0x00x02EC
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | CubeLight | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x04 | Timeline_NewTrack_0_EBD98338422DDFB8A2D9EBA4888BB375 | float | 4 flags | 0 | |
| 0x01 | Timeline__Direction_EBD98338422DDFB8A2D9EBA4888BB375 | ETimelineDirection | 4 flags | Forward | |
| 0x02C5 | 0x03 | padding / unreflected | |||
| 0x08 | Timeline | UTimelineComponent* | 5 flags | nullptr | |
| 0x04 | Emissive | float | 8 flags | 5 | |
| 0x01 | Hidden | bool | 6 flags | true | |
| 0x02D5 | 0x03 | padding / unreflected | |||
| 0x10 | Color | FLinearColor | 6 flags | {R=1, G=0.854902, B=0.564706, A=1} | |
| 0x04 | Gradient | float | 7 flags | 0 | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 7 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x08 | HLODLayer | UHLODLayer* | 7 flags | nullptr | |
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0208 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
void Activate Deactivate(bool Visible)Script3 statements · 44 bytes of bytecode0x0000CubeLight.SetAffectDistanceFieldLighting(Visible);0x0029return;0x002B// end of script | Public | 0x01 | |
void UpdateMaterialLight()Script13 statements · 518 bytes of bytecode0x0000CallFunc_GetMaterial_ReturnValue = CubeLight.GetMaterial(0);0x0033CallFunc_CreateDynamicMaterialInstance_ReturnValue = CubeLight.CreateDynamicMaterialInstance(0, CallFunc_GetMaterial_ReturnValue, FName(None));0x007CCallFunc_CreateDynamicMaterialInstance_ReturnValue.SetVectorParameterValue(FName(Color), Color);0x00B2CallFunc_CreateDynamicMaterialInstance_ReturnValue.SetScalarParameterValue(FName(ObjectGradientIntensity), Gradient);0x00E8CallFunc_Greater_DoubleDouble_A_ImplicitCast = Cast<4>(Gradient);0x0105CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Greater_DoubleDouble_A_ImplicitCast, 0);0x012BCallFunc_Conv_BoolToDouble_ReturnValue = Conv_BoolToDouble(CallFunc_Greater_DoubleDouble_ReturnValue);0x0150CallFunc_SetScalarParameterValue_Value_ImplicitCast = Cast<3>(CallFunc_Conv_BoolToDouble_ReturnValue);0x016DCallFunc_CreateDynamicMaterialInstance_ReturnValue.SetScalarParameterValue(FName(ObjectGradientEnabled), CallFunc_SetScalarParameterValue_Value_ImplicitCast);0x01A3CallFunc_CreateDynamicMaterialInstance_ReturnValue.SetScalarParameterValue(FName(Emissive), Emissive);0x01D9CubeLight.SetHiddenInGame(Hidden, false);0x0203return;0x0205// end of script | Public | 0x00 | |
void UserConstructionScript()Script3 statements · 17 bytes of bytecode0x0000UpdateMaterialLight();0x000Ereturn;0x0010// end of script | EventPublic | 0x00 | |
void Timeline__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_HiddenEmissiveLight(29);0x000Freturn;0x0011// end of script | 0x00 | ||
void Timeline__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_HiddenEmissiveLight(34);0x000Freturn;0x0011// end of script | 0x00 | ||
void TickUpdateLight(bool Start)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Start = Start;0x0012ExecuteUbergraph_HiddenEmissiveLight(113);0x0021return;0x0023// end of script | 0x01 | ||
void ExecuteUbergraph_HiddenEmissiveLight(int32 EntryPoint)Script17 statements · 135 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AUpdateMaterialLight();0x0018goto Label_0084;0x001Dgoto Label_0084;0x0022goto Label_000A;0x0027Label_0027:0x0027Timeline.Stop();0x0047goto Label_0084;0x004CLabel_004C:0x004CTimeline.Play();0x006Cgoto Label_0084;0x0071if (!(K2Node_CustomEvent_Start)) goto Label_0027;0x007Fgoto Label_004C;0x0084Label_0084:0x0084return;0x0086// end of script | Final | 0x04 |