0x0000PushFlow(Label_0D61);0x0005goto [EntryPoint];0x000FBreakVector2D(K2Node_CustomEvent_NewVar, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0034CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_BreakVector2D_Y, -1);0x0062CallFunc_MakeVector2D_ReturnValue = MakeVector2D(CallFunc_BreakVector2D_X, CallFunc_Multiply_DoubleDouble_ReturnValue);0x0090Axis = CallFunc_MakeVector2D_ReturnValue;0x00ABCallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(Aim);0x00C8CallFunc_GetPosition_ReturnValue = CallFunc_SlotAsCanvasSlot_ReturnValue.GetPosition();0x00FACallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(25);0x011FCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue, As Main Char.CameraSensitivity);0x0163CallFunc_Conv_DoubleToVector2D_ReturnValue = Conv_DoubleToVector2D(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x0188CallFunc_Multiply_Vector2DVector2D_ReturnValue = Multiply_Vector2DVector2D(Axis, CallFunc_Conv_DoubleToVector2D_ReturnValue);0x01B6CallFunc_Add_Vector2DVector2D_ReturnValue = Add_Vector2DVector2D(CallFunc_GetPosition_ReturnValue, CallFunc_Multiply_Vector2DVector2D_ReturnValue);0x01E4Additive = CallFunc_Add_Vector2DVector2D_ReturnValue;0x01FFCallFunc_Vector2DInterpTo_ReturnValue = Vector2DInterpTo(AdditiveSmooth, Additive, In Delta Time, 5f);0x023BAdditiveSmooth = CallFunc_Vector2DInterpTo_ReturnValue;0x0256BreakVector2D(Additive, CallFunc_BreakVector2D_X_1, CallFunc_BreakVector2D_Y_1);0x027BCallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(Aim);0x0298CallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(1920);0x02BDCallFunc_MakeLiteralDouble_ReturnValue_2 = MakeLiteralDouble(1080);0x02E2CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue_1, 2);0x0310CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue_2, 2);0x033ECallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, -1);0x036CCallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue_1, -1);0x039ACallFunc_FClamp_ReturnValue = FClamp(CallFunc_BreakVector2D_X_1, CallFunc_Multiply_DoubleDouble_ReturnValue_2, CallFunc_Divide_DoubleDouble_ReturnValue);0x03D1CallFunc_FClamp_ReturnValue_1 = FClamp(CallFunc_BreakVector2D_Y_1, CallFunc_Multiply_DoubleDouble_ReturnValue_3, CallFunc_Divide_DoubleDouble_ReturnValue_1);0x0408CallFunc_MakeVector2D_ReturnValue_1 = MakeVector2D(CallFunc_FClamp_ReturnValue, CallFunc_FClamp_ReturnValue_1);0x0436CallFunc_SlotAsCanvasSlot_ReturnValue.SetPosition(CallFunc_MakeVector2D_ReturnValue_1);0x045FPopFlow();0x0460Label_0460:0x0460CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x047AK2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x049EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x04BBif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x04C5As Main Char = K2Node_DynamicCast_AsMain_Char;0x04D8CursorMode(CursorType);0x04EFCallFunc_GetAllWidgetsOfClass_FoundWidgets = {};0x04FA/Script/UMG.Default__WidgetBlueprintLibrary.GetAllWidgetsOfClass(this, CallFunc_GetAllWidgetsOfClass_FoundWidgets, /Game/Blueprints/Slacking/SlackCursor.SlackCursor_C, false);0x052ETemp_int_Loop_Counter_Variable = 0;0x0545Temp_int_Array_Index_Variable = 0;0x055CLabel_055C:0x055CCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllWidgetsOfClass_FoundWidgets);0x0597CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x05BDif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x05C7Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x05E2PushFlow(Label_064F);0x05E7/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0622CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_Array_Get_Item, this);0x0640if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_0699;0x064EPopFlow();0x064FLabel_064F:0x064FCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0679Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0694goto