0x0000PushFlow(Label_163C);0x0005goto [EntryPoint];0x000FAs Main Char.BlinkAnimEvent = false;0x0030K2_DestroyActor();0x003EPopFlow();0x003FAs Main Char.CancelAnim(0.25f);0x0068PopFlow();0x0069Temp_name_Variable = K2Node_CustomEvent_NotifyName_4;0x0084PopFlow();0x0085Temp_name_Variable = K2Node_CustomEvent_NotifyName_3;0x00A0PopFlow();0x00A1Temp_name_Variable = K2Node_CustomEvent_NotifyName_2;0x00BCEndEvent();0x00CAPopFlow();0x00CBTemp_name_Variable = K2Node_CustomEvent_NotifyName_1;0x00E6PopFlow();0x00E7Temp_name_Variable = K2Node_CustomEvent_NotifyName;0x0102PopFlow();0x0103Label_0103:0x0103K2Node_VariableSet_X_ImplicitCast = Cast<4>(LensTL_NewTrack_1_ACDCC9F24A52778EA685F0BA2AA5B068);0x0120X = K2Node_VariableSet_X_ImplicitCast;0x013BPopFlow();0x013Cif (!(Env)) goto Label_014B;0x014APopFlow();0x014BLabel_014B:0x014BCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0165K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x0189K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x01A6if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x01B0As Main Char = K2Node_DynamicCast_AsMain_Char;0x01C3PushFlow(Label_09A1);0x01C8PushFlow(Label_0855);0x01CDPushFlow(Label_0799);0x01D2CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x01EECallFunc_K2_GetComponentLocation_ReturnValue = As Main Char.Camera.K2_GetComponentLocation();0x0236CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetComponentLocation_ReturnValue);0x0264BreakRotator(CallFunc_FindLookAtRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x0292CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw);0x02C1CallFunc_K2_SetActorRotation_ReturnValue = As Main Char.K2_SetActorRotation(CallFunc_MakeRotator_ReturnValue, false);0x02F5As Main Char.AutoActivateFlashlight(false, false);0x031BK2Node_MakeStruct_PHatParts.Torso_5_1E6EC97748A30A38769004A56D5A1CC8 = false;0x032FK2Node_MakeStruct_PHatParts.Belt_7_0C31146243E416C77732F58A40146224 = false;0x0343K2Node_MakeStruct_PHatParts.Weapon_8_E7BA33F1411CADD83C0E81BEDD9BE508 = false;0x0357K2Node_MakeStruct_PHatParts.Head_9_B444634D4CB5E4FEC18E0293F9802038 = false;0x036BK2Node_MakeStruct_PHatParts.Arms_11_8165AD8344524B090DCDAE887A8725B6 = false;0x037FK2Node_MakeStruct_PHatParts.Legs_12_A84EA64D41453AA8D3A33B873DC99F29 = false;0x0393K2Node_MakeStruct_PHatParts.Nothing_15_1E19BF7B4F776B1C39258D8740896E21 = false;0x03A7K2Node_MakeStruct_PHatParts.All_17_BE7194794685844BF3F071B1E0BDC1FE = false;0x03BBK2Node_MakeStruct_PHatParts.AllNotPelvis_19_2A6908BD4FC6BC2C3416EFB34B863A28 = false;0x03CFAs Main Char.PhysicsBodyPart(K2Node_MakeStruct_PHatParts, 1);0x0405As Main Char.StartEvent(false, 1f);0x042FAs Main Char.BlinkToc(false);0x0454As Main Char.StartCameraEvent(true, 0.2f);0x047EAs Main Char.Expression(0, 1, 1f, true);0x04B3CallFunc_K2_AttachToActor_ReturnValue = K2_AttachToActor(As Main Char, FName(None), 1, 1, 1, true);0x04E4CallFunc_K2_GetActorRotation_ReturnValue = As Main Char.K2_GetActorRotation();0x0516CallFunc_K2_SetActorRotation_ReturnValue_1 = K2_SetActorRotation(CallFunc_K2_GetActorRotation_ReturnValue, false);0x0534Camera.PostProcessSettings = As Main Char.Camera.PostProcessSettings;0x0591CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x05ABCallFunc_GetPlayerController_ReturnValue.SetViewTargetWithBlend(this, 0f, 