Zdexby TheHolyOneZ
4,841 classes
Class

UPoleSwingAvoid_C

: UAnimNotifyState : UObject
/Game/Blueprints/MainCharacter/P/Anim/Pole/PoleSwingAvoid.PoleSwingAvoid_C 0x0030 (48 B) align 8 inherited 0x0030 2 scripted vtable /Game/Blueprints/MainCharacter/P/Anim/Pole/PoleSwingAvoid
0x00x0030

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 2

SignatureFlagsNativeParams
bool Received_NotifyEnd(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, FAnimNotifyEventReference& EventReference)
Script14 statements · 346 bytes of bytecode
0x0000CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x002AK2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetOwner_ReturnValue);0x004EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x006Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_014F;0x0079CallFunc_IsValid_ReturnValue = IsValid(K2Node_DynamicCast_AsMain_Char.Special Movement Actor);0x00ACif (!(CallFunc_IsValid_ReturnValue)) goto Label_014F;0x00BAK2Node_DynamicCast_AsHorizontal_Pole = Cast<HorizontalPole_C>(K2Node_DynamicCast_AsMain_Char.Special Movement Actor);0x00F4K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsHorizontal_Pole);0x0111if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_014F;0x011FK2Node_DynamicCast_AsHorizontal_Pole.AvoidAnim(false);0x0144ReturnValue = false;0x014FLabel_014F:0x014Freturn ReturnValue;0x0159// end of script
EventPublic0x41
bool Received_NotifyBegin(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, float TotalDuration, FAnimNotifyEventReference& EventReference)
Script12 statements · 281 bytes of bytecode
0x0000CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x002AK2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetOwner_ReturnValue);0x004EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x006Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_010E;0x0079K2Node_DynamicCast_AsHorizontal_Pole = Cast<HorizontalPole_C>(K2Node_DynamicCast_AsMain_Char.Special Movement Actor);0x00B3K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsHorizontal_Pole);0x00D0if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_010E;0x00DEK2Node_DynamicCast_AsHorizontal_Pole.AvoidAnim(true);0x0103ReturnValue = false;0x010ELabel_010E:0x010Ereturn ReturnValue;0x0118// end of script
EventPublic0x49