0x00x0038
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Look Ignore Body | double | 6 flags | 1 |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
bool Received_NotifyEnd(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, FAnimNotifyEventReference& EventReference)Script9 statements · 189 bytes of bytecode0x0000CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x002AK2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetOwner_ReturnValue);0x004EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x006Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_00B2;0x0079K2Node_DynamicCast_AsMain_Char.LookAtParameter(false, 1);0x00A7ReturnValue = false;0x00B2Label_00B2:0x00B2return ReturnValue;0x00BC// end of script | EventPublic | 0x41 | |
bool Received_NotifyBegin(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, float TotalDuration, FAnimNotifyEventReference& EventReference)Script9 statements · 189 bytes of bytecode0x0000CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x002AK2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetOwner_ReturnValue);0x004EK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x006Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_00B2;0x0079K2Node_DynamicCast_AsMain_Char.LookAtParameter(false, Look Ignore Body);0x00A7ReturnValue = false;0x00B2Label_00B2:0x00B2return ReturnValue;0x00BC// end of script | EventPublic | 0x49 |