0x00x0300
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Decal | UDecalComponent* | 6 flags | nullptr | |
| 0x08 | Scene | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Material | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x04 | Count | int32 | 7 flags | 0 | |
| 0x04 | StoreRandom | int32 | 7 flags | 0 | |
| 0x01 | CanNiagara | bool | 7 flags | true | |
| 0x02D9 | 0x07 | padding / unreflected | |||
| 0x08 | SliceMoving | double | 7 flags | 0 | |
| 0x08 | LastSize | double | 7 flags | 0 | |
| 0x08 | OwnerComp | UPrimitiveComponent* | 7 flags | nullptr | |
| 0x08 | NewVar | double | 7 flags | 0 | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 7 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x08 | HLODLayer | UHLODLayer* | 7 flags | nullptr | |
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0208 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
void ForceFadeOut(float StartDelay, float Duration)Script5 statements · 54 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_StartDelay = StartDelay;0x0012PersistentFrame.K2Node_CustomEvent_Duration = Duration;0x0024ExecuteUbergraph_DecalSliceActor(1995);0x0033return;0x0035// end of script | 0x08 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_DecalSliceActor(2047);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_DecalSliceActor(int32 EntryPoint)Script66 statements · 2,120 bytes of bytecode0x0000PushFlow(Label_0845);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_MakeLiteralInt_ReturnValue = MakeLiteralInt(25);0x0030CallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(Count, CallFunc_MakeLiteralInt_ReturnValue);0x0056if (!(CallFunc_GreaterEqual_IntInt_ReturnValue)) goto Label_0065;0x0064PopFlow();0x0065Label_0065:0x0065CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Count, 1);0x008FTemp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x00AACount = Temp_int_Variable;0x00C5CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(Count);0x00EACallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(1);0x010FCallFunc_MakeLiteralInt_ReturnValue = MakeLiteralInt(25);0x0130CallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(CallFunc_MakeLiteralInt_ReturnValue);0x0155CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue, CallFunc_Conv_IntToDouble_ReturnValue_1);0x0183CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue, CallFunc_Divide_DoubleDouble_ReturnValue);0x01B1CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x01CEMaterial.SetScalarParameterValue(FName(Time), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x0204Delay(this, 0.35f, LatentActionInfo{0xF, -1839626290, FName(ExecuteUbergraph_DecalSliceActor), this});0x023APopFlow();0x023Bgoto Label_000F;0x0240Label_0240:0x0240CallFunc_RandomIntegerInRange_ReturnValue = RandomIntegerInRange(0, 3);0x0266StoreRandom = CallFunc_RandomIntegerInRange_ReturnValue;0x0281CallFunc_Conv_IntToDouble_ReturnValue_2 = Conv_IntToDouble(StoreRandom);0x02A6CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue_2, 0.25);0x02D4CallFunc_SetScalarParameterValue_Value_ImplicitCast_1 = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x02F1Material.SetScalarParameterValue(FName(Angle), CallFunc_SetScalarParameterValue_Value_ImplicitCast_1);0x0327CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(-2.5, 2.5);0x0355CallFunc_Multiply_DoubleDouble_ReturnValue_4 = Multiply_DoubleDouble(LastSize, -1);0x0383CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x03A0CallFunc_Multiply_DoubleDouble_ReturnValue_5 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_4, CallFunc_GetWorldDeltaSeconds_ReturnValue);0x03CECallFunc_MakeVector_ReturnValue_2 = MakeVector(CallFunc_Multiply_DoubleDouble_ReturnValue_5, 0, CallFunc_RandomFloatInRange_ReturnValue);0x0405Decal.K2_AddRelativeLocation(CallFunc_MakeVector_ReturnValue_2, false, CallFunc_K2_AddRelativeLocation_SweepHitResult, false);0x0439CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(SliceMoving, 2);0x0467CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue_1, 0.5);0x0495CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(CallFunc_Multiply_DoubleDouble_ReturnValue_2);0x04BACallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue_1, 2);0x04E8CallFunc_MakeVector_ReturnValue = MakeVector(0, 0, CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x051FCallFunc_Divide_DoubleDouble_ReturnValue_2 = Divide_DoubleDouble(LastSize, 100);0x054DCallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_Conv_DoubleToVector_ReturnValue_1, CallFunc_MakeVector_ReturnValue);0x057BCallFunc_MakeLiteralDouble_ReturnValue_1 = MakeLiteralDouble(1);0x05A0CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_MakeLiteralDouble_ReturnValue_1, CallFunc_Divide_DoubleDouble_ReturnValue_2);0x05CECallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_ReturnValue, NewVar);0x05FCCallFunc_MakeVector_ReturnValue_1 = MakeVector(1, CallFunc_Add_DoubleDouble_ReturnValue_1, 1);0x0633CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_MakeVector_ReturnValue_1, CallFunc_Add_VectorVector_ReturnValue);0x0661Decal.SetRelativeScale3D(CallFunc_Add_VectorVector_ReturnValue_1);0x068Aif (!(CanNiagara)) goto Label_0794;0x0698CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(-1);0x06BDCallFunc_GetActorForwardVector_ReturnValue = GetActorForwardVector();0x06D9CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x06F5CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetActorForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0723CallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(CallFunc_Multiply_VectorVector_ReturnValue);0x0748CallFunc_SpawnSystemAttached_ReturnValue = SpawnSystemAttached(/Game/Blueprints/Motor/Slice/MotorSparkWeld_NS.MotorSparkWeld_NS, Scene, FName(None), CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_Conv_VectorToRotator_ReturnValue, 1, true, true, 0, true);0x0794Label_0794:0x0794Delay(this, 2f, LatentActionInfo{0x23B, 1366836337, FName(ExecuteUbergraph_DecalSliceActor), this});0x07CAPopFlow();0x07CBDecal.SetFadeOut(K2Node_CustomEvent_StartDelay, K2Node_CustomEvent_Duration, true);0x07FEPopFlow();0x07FFCallFunc_CreateDynamicMaterialInstance_ReturnValue = Decal.CreateDynamicMaterialInstance();0x082DMaterial = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x0840goto Label_0240;0x0845Label_0845:0x0845return;0x0847// end of script | Final | 0x04 |