Zdexby TheHolyOneZ
4,841 classes
Class

AMetalGate_C

: AActor : UObject
/Game/Blueprints/Gate/MetalGate.MetalGate_C 0x0470 (1,136 B) align 16 inherited 0x02B0 16 scripted vtable /Game/Blueprints/Gate/MetalGate
0x00x0470

Members 23

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08AudioUAudioComponent*6 flagsnullptr
0x08GateSoundUBillboardComponent*6 flagsnullptr
0x08ParticleRootUSceneComponent*6 flagsnullptr
0x08InsertMeshRootUSceneComponent*6 flagsnullptr
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x04FinalMovementTL_NewTrack_0_5CCD473F45CC6FCBA779BCBF8DD1731Dfloat4 flags0
0x01FinalMovementTL__Direction_5CCD473F45CC6FCBA779BCBF8DD1731DETimelineDirection4 flagsForward
0x02E50x03padding / unreflected
0x08FinalMovementTLUTimelineComponent*5 flagsnullptr
0x04MovingEndTL_NewTrack_2_F064F16E4A1516F75FF04BA0B8F0EDF7float4 flags0
0x04MovingEndTL_NewTrack_0_F064F16E4A1516F75FF04BA0B8F0EDF7float4 flags0
0x01MovingEndTL__Direction_F064F16E4A1516F75FF04BA0B8F0EDF7ETimelineDirection4 flagsForward
0x02F90x07padding / unreflected
0x08MovingEndTLUTimelineComponent*5 flagsnullptr
0x03080x08padding / unreflected
0x60HalfDestinationFTransform5 flags{Rotation={X=0, Y=-0, Z=0, W=1}, Translation={X=0, Y=0, Z=0…
0x60StartTargetFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x60FinalDestinationFTransform5 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x08GateOpenTimedouble6 flags5
0x08ValveAValve_C*7 flagsnullptr
0x08MovementGateUSoundBase*5 flags/Game/Blueprints/Gate/GateMovementSqueak1A_Cue.GateMovement…
0x08CloseGateUSoundBase*5 flags/Game/Blueprints/Gate/GateCloseSmall_Cue.GateCloseSmall_Cue
0x10AudiosTArray<UAudioComponent*>4 flags[]
0x01Endedbool7 flagsfalse
0x04610x07padding / unreflected
0x08SoundMultiplydouble6 flags1
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 7boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x08HLODLayerUHLODLayer*7 flagsnullptr
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02080x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 16

SignatureFlagsNativeParams
void UserConstructionScript()
Script3 statements · 44 bytes of bytecode
0x0000Audio.SetSound(MovementGate);0x0029return;0x002B// end of script
EventPublic0x00
void MovingEndTL__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MetalGate(4326);0x000Freturn;0x0011// end of script
0x00
void MovingEndTL__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MetalGate(1428);0x000Freturn;0x0011// end of script
0x00
void MovingEndTL__NewTrack_1__EventFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MetalGate(1427);0x000Freturn;0x0011// end of script
0x00
void FinalMovementTL__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MetalGate(15);0x000Freturn;0x0011// end of script
0x00
void FinalMovementTL__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MetalGate(4336);0x000Freturn;0x0011// end of script
0x00
void FinalMovementTL__NewTrack_1__EventFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MetalGate(4331);0x000Freturn;0x0011// end of script
0x00
void LerpValve(double Turns)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Turns = Turns;0x0012ExecuteUbergraph_MetalGate(2639);0x0021return;0x0023// end of script
0x08
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MetalGate(2792);0x000Freturn;0x0011// end of script
EventProtected0x00
void FinishValve()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MetalGate(2924);0x000Freturn;0x0011// end of script
0x00
void SpawnParticle()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MetalGate(2929);0x000Freturn;0x0011// end of script
0x00
void CheckedCollected()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MetalGate(3165);0x000Freturn;0x0011// end of script
0x00