0, 0f, false);0x05DDCallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(As Main Char.Mesh, /Game/Blueprints/MainCharacter/P/Anim/IDLEs/Blink_Lens_Montage.Blink_Lens_Montage, 1f, 5f, FName(None), true);0x0631CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x064Eif (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0658K2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnCompleted_F2C807614108C9D238642D9F0B10F322);0x066FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_4;0x0698K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnBlendOut_F2C807614108C9D238642D9F0B10F322);0x06AFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_3;0x06D8K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnInterrupted_F2C807614108C9D238642D9F0B10F322);0x06EFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_2;0x0718K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnNotifyBegin_F2C807614108C9D238642D9F0B10F322);0x072FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_1;0x0758K2Node_CreateDelegate_OutputDelegate.Bind(this, OnNotifyEnd_F2C807614108C9D238642D9F0B10F322);0x076FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate;0x0798PopFlow();0x0799Label_0799:0x0799CallFunc_GetRelativeTransform_ReturnValue = Camera.GetRelativeTransform();0x07CBStoreCamera = CallFunc_GetRelativeTransform_ReturnValue;0x07E6K2Node_VariableSet_FOV_ImplicitCast = Cast<4>(Camera.FieldOfView);0x0819FOV = K2Node_VariableSet_FOV_ImplicitCast;0x0834TimelineLoop.PlayFromStart();0x0854PopFlow();0x0855Label_0855:0x0855CallFunc_K2_GetActorLocation_ReturnValue_2 = As Main Char.K2_GetActorLocation();0x0887PlaySoundAtLocation(this, /Game/Sound/SFX/Voices/Random/Oi_Cue.Oi_Cue, CallFunc_K2_GetActorLocation_ReturnValue_2, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x08D0CallFunc_K2_GetActorLocation_ReturnValue_2 = As Main Char.K2_GetActorLocation();0x0902PlaySoundAtLocation(this, /Game/Sound/SFX/Movement/Cloth/ClothWooshLong_Cue.ClothWooshLong_Cue, CallFunc_K2_GetActorLocation_ReturnValue_2, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x094BOrbEngine.FadeIn(1f, 0.5f, 0f, 0);0x0980FirstTL.PlayFromStart();0x09A0PopFlow();0x09A1Label_09A1:0x09A1CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x09B6K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x09DAK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x09F7if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0A01K2Node_CreateDelegate_OutputDelegate_5.Bind(this, CustomEvent);0x0A18K2Node_DynamicCast_AsMy_Game_Mode.TurnOnOffFlashlight += K2Node_CreateDelegate_OutputDelegate_5;0x0A41PopFlow();0x0A42CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(X, 1);0x0A70CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(TimelineLoop_NewTrack_0_0D0558654D6295E3B480F3937D496E03);0x0A8DCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 1);0x0ABBCallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_Multiply_DoubleDouble_ReturnValue, 0, CallFunc_Multiply_DoubleDouble_ReturnValue_1);0x0AF2BreakTransform(StoreCamera, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0B20CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_BreakTransform_Location, CallFunc_MakeVector_ReturnValue);0x0B4ECamera.K2_SetRelativeLocation(CallFunc_Add_VectorVector_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0B82CallFunc_Conv_DoubleToVector2D_ReturnValue = Conv_DoubleToVector2D(2.5);0x0BA7BreakTransform(StoreCamera, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0BD5CallFunc_Multiply_Vector2DVector2D_ReturnValue = Multiply_Vector2DVector2D(As Main Char.CamUpRightSmooth, CallFunc_Conv_DoubleToVector2D_ReturnValue);0x0C19BreakVector2D(CallFunc_Multiply_Vector2DVector2D_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0C3ECallFunc_MakeRotator_Pitch_ImplicitCast = Cast<3>(CallFunc_BreakVector2D_Y);0x0C5BCallFunc_MakeRotator_Yaw_ImplicitCast = Cast<3>(CallFunc_BreakVector2D_X);0x0C78CallFunc_MakeRotator_ReturnValue_2 = MakeRotator(0f, CallFunc_MakeRotator_Pitch_ImplicitCast, CallFunc_MakeRotator_Yaw_ImplicitCast);0x0CABCallFunc_ComposeRotators_ReturnValue = ComposeRotators(CallFunc_BreakTransform_Rotation, CallFunc_MakeRotator_ReturnValue_2);0x0CD9Camera.K2_SetRelativeRotation(CallFunc_ComposeRotators_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x0D0DCallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(As Main Char.ZoomLerp, -10);0x0D51CallFunc_Add_DoubleDouble_ReturnValue = Add_DoubleDouble(FOV, CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x0D7FCallFunc_SetFieldOfView_InFieldOfView_ImplicitCast = Cast<3>(CallFunc_Add_DoubleDouble_ReturnValue);0x0D9CCamera.SetFieldOfView(CallFunc_SetFieldOfView_InFieldOfView_ImplicitCast);0x0DC9PopFlow();0x0DCALabel_0DCA:0x0DCACallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0DE4CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetPlayerController_ReturnValue_1);0x0E01if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0E0BCallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0E25CallFunc_GetPlayerController_ReturnValue_1.SetViewTargetWithBlend(As Main Char, 0.5f, 0, 0f, false);0x0E5FK2_DetachFromActor(1, 1, 1);0x0E6FOrbEngine.FadeOut(0f, 0f, 0);0x0E9FCallFunc_K2_GetComponentRotation_ReturnValue = Camera.K2_GetComponentRotation();0x0ED1As Main Char.CameraFocus(CallFunc_K2_GetComponentRotation_ReturnValue, 0, 0, false, true, false, 0);0x0F1CCallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(100);0x0F41CallFunc_K2_GetActorLocation_ReturnValue_1 = As Main Char.K2_GetActorLocation();0x0F73CallFunc_K2_GetComponentRotation_ReturnValue = Camera.K2_GetComponentRotation();0x0FA5BreakRotator(CallFunc_K2_GetComponentRotation_ReturnValue, CallFunc_BreakRotator_Roll_1, CallFunc_BreakRotator_Pitch_1, CallFunc_BreakRotator_Yaw_1);0x0FD3CallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw_1);0x1002CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_MakeRotator_ReturnValue_1);0x1027CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x1055CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_Multiply_VectorVector_ReturnValue);0x1083As Main Char.TurnNewDirection(CallFunc_GetForwardVector_ReturnValue, CallFunc_Add_VectorVector_ReturnValue, true, true);0x10BBCallFunc_K2_GetActorLocation_ReturnValue_3 = K2_GetActorLocation();0x10D7PlaySoundAtLocation(this, /Game/Sound/SFX/Movement/Cloth/ClothWoosh_Cue.ClothWoosh_Cue, CallFunc_K2_GetActorLocation_ReturnValue_3, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x1120CallFunc_K2_GetActorLocation_ReturnValue_3 = K2_GetActorLocation();0x113CPlaySoundAtLocation(this, /Game/Blueprints/OrbDrone/SFX/OrbStart_Cue.OrbStart_Cue, CallFunc_K2_GetActorLocation_ReturnValue_3, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x1185Temp_object_Variable = /Game/Sound/SFX/Voices/Random/Sigh_Cue2.Sigh_Cue2;0x1198Temp_object_Variable_1 = /Game/Sound/SFX/Voices/Random/Tsk_Cue.Tsk_Cue;0x11ABCallFunc_K2_GetActorLocation_ReturnValue_3 = K2_GetActorLocation();0x11C7CallFunc_RandomBool_ReturnValue = RandomBool();0x11DBTemp_bool_Variable = CallFunc_RandomBool_ReturnValue;0x11EEPlaySoundAtLocation(this, Switch(Temp_bool_Variable, false => Temp_object_Variable_1, true => Temp_object_Variable, default => K2Node_Select_Default), CallFunc_K2_GetActorLocation_ReturnValue_3, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x1263As Main Char.StartCameraEvent(false, 0.25f);0x128DDelay(this, 1f, LatentActionInfo{0xF, -698735007, FName(ExecuteUbergraph_BlinkEvent), this});0x12C3PopFlow();0x12C4goto Label_0DCA;0x12C9PopFlow();0x12CALabel_12CA:0x12CALensTL.PlayFromStart();0x12EAPopFlow();0x12EBCallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 = Cast<4>(LensTL_NewTrack_0_ACDCC9F24A52778EA685F0BA2AA5B068);0x1308CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1, 0.25);0x1336CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(-1, 1);0x1364CallFunc_Multiply_DoubleDouble_ReturnValue_4 = Multiply_DoubleDouble(CallFunc_RandomFloatInRange_ReturnValue, 0.05);0x1392CallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(LensTL_NewTrack_0_ACDCC9F24A52778EA685F0BA2AA5B068);0x13AFCallFunc_Multiply_DoubleDouble_ReturnValue_5 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_4, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x13DDCallFunc_Add_DoubleDouble_ReturnValue_1 = Add_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue_2, CallFunc_Multiply_DoubleDouble_ReturnValue_5);0x140BAs Main Char.HUDOrbEyelid(CallFunc_Add_DoubleDouble_ReturnValue_1);0x1438goto Label_0103;0x143Dif (!(Env)) goto Label_144C;0x144BPopFlow();0x144CLabel_144C:0x144CAs Main Char.DynamicFeedbackShake(0.1f, FVector(0, 0, 0), true, nullptr, 0, 0, 5, false);0x14A8goto Label_12CA;0x14ADPopFlow();0x14AELabel_14AE:0x14AEAs Main Char.DynamicFeedbackShake(1f, FVector(0, 0, 0), true, nullptr, 0, 0, 1, false);0x150APopFlow();0x150Bgoto Label_14AE;0x1510K2Node_MakeStruct_PHatParts_1.Torso_5_1E6EC97748A30A38769004A56D5A1CC8 = true;0x1524K2Node_MakeStruct_PHatParts_1.Belt_7_0C31146243E416C77732F58A40146224 = true;0x1538K2Node_MakeStruct_PHatParts_1.Weapon_8_E7BA33F1411CADD83C0E81BEDD9BE508 = true;0x154CK2Node_MakeStruct_PHatParts_1.Head_9_B444634D4CB5E4FEC18E0293F9802038 = false;0x1560K2Node_MakeStruct_PHatParts_1.Arms_11_8165AD8344524B090DCDAE887A8725B6 = false;0x1574K2Node_MakeStruct_PHatParts_1.Legs_12_A84EA64D41453AA8D3A33B873DC99F29 = false;0x1588K2Node_MakeStruct_PHatParts_1.Nothing_15_1E19BF7B4F776B1C39258D8740896E21 = false;0x159CK2Node_MakeStruct_PHatParts_1.All_17_BE7194794685844BF3F071B1E0BDC1FE = false;0x15B0K2Node_MakeStruct_PHatParts_1.AllNotPelvis_19_2A6908BD4FC6BC2C3416EFB34B863A28 = false;0x15C4As Main Char.PhysicsBodyPart(K2Node_MakeStruct_PHatParts_1, 1);0x15FAPopFlow();0x15FBif (!(K2Node_CustomEvent_OnOff)) PopFlow();0x1605Delay(this, 0.5f, LatentActionInfo{0x3F, 525154373, FName(ExecuteUbergraph_BlinkEvent), this});0x163BPopFlow();0x163CLabel_163C:0x163Creturn;