Zdexby TheHolyOneZ
4,841 classes
Class

UFixCameraIcon_C

: UUserWidget : UWidget : UVisual : UObject
/Game/Blueprints/HUD/FixCameraIcon.FixCameraIcon_C 0x0361 (865 B) align 8 inherited 0x0328 6 scripted vtable /Game/Blueprints/HUD/FixCameraIcon
0x00x0361

Members 8

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08EyeIconUBorder*10 flagsnullptr
0x08EyeBoxUHorizontalBox*10 flagsnullptr
0x08CommandUBorder*10 flagsnullptr
0x08CanvasPanelUCanvasPanel*10 flagsnullptr
0x08FadeUWidgetAnimation*Transient+6 flagsnullptr
0x08FadeIconUWidgetAnimation*Transient+6 flagsnullptr
0x01NewVarbool7 flagsfalse
Inherited from UUserWidget 23
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01F40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x02080x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x024D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02880x18padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02C90x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02E10x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x02F40x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 24
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01bWrappedByComponent : 1bit 0boolTransient+3 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DF0x01padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x50padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 6

SignatureFlagsNativeParams
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_FixCameraIcon(30);0x000Freturn;0x0011// end of script
EventPublic0x00
void CameraFix(bool isFixCamera)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_isFixCamera = isFixCamera;0x0012ExecuteUbergraph_FixCameraIcon(1149);0x0021return;0x0023// end of script
0x01
void Death()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_FixCameraIcon(1179);0x000Freturn;0x0011// end of script
0x00
void Remove()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_FixCameraIcon(1194);0x000Freturn;0x0011// end of script
0x00
void Tick(const FGeometry& MyGeometry, float InDeltaTime)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_MyGeometry = MyGeometry;0x0012PersistentFrame.K2Node_Event_InDeltaTime = InDeltaTime;0x0024ExecuteUbergraph_FixCameraIcon(1358);0x0033return;0x0035// end of script
EventPublic0x3C
void ExecuteUbergraph_FixCameraIcon(int32 EntryPoint)
Script91 statements · 3,166 bytes of bytecode
0x0000PushFlow(Label_0C5B);0x0005goto [EntryPoint];0x000FRemoveFromParent();0x001DPopFlow();0x001ECallFunc_PlayAnimation_ReturnValue = PlayAnimation(Fade, 0f, 1, 0, 1f, false);0x0055CallFunc_PlayAnimation_ReturnValue_2 = PlayAnimation(FadeIcon, 0f, 1, 0, 1f, false);0x008CCallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x00A6K2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x00CAK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x00E7if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x00F1K2Node_CreateDelegate_OutputDelegate_1.Bind(this, CameraFix);0x0108K2Node_DynamicCast_AsMain_Char.FixCameraDispatcher += K2Node_CreateDelegate_OutputDelegate_1;0x0131CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x0146K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x016AK2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x0187if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0191K2Node_CreateDelegate_OutputDelegate.Bind(this, Death);0x01A8K2Node_DynamicCast_AsMy_Game_Mode.InstantDeath += K2Node_CreateDelegate_OutputDelegate;0x01D1CallFunc_GetGameInstance_ReturnValue = GetGameInstance(this);0x01E6K2Node_DynamicCast_AsMy_Game_Instance = Cast<MyGameInstance_C>(CallFunc_GetGameInstance_ReturnValue);0x020AK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Instance);0x0227if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0231K2Node_DynamicCast_AsMy_Game_Instance.CommandIconDetection(13, 0, CallFunc_CommandIconDetection_Icon);0x0262K2Node_MakeStruct_SlateBrush.TintColor = Command.Background.TintColor;0x02A5K2Node_MakeStruct_SlateBrush.DrawAs = Command.Background.DrawAs;0x02E8K2Node_MakeStruct_SlateBrush.Tiling = Command.Background.Tiling;0x032BK2Node_MakeStruct_SlateBrush.Mirroring = Command.Background.Mirroring;0x036EK2Node_MakeStruct_SlateBrush.ImageSize = Command.Background.ImageSize;0x03B1K2Node_MakeStruct_SlateBrush.Margin = Command.Background.Margin;0x03F4K2Node_MakeStruct_SlateBrush.ResourceObject = CallFunc_CommandIconDetection_Icon;0x0410K2Node_MakeStruct_SlateBrush.OutlineSettings = Command.Background.OutlineSettings;0x0453Command.SetBrush(K2Node_MakeStruct_SlateBrush);0x047CPopFlow();0x047Dif (!