void LerpFinal(double Value)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Value = Value;0x0012ExecuteUbergraph_MetalGate(3189);0x0021return;0x0023// end of script
0x08
void SpawnAudio(double VolumeLerp, bool HasDelay)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_VolumeLerp = VolumeLerp;0x0012PersistentFrame.K2Node_CustomEvent_HasDelay = HasDelay;0x0024ExecuteUbergraph_MetalGate(3642);0x0033return;0x0035// end of script
0x09
void TurnValve()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_MetalGate(4027);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_MetalGate(int32 EntryPoint)
Script186 statements · 4,344 bytes of bytecode
0x0000PushFlow(Label_10F5);0x0005goto [EntryPoint];0x000FPopFlow();0x0010CallFunc_GetOwner_ReturnValue = GetOwner();0x0024K2Node_DynamicCast_AsValve = Cast<Valve_C>(CallFunc_GetOwner_ReturnValue);0x0048K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsValve);0x0065if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x006FValve = K2Node_DynamicCast_AsValve;0x0082K2Node_CreateDelegate_OutputDelegate.Bind(this, CheckedCollected);0x0099K2Node_DynamicCast_AsValve.StartActivatedDispatcher += K2Node_CreateDelegate_OutputDelegate;0x00C2K2Node_CreateDelegate_OutputDelegate_1.Bind(this, FinishValve);0x00D9K2Node_DynamicCast_AsValve.EndDispatcher += K2Node_CreateDelegate_OutputDelegate_1;0x0102K2Node_CreateDelegate_OutputDelegate_2.Bind(this, LerpValve);0x0119K2Node_DynamicCast_AsValve.LerpDispatcher += K2Node_CreateDelegate_OutputDelegate_2;0x0142Temp_int_Loop_Counter_Variable = 0;0x0159Temp_int_Array_Index_Variable = 0;0x0170Label_0170:0x0170CallFunc_GetAttachedActors_OutActors = {};0x017BGetAttachedActors(CallFunc_GetAttachedActors_OutActors, true, false);0x0190CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAttachedActors_OutActors);0x01CBCallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x01F1if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x01FBTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0216PushFlow(Label_02BE);0x021BCallFunc_GetAttachedActors_OutActors = {};0x0226GetAttachedActors(CallFunc_GetAttachedActors_OutActors, true, false);0x023B/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAttachedActors_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0276CallFunc_K2_AttachToComponent_ReturnValue = CallFunc_Array_Get_Item_1.K2_AttachToComponent(InsertMeshRoot, FName(None), 1, 1, 1, true);0x02BDPopFlow();0x02BELabel_02BE:0x02BECallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02E8Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0303goto Label_0170;0x0308Temp_bool_IsClosed_Variable = false;0x0313Temp_bool_Has_Been_Initd_Variable = true;0x031EPopFlow();0x031FLabel_031F:0x031FMovingEndTL.PlayFromStart();0x033FPopFlow();0x0340Label_0340:0x0340PushFlow(Label_0462);0x0345/Script/Engine.Default__KismetArrayLibrary.Array_Get(Audios, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x0380CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item_2);0x039Dif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x03A7/Script/Engine.Default__KismetArrayLibrary.Array_Get(Audios, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x03E2CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(GateOpenTime, 0.5);0x0410CallFunc_FadeOut_FadeOutDuration_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue);0x042DCallFunc_Array_Get_Item_2.FadeOut(CallFunc_FadeOut_FadeOutDuration_ImplicitCast, 0f, 0);0x0461PopFlow();0x0462Label_0462:0x0462CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x048CTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x04A7Label_04A7:0x04A7CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Audios);0x04E2CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_2);0x0508if (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_0536;0x0516Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x0531goto Label_0340;0x0536Label_0536:0x0536/Script/Engine.Default__KismetArrayLibrary.Array_Clear(Audios);0x055FPopFlow();0x0560Label_0560:0x0560Temp_int_Loop_Counter_Variable_1 = 0;0x0577Temp_int_Array_Index_Variable_1 = 0;0x058Egoto Label_04A7;0x0593PopFlow();0x0594CallFunc_LerpFinal_Value_ImplicitCast = Cast<4>(MovingEndTL_NewTrack_0_F064F16E4A1516F75FF04BA0B8F0EDF7);0x05B1LerpFinal(CallFunc_LerpFinal_Value_ImplicitCast);0x05C8SpawnParticle();0x05D6CallFunc_Lerp_Alpha_ImplicitCast = Cast<4>(MovingEndTL_NewTrack_0_F064F16E4A1516F75FF04BA0B8F0EDF7);0x05F3CallFunc_Lerp_ReturnValue = Lerp(1, 0.5, CallFunc_Lerp_Alpha_ImplicitCast);0x062ASpawnAudio(CallFunc_Lerp_ReturnValue, true);0x0642PopFlow();0x0643Label_0643:0x0643Temp_int_Loop_Counter_Variable_2 = 0;0x065ATemp_int_Array_Index_Variable_2 = 0;0x0671Label_0671:0x0671CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Niagara.NiagaraComponent);0x0696CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x06D1CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue);0x06F7if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_07BC;0x0705Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_2;0x0720PushFlow(Label_0835);0x0725CallFunc_K2_GetComponentsByClass_ReturnValue = K2_GetComponentsByClass(/Script/Niagara.NiagaraComponent);0x074A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item);0x0785CallFunc_Array_Get_Item.SetFloatParameter(FName(SpawnAmount), 0.2f);0x07BBPopFlow();0x07BCLabel_07BC:0x07BCCallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(1, GateOpenTime);0x07EACallFunc_SetPlayRate_NewRate_ImplicitCast = Cast<3>(CallFunc_Divide_DoubleDouble_ReturnValue);0x0807MovingEndTL.SetPlayRate(CallFunc_SetPlayRate_NewRate_ImplicitCast);0x0830goto Label_031F;0x0835Label_0835:0x0835CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x085FTemp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x087Agoto Label_0671;0x087FLabel_087F:0x087Fif (!(Temp_bool_IsClosed_Variable)) goto Label_088E;0x088DPopFlow();0x088ELabel_088E:0x088ETemp_bool_IsClosed_Variable = true;0x0899Label_0899:0x0899if (!(Ended)) goto Label_08A8;0x08A7PopFlow();0x08A8Label_08A8:0x08A8CallFunc_K2_GetComponentLocation_ReturnValue_1 = GateSound.K2_GetComponentLocation();0x08DACallFunc_Multiply_DoubleDouble_ReturnValue_3 = Multiply_DoubleDouble(K2Node_CustomEvent_VolumeLerp, SoundMultiply);0x0908CallFunc_SpawnSoundAtLocation_VolumeMultiplier_ImplicitCast = Cast<3>(CallFunc_Multiply_DoubleDouble_ReturnValue_3);0x0925CallFunc_SpawnSoundAtLocation_ReturnValue = SpawnSoundAtLocation(this, MovementGate, CallFunc_K2_GetComponentLocation_ReturnValue_1, FRotator(0, 0, 0), CallFunc_SpawnSoundAtLocation_VolumeMultiplier_ImplicitCast, 1f, 0f, Audio.AttenuationSettings, nullptr, true);0x0999CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Audios, CallFunc_SpawnSoundAtLocation_ReturnValue);0x09DDCallFunc_SpawnSoundAtLocation_ReturnValue.AdjustAttenuation(Audio.AttenuationOverrides);0x0A1CPopFlow();0x0A1DLabel_0A1D:0x0A1DTemp_bool_IsClosed_Variable = true;0x0A28PopFlow();0x0A29Label_0A29:0x0A29PushFlow(Label_087F);0x0A2Eif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_0A3D;0x0A3CPopFlow();0x0A3DLabel_0A3D:0x0A3DTemp_bool_Has_Been_Initd_Variable = true;0x0A48if (!