Zdexby TheHolyOneZ
4,841 classes
Class

AStepActor_C

: AActor : UObject
/Game/Blueprints/MainCharacter/P/Anim/IDLEs/StepActor.StepActor_C 0x0368 (872 B) align 16 inherited 0x02B0 13 scripted vtable /Game/Blueprints/MainCharacter/P/Anim/IDLEs/StepActor
0x00x0368

Members 13

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08OrbEngineUAudioComponent*6 flagsnullptr
0x08CineCameraUCineCameraComponent*6 flagsnullptr
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x04End_NewTrack_0_858500704F16F3AF1C8D8093EDCD5AF8float4 flags0
0x01End__Direction_858500704F16F3AF1C8D8093EDCD5AF8ETimelineDirection4 flagsForward
0x02D50x03padding / unreflected
0x08EndUTimelineComponent*5 flagsnullptr
0x08As Main CharAMainChar_C*7 flagsnullptr
0x01Envbool6 flagsfalse
0x02E90x07padding / unreflected
0x60StoreCameraFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x08Alphadouble7 flags0
0x04Current Focal Lengthfloat7 flags0
0x035C0x04padding / unreflected
0x08Startdouble7 flags0
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 7boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x08HLODLayerUHLODLayer*7 flagsnullptr
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02080x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 13

