Zdexby TheHolyOneZ
4,841 classes
Class

AOrbTimer_C

: AActor : UObject
/Game/Blueprints/OrbDrone/OrbTimer.OrbTimer_C 0x02DA (730 B) align 8 inherited 0x02B0 4 scripted vtable /Game/Blueprints/OrbDrone/OrbTimer
0x00x02DA

Members 7

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x08Time Adddouble7 flags0
0x08WidgetUOrbTimerWidget_C*7 flagsnullptr
0x08Amountdouble7 flags0
0x01Endedbool7 flagsfalse
0x01CreateNewbool7 flagsfalse
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 7boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x08HLODLayerUHLODLayer*7 flagsnullptr
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02080x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 4

SignatureFlagsNativeParams
void OrbieTimer(double B)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_B = B;0x0012ExecuteUbergraph_OrbTimer(1302);0x0021return;0x0023// end of script
0x08
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_OrbTimer(1563);0x0021return;0x0023// end of script
EventPublic0x04
void End()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_OrbTimer(2010);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_OrbTimer(int32 EntryPoint)
Script99 statements · 2,044 bytes of bytecode
0x0000PushFlow(Label_07F9);0x0005goto [EntryPoint];0x000FEnd();0x001DPopFlow();0x001ECallFunc_GetPlayerPawn_ReturnValue_1 = GetPlayerPawn(this, 0);0x0038K2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_1);0x005CK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x0079if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0083CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_DynamicCast_AsMain_Char_1.Orbs);0x00D4CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue_1, 1);0x00F6if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0105;0x0104PopFlow();0x0105Label_0105:0x0105End();0x0113PopFlow();0x0114Label_0114:0x0114PushFlow(Label_0179);0x0119/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0154CallFunc_Array_Get_Item_1.RemoveFromParent();0x0178PopFlow();0x0179Label_0179:0x0179CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01A3Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01BELabel_01BE:0x01BECallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllWidgetsOfClass_FoundWidgets);0x01F9CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_2);0x021Fif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_024D;0x022DTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0248goto Label_0114;0x024DLabel_024D:0x024DCallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Blueprints/OrbDrone/OrbTimerWidget.OrbTimerWidget_C, nullptr);0x0282CallFunc_Create_ReturnValue.AddToViewport(0);0x02A7Widget = CallFunc_Create_ReturnValue;0x02BAWidget.AddTime(Amount);0x02E7SetActorTickEnabled(true);0x02F6PopFlow();0x02F7Label_02F7:0x02F7Temp_int_Loop_Counter_Variable = 0;0x030ETemp_int_Array_Index_Variable = 0;0x0325goto Label_01BE;0x032ALabel_032A:0x032ATemp_int_Array_Index_Variable_1 = 0;0x0341Label_0341:0x0341CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_DynamicCast_AsMain_Char.Orbs);0x0392CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x03B8if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_04A7;0x03C6Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x03E1PushFlow(Label_04CC);0x03E6/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_DynamicCast_AsMain_Char.Orbs, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x0437K2Node_DynamicCast_AsData_Core = Cast<DataCore_C>(CallFunc_Array_Get_Item);0x045BK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsData_Core);0x0478if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0482K2Node_DynamicCast_AsData_Core.TimerReset();0x04A6PopFlow();0x04A7Label_04A7:0x04A7K2Node_DynamicCast_AsMain_Char.CleanOrb();0x04CBPopFlow();0x04CCLabel_04CC:0x04CCCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x04F6Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0511goto Label_0341;0x0516Amount = K2Node_CustomEvent_B;0x0531PushFlow(Label_05D7);0x0536CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(Time Add, Amount);0x0564Time Add = CallFunc_Add_DoubleDouble_ReturnValue;0x057FCallFunc_RetriggerableDelay_Duration_ImplicitCast = Cast<3>(Time Add);0x059CRetriggerableDelay(this, CallFunc_RetriggerableDelay_Duration_ImplicitCast, LatentActionInfo{0xF, 1309681228, FName(ExecuteUbergraph_OrbTimer), this});0x05D6PopFlow();0x05D7Label_05D7:0x05D7CallFunc_GetAllWidgetsOfClass_FoundWidgets = {};0x05E2/Script/UMG.Default__WidgetBlueprintLibrary.GetAllWidgetsOfClass(this, CallFunc_GetAllWidgetsOfClass_FoundWidgets, /Game/Blueprints/OrbDrone/OrbTimerWidget.OrbTimerWidget_C, true);0x0616goto Label_02F7;0x061BCallFunc_Subtract_DoubleDouble_B_ImplicitCast = Cast<4>(K2Node_Event_DeltaSeconds);0x0638CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(Time Add, CallFunc_Subtract_DoubleDouble_B_ImplicitCast);0x0666CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Subtract_DoubleDouble_ReturnValue, 0, CallFunc_Subtract_DoubleDouble_ReturnValue);0x069DTime Add = CallFunc_FClamp_ReturnValue;0x06B8Widget.SetTimer(Time Add);0x06E5Delay(this, 0.5f, LatentActionInfo{0x1E, 1139492195, FName(ExecuteUbergraph_OrbTimer), this});0x071BPopFlow();0x071CLabel_071C:0x071CCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0736K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x075AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x0777if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0781Temp_int_Loop_Counter_Variable_1 = 0;0x0798goto Label_032A;0x079DLabel_079D:0x079DWidget.EndTimer();0x07C1PushFlow(Label_07CB);0x07C6goto Label_071C;0x07CBLabel_07CB:0x07CBK2_DestroyActor();0x07D9PopFlow();0x07DAEnded = true;0x07E5SetActorTickEnabled(false);0x07F4goto Label_079D;0x07F9Label_07F9:0x07F9return;0x07FB// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type