0x0000CallFunc_Greater_DoubleDouble_A_ImplicitCast = Cast<4>(InterpSpeed);0x001DCallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Greater_DoubleDouble_A_ImplicitCast, 0);0x0043CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(__WorldContext, 0);0x0065CallFunc_GetController_ReturnValue = CallFunc_GetPlayerPawn_ReturnValue.GetController();0x008FCallFunc_K2_GetActorRotation_ReturnValue = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorRotation();0x00C1CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(CallFunc_GetController_ReturnValue);0x00E6BreakRotator(CallFunc_K2_GetActorRotation_ReturnValue, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x0114CallFunc_GetControlRotation_ReturnValue = CallFunc_GetController_ReturnValue.GetControlRotation();0x014ACallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_BreakRotator_Yaw);0x0179CallFunc_RInterpTo_DeltaTime_ImplicitCast = Cast<3>(CallFunc_GetWorldDeltaSeconds_ReturnValue);0x0196CallFunc_RInterpTo_ReturnValue = RInterpTo(CallFunc_GetControlRotation_ReturnValue, Target, CallFunc_RInterpTo_DeltaTime_ImplicitCast, InterpSpeed);0x01D6CallFunc_GetUpVector_ReturnValue = GetUpVector(CallFunc_MakeRotator_ReturnValue);0x01FBCallFunc_SelectRotator_ReturnValue = SelectRotator(CallFunc_RInterpTo_ReturnValue, Target, CallFunc_Greater_DoubleDouble_ReturnValue);0x0232CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_SelectRotator_ReturnValue);0x0257CallFunc_MakeRotFromXZ_ReturnValue = MakeRotFromXZ(CallFunc_GetForwardVector_ReturnValue, CallFunc_GetUpVector_ReturnValue);0x0285CallFunc_GetController_ReturnValue.SetControlRotation(CallFunc_MakeRotFromXZ_ReturnValue);0x02B2return;