SignatureFlagsNativeParams
void End__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_StepActor(4127);0x000Freturn;0x0011// end of script
0x00
void End__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_StepActor(2862);0x000Freturn;0x0011// end of script
0x00
void OnNotifyEnd_C13CBE6840C9BD079D178D8D263BB6D7(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_4 = NotifyName;0x0012ExecuteUbergraph_StepActor(3940);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_C13CBE6840C9BD079D178D8D263BB6D7(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_3 = NotifyName;0x0012ExecuteUbergraph_StepActor(546);0x0021return;0x0023// end of script
0x08
void OnInterrupted_C13CBE6840C9BD079D178D8D263BB6D7(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_2 = NotifyName;0x0012ExecuteUbergraph_StepActor(574);0x0021return;0x0023// end of script
0x08
void OnBlendOut_C13CBE6840C9BD079D178D8D263BB6D7(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_1 = NotifyName;0x0012ExecuteUbergraph_StepActor(616);0x0021return;0x0023// end of script
0x08
void OnCompleted_C13CBE6840C9BD079D178D8D263BB6D7(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName = NotifyName;0x0012ExecuteUbergraph_StepActor(644);0x0021return;0x0023// end of script
0x08
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_StepActor(672);0x000Freturn;0x0011// end of script
EventProtected0x00
void LerpCameraLens(double Alpha)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Alpha = Alpha;0x0012ExecuteUbergraph_StepActor(2819);0x0021return;0x0023// end of script
0x08
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_StepActor(2983);0x0021return;0x0023// end of script
EventPublic0x04
void EndStep()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_StepActor(3968);0x000Freturn;0x0011// end of script
0x00
void StepLens()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_StepActor(4112);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_StepActor(int32 EntryPoint)
Script144 statements · 4,135 bytes of bytecode
0x0000PushFlow(Label_1024);0x0005goto [EntryPoint];0x000FAs Main Char.Expression(41, 1, 0.5f, true);0x0044K2Node_MakeStruct_AudioDialogueStructure.Subtitle_14_A7E9A0924FBE5B356EF8838FF9E7AFB4 = FText::FromStringTable("/Game/Dialogue/Others/Ingame.Ingame", "Orbie");0x0095K2Node_MakeStruct_AudioDialogueStructure.Sound_42_9FD5022C4BF84BF5FBE6949E20C206D1 = /Game/Sound/SFX/Voices/OrbieCall/OrbieF_Cue.OrbieF_Cue;0x00B1K2Node_MakeStruct_AudioDialogueStructure.Constant_Q_33_6262B8E24B15623E7AE154BE58050E31 = /Game/Sound/SFX/Voices/OrbieCall/Orbie_Q.Orbie_Q;0x00CDK2Node_MakeStruct_AudioDialogueStructure.Character_40_D4BB404441761FEE5F89B980682C251E = 0;0x00EAK2Node_MakeStruct_AudioDialogueStructure.VolumeMultiply_50_74C526814E95B3EB6D79E1BB1737C4C1 = 1;0x010EAs Main Char.Play Voice Dialogue(K2Node_MakeStruct_AudioDialogueStructure);0x013BPopFlow();0x013CCallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(-1, 1);0x016ACallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_RandomFloatInRange_ReturnValue, 0.005);0x0198CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_2, 0.075);0x01C6CallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(Start, CallFunc_Add_DoubleDouble_ReturnValue);0x01F4As Main Char.HUDOrbEyelid(CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x0221PopFlow();0x0222Temp_name_Variable = K2Node_CustomEvent_NotifyName_3;0x023DPopFlow();0x023ETemp_name_Variable = K2Node_CustomEvent_NotifyName_2;0x0259EndStep();0x0267PopFlow();0x0268Temp_name_Variable = K2Node_CustomEvent_NotifyName_1;0x0283PopFlow();0x0284Temp_name_Variable = K2Node_CustomEvent_NotifyName;0x029FPopFlow();0x02A0if (!(Env)) goto Label_02AF;0x02AEPopFlow();0x02AFLabel_02AF:0x02AFCallFunc_GetRelativeTransform_ReturnValue = CineCamera.GetRelativeTransform();0x02E1StoreCamera = CallFunc_GetRelativeTransform_ReturnValue;0x02FCCurrent Focal Length = CineCamera.CurrentFocalLength;0x032DSetActorTickEnabled(true);0x033CCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0356K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x037AK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x0397if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x03A1As Main Char = K2Node_DynamicCast_AsMain_Char;0x03B4As Main Char.Expression(0, 1, 0.5f, true);0x03E9CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x0405PlaySoundAtLocation(this, /Game/Sound/SFX/Movement/Wooshs/BigDryWoosh_Cue.BigDryWoosh_Cue, CallFunc_K2_GetActorLocation_ReturnValue_1, FRotator(0, 0, 0), 0.25f, 1.25f, 0f, nullptr, nullptr, nullptr, nullptr);0x044EOrbEngine.FadeIn(1f, 1f, 0f, 0);0x0483CallFunc_K2_AttachToActor_ReturnValue = K2_AttachToActor(As Main Char, FName(None), 1, 1, 1, true);0x04B4PushFlow(Label_07FC);0x04B9CineCamera.PostProcessSettings = As Main Char.Camera.PostProcessSettings;0x0516As Main Char.CameraEventAxis = 0;0x0547CallFunc_SelectFloat_ReturnValue = SelectFloat(-1, 1, As Main Char.Anim.Mirror);0x05AACallFunc_MakeVector_ReturnValue = MakeVector(1, CallFunc_SelectFloat_ReturnValue, 1);0x05E1SetActorScale3D(CallFunc_MakeVector_ReturnValue);0x05F4CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x060ECallFunc_GetPlayerController_ReturnValue.SetViewTargetWithBlend(this, 1f, 0, 0f, false);0x0640CallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(As Main Char.Mesh, /Game/Blueprints/MainCharacter/P/Anim/IDLEs/IDLE_Step_Montage.IDLE_Step_Montage, 1f, 0f, FName(None), true);0x0694CallFunc_IsValid_ReturnValue = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x06B1if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x06BBK2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnCompleted_C13CBE6840C9BD079D178D8D263BB6D7);0x06D2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_2;0x06FBK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnBlendOut_C13CBE6840C9BD079D178D8D263BB6D7);0x0712CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_1;0x073BK2Node_CreateDelegate_OutputDelegate.Bind(this, OnInterrupted_C13CBE6840C9BD079D178D8D263BB6D7);0x0752CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate;0x077BK2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnNotifyBegin_C13CBE6840C9BD079D178D8D263BB6D7);0x0792CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_3;0x07BBK2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnNotifyEnd_C13CBE6840C9BD079D178D8D263BB6D7);0x07D2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_4;0x07FBPopFlow();0x07FCLabel_07FC:0x07FCDelay(this, 0.5f, LatentActionInfo{0xF, 491180840, FName(ExecuteUbergraph_StepActor), this});0x0832PopFlow();0x0833Label_0833:0x0833As Main Char.StepOnPlayerPre = false;0x0854As Main Char.StepOnPlayer = false;0x0875SetActorTickEnabled(false);0x0884K2_DetachFromActor(1, 1, 1);0x0894End.PlayFromStart();0x08B4PopFlow();0x08B5Label_08B5:0x08B5As Main Char.CameraEventAxis = 1;0x08E6goto Label_0833;0x08EBLabel_08EB:0x08EBCallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0905CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_GetPlayerController_ReturnValue_1);0x0922if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x092CCallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0946CallFunc_GetPlayerController_ReturnValue_1.SetViewTargetWithBlend(As Main Char, 1f, 0, 0f, false);0x0980CallFunc_K2_GetComponentRotation_ReturnValue = CineCamera.K2_GetComponentRotation();0x09B2BreakRotator(CallFunc_K2_GetComponentRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x09E0CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw);0x0A0FAs Main Char.CameraFocus(CallFunc_MakeRotator_ReturnValue, 0, 0, false, false, true, 0);0x0A5AOrbEngine.FadeOut(1f, 0f, 0);0x0A8ACallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0AA6PlaySoundAtLocation(this, /Game/Blueprints/OrbDrone/SFX/OrbTalkNegative2.OrbTalkNegative2, CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x0AEFgoto Label_08B5;0x0AF4Label_0AF4:0x0AF4K2_DestroyActor();0x0B02PopFlow();0x0B03if (!(Env)) goto Label_0B12;0x0B11PopFlow();0x0B12Label_0B12:0x0B12Alpha = K2Node_CustomEvent_Alpha;0x0B2DPopFlow();0x0B2ECallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(End_NewTrack_0_858500704F16F3AF1C8D8093EDCD5AF8);0x0B4BCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 0.1);0x0B79As Main Char.HUDOrbEyelid(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0BA6PopFlow();0x0BA7PushFlow(Label_0E8E);0x0BACBreakTransform(StoreCamera, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0BDACallFunc_Conv_DoubleToVector2D_ReturnValue = Conv_DoubleToVector2D(1);0x0BFFCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(Alpha, 2);0x0C2DCallFunc_MakeRotator_Pitch_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x0C4ACallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, CallFunc_MakeRotator_Pitch_ImplicitCast, 0f);0x0C79CallFunc_Multiply_Vector2DVector2D_ReturnValue = Multiply_Vector2DVector2D(As Main Char.CamUpRightSmooth, CallFunc_Conv_DoubleToVector2D_ReturnValue);0x0CBDBreakVector2D(CallFunc_Multiply_Vector2DVector2D_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0CE2CallFunc_MakeRotator_Pitch_ImplicitCast_1 = Cast<3>(CallFunc_BreakVector2D_Y);0x0CFFCallFunc_MakeRotator_Yaw_ImplicitCast = Cast<3>(CallFunc_BreakVector2D_X);0x0D1CCallFunc_MakeRotator_ReturnValue_2 = MakeRotator(0f, CallFunc_MakeRotator_Pitch_ImplicitCast_1, CallFunc_MakeRotator_Yaw_ImplicitCast);0x0D4FCallFunc_ComposeRotators_ReturnValue = ComposeRotators(CallFunc_BreakTransform_Rotation, CallFunc_MakeRotator_ReturnValue_2);0x0D7DCallFunc_ComposeRotators_ReturnValue_1 = ComposeRotators(CallFunc_ComposeRotators_ReturnValue, CallFunc_MakeRotator_ReturnValue_1);0x0DABCineCamera.K2_SetRelativeRotation(CallFunc_ComposeRotators_ReturnValue_1, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x0DDFCallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x0DFCCallFunc_FInterpTo_ReturnValue = FInterpTo(Start, 1, CallFunc_GetWorldDeltaSeconds_ReturnValue, 0.5);0x0E3CStart = CallFunc_FInterpTo_ReturnValue;0x0E57Delay(this, 0.05f, LatentActionInfo{0x13C, -849802322, FName(ExecuteUbergraph_StepActor), this});0x0E8DPopFlow();0x0E8ELabel_0E8E:0x0E8ECallFunc_Multiply_DoubleDouble_ReturnValue_4 = Multiply_DoubleDouble(As Main Char.ZoomLerp, 5);0x0ED2CallFunc_Add_DoubleDouble_A_ImplicitCast = Cast<4>(Current Focal Length);0x0EEFCallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(CallFunc_Add_DoubleDouble_A_ImplicitCast, CallFunc_Multiply_DoubleDouble_ReturnValue_4);0x0F1DCallFunc_SetCurrentFocalLength_InFocalLength_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue_1);0x0F3ACineCamera.SetCurrentFocalLength(CallFunc_SetCurrentFocalLength_InFocalLength_ImplicitCast);0x0F63PopFlow();0x0F64Temp_name_Variable = K2Node_CustomEvent_NotifyName_4;0x0F7FPopFlow();0x0F80goto Label_08EB;0x0F85Label_0F85:0x0F85As Main Char.DirtLensActionAdd(1);0x0FAEPopFlow();0x0FAFLabel_0FAF:0x0FAFAs Main Char.DynamicFeedbackShake(0.1f, FVector(0, 0, 0), true, nullptr, 0, 0, 1, false);0x100Bgoto Label_0F85;0x1010if (!(Env)) goto Label_0FAF;0x101EPopFlow();0x101Fgoto Label_0AF4;0x1024Label_1024:0x1024return;0x1026// end of script
Final0x04