopFlow();0x1F53Label_1F53:0x1F53CallFunc_GetPlayerPawn_ReturnValue_5 = GetPlayerPawn(this, 0);0x1F6DK2Node_DynamicCast_AsMain_Char_4 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_5);0x1F91K2Node_DynamicCast_bSuccess_12 = Cast<1>(K2Node_DynamicCast_AsMain_Char_4);0x1FAEif (!(K2Node_DynamicCast_bSuccess_12)) PopFlow();0x1FB8K2Node_DynamicCast_AsMain_Char_4.StartEvent(true, 0.2f);0x1FE2goto Label_0BAB;0x1FE7Label_1FE7:0x1FE7CallFunc_IsValid_ReturnValue_2 = IsValid(MusicTrigger);0x2004if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x200EMusicTrigger.StartMusic(false);0x2033PopFlow();0x2034Label_2034:0x2034CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x203FGetAllActorsOfClass(this, /Game/Maps/00_StartScreen/PMenu/PMainMenu.PMainMenu_C, CallFunc_GetAllActorsOfClass_OutActors_1);0x205CTemp_int_Loop_Counter_Variable_5 = 0;0x2073Temp_int_Array_Index_Variable_5 = 0;0x208ALabel_208A:0x208ACallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x20C5CallFunc_Less_IntInt_ReturnValue_6 = Less_IntInt(Temp_int_Loop_Counter_Variable_5, CallFunc_Array_Length_ReturnValue_2);0x20EBif (!(CallFunc_Less_IntInt_ReturnValue_6)) PopFlow();0x20F5Temp_int_Array_Index_Variable_5 = Temp_int_Loop_Counter_Variable_5;0x2110PushFlow(Label_2177);0x2115/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_2);0x2150CallFunc_Array_Get_Item_2.StartP(true, this);0x2176PopFlow();0x2177Label_2177:0x2177CallFunc_Add_IntInt_ReturnValue_9 = Add_IntInt(Temp_int_Loop_Counter_Variable_5, 1);0x21A1Temp_int_Loop_Counter_Variable_5 = CallFunc_Add_IntInt_ReturnValue_9;0x21BCgoto Label_208A;0x21C1CallFunc_GetPlayerPawn_ReturnValue_4 = GetPlayerPawn(this, 0);0x21DBK2Node_DynamicCast_AsMain_Char_3 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_4);0x21FFK2Node_DynamicCast_bSuccess_11 = Cast<1>(K2Node_DynamicCast_AsMain_Char_3);0x221Cif (!(K2Node_DynamicCast_bSuccess_11)) PopFlow();0x2226CallFunc_IsValid_ReturnValue_4 = IsValid(K2Node_DynamicCast_AsMain_Char_3.PauseMenuHUD);0x2259if (!(CallFunc_IsValid_ReturnValue_4)) PopFlow();0x2263CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(K2Node_DynamicCast_AsMain_Char_3.PauseMenuHUD.MenuVersion, 0);0x22AEif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) PopFlow();0x22B8CallFunc_GetAllActorsOfClass_OutActors_3 = {};0x22C3GetAllActorsOfClass(this, /Game/Blueprints/OrbDrone/Rig/OrbieActor.OrbieActor_C, CallFunc_GetAllActorsOfClass_OutActors_3);0x22E0CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x22FACallFunc_DeprojectMousePositionToWorld_ReturnValue = CallFunc_GetPlayerController_ReturnValue_1.DeprojectMousePositionToWorld(CallFunc_DeprojectMousePositionToWorld_WorldLocation, CallFunc_DeprojectMousePositionToWorld_WorldDirection);0x2336K2Node_MakeArray_Array = {7};0x2343CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(1e+05);0x2368CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_DeprojectMousePositionToWorld_WorldDirection, CallFunc_Conv_DoubleToVector_ReturnValue);0x2396CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_DeprojectMousePositionToWorld_WorldLocation, CallFunc_Multiply_VectorVector_ReturnValue);0x23C4CallFunc_SphereTraceSingleForObjects_ReturnValue = SphereTraceSingleForObjects(this, CallFunc_DeprojectMousePositionToWorld_WorldLocation, CallFunc_Add_VectorVector_ReturnValue_1, 2f, K2Node_MakeArray_Array, false, CallFunc_GetAllActorsOfClass_OutActors_3, 0, CallFunc_SphereTraceSingleForObjects_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x2458BreakHitResult(CallFunc_SphereTraceSingleForObjects_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x250DK2Node_DynamicCast_AsChainsaw_Weapon = Cast<ChainsawWeapon_C>(CallFunc_BreakHitResult_HitActor);0x2531K2Node_DynamicCast_bSuccess_13 = Cast<1>(K2Node_DynamicCast_AsChainsaw_Weapon);0x254Eif (!(K2Node_DynamicCast_bSuccess_13)) goto Label_2652;0x255CAs Chainsaw Weapon = K2Node_DynamicCast_AsChainsaw_Weapon;0x256FBreakHitResult(CallFunc_SphereTraceSingleForObjects_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x2624As Chainsaw Weapon.WallHitEffect(CallFunc_BreakHitResult_HitComponent);0x2651PopFlow();0x2652Label_2652:0x2652BreakHitResult(CallFunc_SphereTraceSingleForObjects_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x2707K2Node_DynamicCast_AsPMain_Menu = Cast<PMainMenu_C>(CallFunc_BreakHitResult_HitActor);0x272BK2Node_DynamicCast_bSuccess_14 = Cast<1>(K2Node_DynamicCast_AsPMain_Menu);0x2748if (!(K2Node_DynamicCast_bSuccess_14)) PopFlow();0x2752As PMain Menu = K2Node_DynamicCast_AsPMain_Menu;0x2765BreakHitResult(CallFunc_SphereTraceSingleForObjects_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_BoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_ElementIndex, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x281AAs PMain Menu.PMenu(CallFunc_BreakHitResult_HitBoneName);0x2847PopFlow();0x2848Label_2848:0x2848TraceHit();0x2856PopFlow();0x2857if (!(HasCameraMovement)) goto Label_28AB;0x2865CamMoveTL.SetPlayRate(0.75f);0x288ACamMoveTL.PlayFromStart();0x28AAPopFlow();0x28ABLabel_28AB:0x28ABStartDisabled = false;0x28B6PopFlow();0x28B7BreakTransform(StartCamera, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x28E5CallFunc_ComposeRotators_ReturnValue = ComposeRotators(CallFunc_BreakTransform_Rotation, FRotator(5, 0, 0));0x2923CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_BreakTransform_Location, FVector(0, 0, 100));0x2961CallFunc_RLerp_ReturnValue = RLerp(CallFunc_BreakTransform_Rotation, CallFunc_ComposeRotators_ReturnValue, K2Node_CustomEvent_Alpha2, true);0x2999CallFunc_VLerp_ReturnValue = VLerp(CallFunc_Add_VectorVector_ReturnValue, CallFunc_BreakTransform_Location, K2Node_CustomEvent_Alpha);0x29D0CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_VLerp_ReturnValue, CallFunc_RLerp_ReturnValue, CallFunc_BreakTransform_Scale);0x2A07CallFunc_K2_SetActorTransform_ReturnValue = Camera.K2_SetActorTransform(CallFunc_MakeTransform_ReturnValue, false, CallFunc_K2_SetActorTransform_SweepHitResult, false);0x2A45PopFlow();0x2A46CallFunc_Key_IsGamepadKey_ReturnValue_4 = Key_IsGamepadKey(K2Node_InputKeyEvent_Key_4);0x2A63if (!