0x00x02DA
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Time Add | double | 7 flags | 0 | |
| 0x08 | Widget | UOrbTimerWidget_C* | 7 flags | nullptr | |
| 0x08 | Amount | double | 7 flags | 0 | |
| 0x01 | Ended | bool | 7 flags | false | |
| 0x01 | CreateNew | bool | 7 flags | false |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 7 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x08 | HLODLayer | UHLODLayer* | 7 flags | nullptr | |
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0208 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void OrbieTimer(double B)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_B = B;0x0012ExecuteUbergraph_OrbTimer(1302);0x0021return;0x0023// end of script | 0x08 | ||
void ReceiveTick(float DeltaSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_OrbTimer(1563);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void End()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_OrbTimer(2010);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_OrbTimer(int32 EntryPoint)Script99 statements · 2,044 bytes of bytecode0x0000PushFlow(Label_07F9);0x0005goto [EntryPoint];0x000FEnd();0x001DPopFlow();0x001ECallFunc_GetPlayerPawn_ReturnValue_1 = GetPlayerPawn(this, 0);0x0038K2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_1);0x005CK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x0079if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0083CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_DynamicCast_AsMain_Char_1.Orbs);0x00D4CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue_1, 1);0x00F6if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0105;0x0104PopFlow();0x0105Label_0105:0x0105End();0x0113PopFlow();0x0114Label_0114:0x0114PushFlow(Label_0179);0x0119/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllWidgetsOfClass_FoundWidgets, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0154CallFunc_Array_Get_Item_1.RemoveFromParent();0x0178PopFlow();0x0179Label_0179:0x0179CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01A3Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01BELabel_01BE:0x01BECallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllWidgetsOfClass_FoundWidgets);0x01F9CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_2);0x021Fif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_024D;0x022DTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0248goto Label_0114;0x024DLabel_024D:0x024DCallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/Blueprints/OrbDrone/OrbTimerWidget.OrbTimerWidget_C, nullptr);0x0282CallFunc_Create_ReturnValue.AddToViewport(0);0x02A7Widget = CallFunc_Create_ReturnValue;0x02BAWidget.AddTime(Amount);0x02E7SetActorTickEnabled(true);0x02F6PopFlow();0x02F7Label_02F7:0x02F7Temp_int_Loop_Counter_Variable = 0;0x030ETemp_int_Array_Index_Variable = 0;0x0325goto Label_01BE;0x032ALabel_032A:0x032ATemp_int_Array_Index_Variable_1 = 0;0x0341Label_0341:0x0341CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_DynamicCast_AsMain_Char.Orbs);0x0392CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x03B8if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_04A7;0x03C6Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x03E1PushFlow(Label_04CC);0x03E6/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_DynamicCast_AsMain_Char.Orbs, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x0437K2Node_DynamicCast_AsData_Core = Cast<DataCore_C>(CallFunc_Array_Get_Item);0x045BK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsData_Core);0x0478if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0482K2Node_DynamicCast_AsData_Core.TimerReset();0x04A6PopFlow();0x04A7Label_04A7:0x04A7K2Node_DynamicCast_AsMain_Char.CleanOrb();0x04CBPopFlow();0x04CCLabel_04CC:0x04CCCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x04F6Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x0511goto Label_0341;0x0516Amount = K2Node_CustomEvent_B;0x0531PushFlow(Label_05D7);0x0536CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(Time Add, Amount);0x0564Time Add = CallFunc_Add_DoubleDouble_ReturnValue;0x057FCallFunc_RetriggerableDelay_Duration_ImplicitCast = Cast<3>(Time Add);0x059CRetriggerableDelay(this, CallFunc_RetriggerableDelay_Duration_ImplicitCast, LatentActionInfo{0xF, 1309681228, FName(ExecuteUbergraph_OrbTimer), this});0x05D6PopFlow();0x05D7Label_05D7:0x05D7CallFunc_GetAllWidgetsOfClass_FoundWidgets = {};0x05E2/Script/UMG.Default__WidgetBlueprintLibrary.GetAllWidgetsOfClass(this, CallFunc_GetAllWidgetsOfClass_FoundWidgets, /Game/Blueprints/OrbDrone/OrbTimerWidget.OrbTimerWidget_C, true);0x0616goto Label_02F7;0x061BCallFunc_Subtract_DoubleDouble_B_ImplicitCast = Cast<4>(K2Node_Event_DeltaSeconds);0x0638CallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(Time Add, CallFunc_Subtract_DoubleDouble_B_ImplicitCast);0x0666CallFunc_FClamp_ReturnValue = FClamp(CallFunc_Subtract_DoubleDouble_ReturnValue, 0, CallFunc_Subtract_DoubleDouble_ReturnValue);0x069DTime Add = CallFunc_FClamp_ReturnValue;0x06B8Widget.SetTimer(Time Add);0x06E5Delay(this, 0.5f, LatentActionInfo{0x1E, 1139492195, FName(ExecuteUbergraph_OrbTimer), this});0x071BPopFlow();0x071CLabel_071C:0x071CCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0736K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x075AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x0777if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0781Temp_int_Loop_Counter_Variable_1 = 0;0x0798goto Label_032A;0x079DLabel_079D:0x079DWidget.EndTimer();0x07C1PushFlow(Label_07CB);0x07C6goto Label_071C;0x07CBLabel_07CB:0x07CBK2_DestroyActor();0x07D9PopFlow();0x07DAEnded = true;0x07E5SetActorTickEnabled(false);0x07F4goto Label_079D;0x07F9Label_07F9:0x07F9return;0x07FB// end of script | Final | 0x04 |