0x00x0032
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | Active | bool | 6 flags | true | |
| 0x01 | stayinplace | bool | 6 flags | false |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
bool Received_NotifyEnd(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, FAnimNotifyEventReference& EventReference)Script9 statements · 179 bytes of bytecode0x0000CallFunc_GetAnimInstance_ReturnValue = MeshComp.GetAnimInstance();0x002AK2Node_DynamicCast_AsP_Anim = Cast<P_Anim_C>(CallFunc_GetAnimInstance_ReturnValue);0x004EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsP_Anim);0x006Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_00A8;0x0079K2Node_DynamicCast_AsP_Anim.AnimNotify_ActivateCollision();0x009DReturnValue = false;0x00A8Label_00A8:0x00A8return ReturnValue;0x00B2// end of script | EventPublic | 0x41 | |
bool Received_NotifyBegin(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, float TotalDuration, FAnimNotifyEventReference& EventReference)Script10 statements · 193 bytes of bytecode0x0000if (!(Active)) goto Label_00B6;0x000ECallFunc_GetAnimInstance_ReturnValue = MeshComp.GetAnimInstance();0x0038K2Node_DynamicCast_AsP_Anim = Cast<P_Anim_C>(CallFunc_GetAnimInstance_ReturnValue);0x005CK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsP_Anim);0x0079if (!(K2Node_DynamicCast_bSuccess)) goto Label_00B6;0x0087K2Node_DynamicCast_AsP_Anim.AnimNotify_DeactivateCollision();0x00ABReturnValue = false;0x00B6Label_00B6:0x00B6return ReturnValue;0x00C0// end of script | EventPublic | 0x49 |