(false)) PopFlow();0x0A4Agoto Label_0A1D;0x0A4FCallFunc_TLerp_Alpha_ImplicitCast = Cast<3>(K2Node_CustomEvent_Turns);0x0A6CCallFunc_TLerp_ReturnValue = TLerp(StartTarget, HalfDestination, CallFunc_TLerp_Alpha_ImplicitCast, 0);0x0AA5InsertMeshRoot.K2_SetRelativeTransform(CallFunc_TLerp_ReturnValue, false, CallFunc_K2_SetRelativeTransform_SweepHitResult, false);0x0AD9SpawnParticle();0x0AE7PopFlow();0x0AE8CallFunc_GetRelativeTransform_ReturnValue = InsertMeshRoot.GetRelativeTransform();0x0B1AStartTarget = CallFunc_GetRelativeTransform_ReturnValue;0x0B35Delay(this, 0.2f, LatentActionInfo{0x10, 949484356, FName(ExecuteUbergraph_MetalGate), this});0x0B6BPopFlow();0x0B6Cgoto Label_0643;0x0B71CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0B8BK2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue);0x0BAFK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x0BCCif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0BD6CallFunc_K2_GetComponentLocation_ReturnValue = InsertMeshRoot.K2_GetComponentLocation();0x0C08K2Node_DynamicCast_AsMain_Char.DynamicFeedbackShake(0.1f, CallFunc_K2_GetComponentLocation_ReturnValue, true, /Game/Blueprints/Cameras/CameraShakes/CameraShakeSlice.CameraShakeSlice_C, 3000, 0, 0, false);0x0C5CPopFlow();0x0C5DLerpFinal(1);0x0C74PopFlow();0x0C75CallFunc_TLerp_Alpha_ImplicitCast_1 = Cast<3>(K2Node_CustomEvent_Value);0x0C92CallFunc_TLerp_ReturnValue_1 = TLerp(HalfDestination, FinalDestination, CallFunc_TLerp_Alpha_ImplicitCast_1, 0);0x0CCBInsertMeshRoot.K2_SetRelativeTransform(CallFunc_TLerp_ReturnValue_1, false, CallFunc_K2_SetRelativeTransform_SweepHitResult_1, false);0x0CFFPopFlow();0x0D00Label_0D00:0x0D00CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(10);0x0D25CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast = Cast<4>(FinalMovementTL_NewTrack_0_5CCD473F45CC6FCBA779BCBF8DD1731D);0x0D42CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast);0x0D67CallFunc_RandomRotator_ReturnValue = RandomRotator(false);0x0D84CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_RandomRotator_ReturnValue);0x0DA9CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0DD7CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x0E05ParticleRoot.K2_SetRelativeLocation(CallFunc_Multiply_VectorVector_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0E39PopFlow();0x0E3Aif (!(K2Node_CustomEvent_HasDelay)) goto Label_0899;0x0E48PushFlow(Label_0E52);0x0E4Dgoto Label_0A29;0x0E52Label_0E52:0x0E52CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1 = Cast<4>(MovementGate.Duration);0x0E85CallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1, 0.25);0x0EB3CallFunc_Multiply_DoubleDouble_A_ImplicitCast = Cast<4>(MovementGate.Duration);0x0EE6CallFunc_Multiply_DoubleDouble_ReturnValue_2 = Multiply_DoubleDouble(CallFunc_Multiply_DoubleDouble_A_ImplicitCast, 0.5);0x0F14CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(CallFunc_Multiply_DoubleDouble_ReturnValue_1, CallFunc_Multiply_DoubleDouble_ReturnValue_2);0x0F42CallFunc_Delay_Duration_ImplicitCast = Cast<3>(CallFunc_RandomFloatInRange_ReturnValue);0x0F5FDelay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0x308, 444065785, FName(ExecuteUbergraph_MetalGate), this});0x0F99PopFlow();0x0F9ALabel_0F9A:0x0F9AFinalMovementTL.PlayFromStart();0x0FBAPopFlow();0x0FBBSpawnAudio(1, false);0x0FD3PopFlow();0x0FD4Label_0FD4:0x0FD4Ended = true;0x0FDFCallFunc_K2_GetComponentLocation_ReturnValue_2 = GateSound.K2_GetComponentLocation();0x1011CallFunc_SpawnSoundAtLocation_VolumeMultiplier_ImplicitCast_1 = Cast<3>(SoundMultiply);0x102ECallFunc_SpawnSoundAtLocation_ReturnValue_1 = SpawnSoundAtLocation(this, CloseGate, CallFunc_K2_GetComponentLocation_ReturnValue_2, FRotator(0, 0, 0), CallFunc_SpawnSoundAtLocation_VolumeMultiplier_ImplicitCast_1, 1f, 0f, Audio.AttenuationSettings, nullptr, true);0x10A2CallFunc_SpawnSoundAtLocation_ReturnValue_1.AdjustAttenuation(Audio.AttenuationOverrides);0x10E1goto Label_0560;0x10E6goto Label_0F9A;0x10EBgoto Label_0FD4;0x10F0goto Label_0D00;0x10F5Label_10F5:0x10F5return;0x10F7// end of script
Final0x04