Zdexby TheHolyOneZ
4,841 classes
Class

UWindTopNotify_C

: UAnimNotifyState : UObject
/Game/Blueprints/MainCharacter/P/Anim/WallRun/WindTopNotify.WindTopNotify_C 0x0038 (56 B) align 8 inherited 0x0030 2 scripted vtable /Game/Blueprints/MainCharacter/P/Anim/WallRun/WindTopNotify
0x00x0038

Members 1

OffsetSizeNameTypeFlagsDefault
0x08NewVarFName7 flagsWindTop

Functions 2

SignatureFlagsNativeParams
bool Received_NotifyEnd(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, FAnimNotifyEventReference& EventReference)
Script5 statements · 146 bytes of bytecode
0x0000CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x002ACallFunc_Array_RemoveItem_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(CallFunc_GetOwner_ReturnValue.Tags, NewVar);0x007CReturnValue = false;0x0087return ReturnValue;0x0091// end of script
EventPublic0x41
bool Received_NotifyBegin(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, float TotalDuration, FAnimNotifyEventReference& EventReference)
Script5 statements · 154 bytes of bytecode
0x0000CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x002ACallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(CallFunc_GetOwner_ReturnValue.Tags, NewVar);0x0084ReturnValue = false;0x008Freturn ReturnValue;0x0099// end of script
EventPublic0x49