(CallFunc_Key_IsGamepadKey_ReturnValue_4)) PopFlow();0x2A6Dgoto Label_1CFF;0x2A72CallFunc_Key_IsGamepadKey_ReturnValue_5 = Key_IsGamepadKey(K2Node_InputKeyEvent_Key_5);0x2A8Fif (!(CallFunc_Key_IsGamepadKey_ReturnValue_5)) PopFlow();0x2A99Label_2A99:0x2A99IDGPInput = 5;0x2AB0goto Label_06F9;0x2AB5if (!(K2Node_CustomEvent_Condition)) goto Label_2AE4;0x2AC3CameraShake.Play();0x2AE3PopFlow();0x2AE4Label_2AE4:0x2AE4PushFlow(Label_2B0A);0x2AE9CameraShake.Stop();0x2B09PopFlow();0x2B0ALabel_2B0A:0x2B0ACallFunc_GetPlayerController_ReturnValue_5 = GetPlayerController(this, 0);0x2B24CallFunc_GetPlayerController_ReturnValue_5.ClientStopCameraShake(/Game/Blueprints/Cameras/CameraShakes/OrbShake.OrbShake_C, true);0x2B52PopFlow();0x2B53Label_2B53:0x2B53CallFunc_GetPlayerController_ReturnValue_5 = GetPlayerController(this, 0);0x2B6DCallFunc_GetPlayerController_ReturnValue_5.ClientStartCameraShake(/Game/Blueprints/Cameras/CameraShakes/OrbShake.OrbShake_C, 0.1f, 0, FRotator(0, 0, 0));0x2BBAPopFlow();0x2BBBCallFunc_Key_IsGamepadKey_ReturnValue_6 = Key_IsGamepadKey(K2Node_InputKeyEvent_Key_6);0x2BD8if (!(CallFunc_Key_IsGamepadKey_ReturnValue_6)) PopFlow();0x2BE2goto Label_2A99;0x2BE7CallFunc_Key_IsGamepadKey_ReturnValue_7 = Key_IsGamepadKey(K2Node_InputKeyEvent_Key_7);0x2C04if (!(CallFunc_Key_IsGamepadKey_ReturnValue_7)) PopFlow();0x2C0EIDGPInput = 2;0x2C25goto Label_06F9;0x2C2ACallFunc_Key_IsGamepadKey_ReturnValue_8 = Key_IsGamepadKey(K2Node_InputKeyEvent_Key_8);0x2C47if (!(CallFunc_Key_IsGamepadKey_ReturnValue_8)) PopFlow();0x2C51IDGPInput = 1;0x2C68goto Label_06F9;0x2C6Dgoto Label_2B53;0x2C72CallFunc_VSize_ReturnValue = VSize(K2Node_InputVectorAxisEvent_AxisValue);0x2C97CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_VSize_ReturnValue, 0.5);0x2CBDif (!(CallFunc_Greater_DoubleDouble_ReturnValue)) goto Label_104E;0x2CCBgoto Label_0BEC;0x2CD0CallFunc_GetAllActorsOfClass_OutActors_4 = {};0x2CDBGetAllActorsOfClass(this, /Game/Maps/00_StartScreen/PMenu/PMainMenu.PMainMenu_C, CallFunc_GetAllActorsOfClass_OutActors_4);0x2CF8goto Label_105E;0x2CFDLabel_2CFD:0x2CFDCallFunc_GetAllActorsOfClass_OutActors_5 = {};0x2D08GetAllActorsOfClass(this, /Game/Maps/00_StartScreen/PMenu/PMainMenu.PMainMenu_C, CallFunc_GetAllActorsOfClass_OutActors_5);0x2D25goto Label_0EEE;0x2D2APopFlow();0x2D2BLabel_2D2B:0x2D2BStartDisabled = false;0x2D36goto Label_2CFD;0x2D3BLabel_2D3B:0x2D3BLerpCamera(CamMoveTL_NewTrack_0_CA09BA2C408FF096C8E52DAE372B7DA4, CamMoveTL_NewTrack_1_CA09BA2C408FF096C8E52DAE372B7DA4);0x2D5BPopFlow();0x2D5Cgoto Label_2848;0x2D61goto Label_2D3B;0x2D66goto Label_2848;0x2D6BLabel_2D6B:0x2D6BCallFunc_GetAllActorsOfClass_OutActors_6 = {};0x2D76GetAllActorsOfClass(this, /Script/LevelSequence.LevelSequenceActor, CallFunc_GetAllActorsOfClass_OutActors_6);0x2D93goto Label_1312;0x2D98goto Label_2D6B;0x2D9Dgoto Label_2D2B;0x2DA2Label_2DA2:0x2DA2return;