Zdexby TheHolyOneZ
4,841 classes
Class

UFaceChangeNotify_C

: UAnimNotify : UObject
/Game/Blueprints/MainCharacter/P/Anim/Orbie/FaceChangeNotify.FaceChangeNotify_C 0x0038 (56 B) align 8 inherited 0x0038 1 scripted vtable /Game/Blueprints/MainCharacter/P/Anim/Orbie/FaceChangeNotify
0x00x0038

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 1

SignatureFlagsNativeParams
bool Received_Notify(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, FAnimNotifyEventReference& EventReference)
Script24 statements · 431 bytes of bytecode
0x0000PushFlow(Label_01A4);0x0005CallFunc_GetAllActorsOfClass_OutActors = {};0x0010GetAllActorsOfClass(this, /Game/Blueprints/MainCharacter/P/Anim/Orbie/SelfieActor.SelfieActor_C, CallFunc_GetAllActorsOfClass_OutActors);0x002DTemp_int_Loop_Counter_Variable = 0;0x0044Temp_int_Array_Index_Variable = 0;0x005BLabel_005B:0x005BCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0096CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00BCif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_014A;0x00CATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00E5PushFlow(Label_015A);0x00EA/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0125CallFunc_Array_Get_Item.ChangeFace();0x0149PopFlow();0x014ALabel_014A:0x014AReturnValue = false;0x0155goto Label_01A4;0x015ALabel_015A:0x015ACallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0184Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x019Fgoto Label_005B;0x01A4Label_01A4:0x01A4return ReturnValue;0x01AE// end of script
EventPublic0x41