(K2Node_CustomEvent_isFixCamera)) goto Label_048C;0x048BPopFlow();0x048CLabel_048C:0x048CRemove();0x049APopFlow();0x049BRemove();0x04A9PopFlow();0x04AACallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(Fade, 0f, 1, 1, 1f, false);0x04E1CallFunc_GetEndTime_ReturnValue = Fade.GetEndTime();0x0513Delay(this, CallFunc_GetEndTime_ReturnValue, LatentActionInfo{0xF, 876917641, FName(ExecuteUbergraph_FixCameraIcon), this});0x054DPopFlow();0x054ECallFunc_GetPlayerPawn_ReturnValue_1 = GetPlayerPawn(this, 0);0x0568K2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_1);0x058CK2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x05A9if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x05B3PushFlow(Label_06D8);0x05B8CallFunc_Lerp_ReturnValue = Lerp(1, 0.5, K2Node_DynamicCast_AsMain_Char_1.FixCameraLerp);0x0605CallFunc_SetRenderOpacity_InOpacity_ImplicitCast = Cast<3>(CallFunc_Lerp_ReturnValue);0x0622EyeBox.SetRenderOpacity(CallFunc_SetRenderOpacity_InOpacity_ImplicitCast);0x064BCallFunc_Round_ReturnValue = round(K2Node_DynamicCast_AsMain_Char_1.FixCameraLerp);0x0686CallFunc_Conv_IntToBool_ReturnValue = Conv_IntToBool(CallFunc_Round_ReturnValue);0x06A3CallFunc_EqualEqual_BoolBool_ReturnValue = EqualEqual_BoolBool(CallFunc_Conv_IntToBool_ReturnValue, NewVar);0x06C9if (!(CallFunc_EqualEqual_BoolBool_ReturnValue)) goto Label_09A6;0x06D7PopFlow();0x06D8Label_06D8:0x06D8CallFunc_MakeLiteralDouble_ReturnValue = MakeLiteralDouble(5);0x06FDCallFunc_Conv_DoubleToVector2D_ReturnValue = Conv_DoubleToVector2D(50);0x0722CallFunc_Multiply_Vector2DVector2D_ReturnValue = Multiply_Vector2DVector2D(K2Node_DynamicCast_AsMain_Char_1.CamUpRightSmooth, CallFunc_Conv_DoubleToVector2D_ReturnValue);0x0766CallFunc_FInterpTo_Current_ImplicitCast = Cast<4>(CanvasPanel.RenderTransform.Angle);0x07A2CallFunc_FInterpTo_DeltaTime_ImplicitCast = Cast<4>(K2Node_Event_InDeltaTime);0x07BFCallFunc_FInterpTo_ReturnValue = FInterpTo(CallFunc_FInterpTo_Current_ImplicitCast, K2Node_DynamicCast_AsMain_Char_1.CameraTiltMovementLerp, CallFunc_FInterpTo_DeltaTime_ImplicitCast, CallFunc_MakeLiteralDouble_ReturnValue);0x0815CallFunc_Vector2DInterpTo_InterpSpeed_ImplicitCast = Cast<3>(CallFunc_MakeLiteralDouble_ReturnValue);0x0832CallFunc_Vector2DInterpTo_ReturnValue = Vector2DInterpTo(CanvasPanel.RenderTransform.Translation, CallFunc_Multiply_Vector2DVector2D_ReturnValue, K2Node_Event_InDeltaTime, CallFunc_Vector2DInterpTo_InterpSpeed_ImplicitCast);0x0891K2Node_MakeStruct_WidgetTransform.Translation = CallFunc_Vector2DInterpTo_ReturnValue;0x08B5K2Node_MakeStruct_WidgetTransform.Scale = CanvasPanel.RenderTransform.Scale;0x08F8K2Node_MakeStruct_WidgetTransform.Shear = CanvasPanel.RenderTransform.Shear;0x093BK2Node_MakeStruct_Angle_ImplicitCast = Cast<3>(CallFunc_FInterpTo_ReturnValue);0x0958K2Node_MakeStruct_WidgetTransform.Angle = K2Node_MakeStruct_Angle_ImplicitCast;0x097CCanvasPanel.SetRenderTransform(K2Node_MakeStruct_WidgetTransform);0x09A5PopFlow();0x09A6Label_09A6:0x09A6CallFunc_Round_ReturnValue = round(K2Node_DynamicCast_AsMain_Char_1.FixCameraLerp);0x09E1CallFunc_Conv_IntToBool_ReturnValue = Conv_IntToBool(CallFunc_Round_ReturnValue);0x09FENewVar = CallFunc_Conv_IntToBool_ReturnValue;0x0A11CallFunc_SelectObject_ReturnValue = SelectObject(/Game/Blueprints/HUD/Icons/Game/EyeIconNo.EyeIconNo, /Game/Blueprints/HUD/Icons/Game/EyeIcon.EyeIcon, NewVar);0x0A40K2Node_MakeStruct_SlateBrush_1.TintColor = EyeIcon.Background.TintColor;0x0A83K2Node_MakeStruct_SlateBrush_1.DrawAs = EyeIcon.Background.DrawAs;0x0AC6K2Node_MakeStruct_SlateBrush_1.Tiling = EyeIcon.Background.Tiling;0x0B09K2Node_MakeStruct_SlateBrush_1.Mirroring = EyeIcon.Background.Mirroring;0x0B4CK2Node_MakeStruct_SlateBrush_1.ImageSize = EyeIcon.Background.ImageSize;0x0B8FK2Node_MakeStruct_SlateBrush_1.Margin = EyeIcon.Background.Margin;0x0BD2K2Node_MakeStruct_SlateBrush_1.ResourceObject = CallFunc_SelectObject_ReturnValue;0x0BEEK2Node_MakeStruct_SlateBrush_1.OutlineSettings = EyeIcon.Background.OutlineSettings;0x0C31EyeIcon.SetBrush(K2Node_MakeStruct_SlateBrush_1);0x0C5APopFlow();0x0C5BLabel_0C5B:0x0C5Breturn;0x0C5D// end of script
Final0x04