0x0000CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x002AK2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetOwner_ReturnValue);0x004EK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x006Bif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_02F8;0x0079CallFunc_GetAnimInstance_ReturnValue = MeshComp.GetAnimInstance();0x00A3K2Node_DynamicCast_AsP_Anim = Cast<P_Anim_C>(CallFunc_GetAnimInstance_ReturnValue);0x00C7K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsP_Anim);0x00E4if (!(K2Node_DynamicCast_bSuccess)) goto Label_02F8;0x00F2CallFunc_GetAnimInstance_ReturnValue = MeshComp.GetAnimInstance();0x011CCallFunc_GetCurveValue_ReturnValue = CallFunc_GetAnimInstance_ReturnValue.GetCurveValue(FName(TwoHandCurve));0x015BCallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(K2Node_DynamicCast_AsMain_Char.FullVelocity, 1000);0x0197CallFunc_BooleanAND_ReturnValue = BooleanAND(Active, CallFunc_Less_DoubleDouble_ReturnValue);0x01BDCallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_BooleanAND_ReturnValue);0x01E2CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(CallFunc_GetCurveValue_ReturnValue);0x01FFCallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, CallFunc_Conv_BoolToDouble_ReturnValue);0x022DK2Node_VariableSet_TwoHandPositionAlpha_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x024AK2Node_DynamicCast_AsP_Anim.TwoHandPositionAlpha = K2Node_VariableSet_TwoHandPositionAlpha_ImplicitCast;0x027BCallFunc_HandPlacementAttack_AnimFrameRate_ImplicitCast = Cast<4>(FrameDeltaTime);0x0298K2Node_DynamicCast_AsMain_Char.ChainsawActor.HandPlacementAttack(Socket Name, Use UPSocket, CallFunc_HandPlacementAttack_AnimFrameRate_ImplicitCast);0x02EDReturnValue = false;0x02F8Label_02F8:0x02F8return ReturnValue;