Label_055C;0x0699Label_0699:0x0699/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x06D4CallFunc_Array_Get_Item.RemoveFromParent();0x06F8PopFlow();0x06F9In Delta Time = K2Node_Event_InDeltaTime;0x0714CallFunc_IsValid_ReturnValue = IsValid(As Main Char);0x0731if (!(CallFunc_IsValid_ReturnValue)) goto Label_077A;0x073Fif (!(As Main Char.NoHUD)) goto Label_077A;0x0763OpacityAim = 0f;0x077ALabel_077A:0x077AAim.SetRenderOpacity(OpacityAim);0x07A3PopFlow();0x07A4goto Label_0460;0x07A9CursorType = K2Node_CustomEvent_NewParam;0x07C4CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CursorType, LastCursor);0x07EAif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_07F9;0x07F8PopFlow();0x07F9Label_07F9:0x07F9LastCursor = CursorType;0x0814PushFlow(Label_0A11);0x0819CallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(Start, 0f, 1, 0, 1f, false);0x0850StopAnimation(Rotat);0x0863StopAnimation(Next);0x0876As Main Char.HUD.CursorOverlay = 0;0x08BDK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CursorType, 0);0x08DCif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_099F;0x08EAK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CursorType, 1);0x0909if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0C2C;0x0917K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CursorType, 2);0x0936if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0C8E;0x0944K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CursorType, 3);0x0963if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0C8E;0x0971K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CursorType, 4);0x0990if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_0CB9;0x099EPopFlow();0x099FLabel_099F:0x099FIcon = /Game/Blueprints/HUD/Icons/Game/SlackCursorNullDS.SlackCursorNullDS;0x09B2OpacityAim = 0f;0x09C9As Main Char.HUD.CursorOverlay = 1;0x0A10PopFlow();0x0A11Label_0A11:0x0A11K2Node_MakeStruct_SlateBrush.TintColor = AimIcon.Background.TintColor;0x0A54K2Node_MakeStruct_SlateBrush.DrawAs = AimIcon.Background.DrawAs;0x0A97K2Node_MakeStruct_SlateBrush.Tiling = AimIcon.Background.Tiling;0x0ADAK2Node_MakeStruct_SlateBrush.Mirroring = AimIcon.Background.Mirroring;0x0B1DK2Node_MakeStruct_SlateBrush.ImageSize = AimIcon.Background.ImageSize;0x0B60K2Node_MakeStruct_SlateBrush.Margin = AimIcon.Background.Margin;0x0BA3K2Node_MakeStruct_SlateBrush.ResourceObject = Icon;0x0BBFK2Node_MakeStruct_SlateBrush.OutlineSettings = AimIcon.Background.OutlineSettings;0x0C02AimIcon.SetBrush(K2Node_MakeStruct_SlateBrush);0x0C2BPopFlow();0x0C2CLabel_0C2C:0x0C2CIcon = /Game/Blueprints/HUD/Icons/Game/NextDialogueDS.NextDialogueDS;0x0C3FOpacityAim = 1f;0x0C56CallFunc_PlayAnimation_ReturnValue = PlayAnimation(Next, 0f, 0, 0, 1f, false);0x0C8DPopFlow();0x0C8ELabel_0C8E:0x0C8EIcon = /Game/Blueprints/HUD/Icons/Game/SquareTextDS.SquareTextDS;0x0CA1OpacityAim = 1f;0x0CB8PopFlow();0x0CB9Label_0CB9:0x0CB9CallFunc_SelectObject_ReturnValue = SelectObject(/Game/Blueprints/HUD/Icons/Game/DustyIconDS.DustyIconDS, /Game/Blueprints/HUD/Icons/Game/MouseIconDS.MouseIconDS, As Main Char.GPInput);0x0CFEIcon = CallFunc_SelectObject_ReturnValue;0x0D11OpacityAim = 1f;0x0D28PopFlow();0x0D29CallFunc_PlayAnimation_ReturnValue_2 = PlayAnimation(Start, 0f, 1, 1, 1f, false);0x0D60PopFlow();0x0D61Label_0D61:0x0D61return;