0x0000CallFunc_GetPlayerController_ReturnValue = GetPlayerController(__WorldContext, 0);0x0022CallFunc_ProjectWorldToScreen_ReturnValue = ProjectWorldToScreen(CallFunc_GetPlayerController_ReturnValue, WorldPosition, CallFunc_ProjectWorldToScreen_ScreenPosition, false);0x0052CallFunc_GetPlayerController_ReturnValue.GetViewportSize(CallFunc_GetViewportSize_SizeX, CallFunc_GetViewportSize_SizeY);0x0084BreakVector2D(CallFunc_ProjectWorldToScreen_ScreenPosition, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x00A9CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(CallFunc_GetViewportSize_SizeY);0x00CECallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(CallFunc_GetViewportSize_SizeX);0x00F3CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(CallFunc_BreakVector2D_Y, CallFunc_Conv_IntToDouble_ReturnValue);0x0121CallFunc_Divide_DoubleDouble_ReturnValue_1 = Divide_DoubleDouble(CallFunc_BreakVector2D_X, CallFunc_Conv_IntToDouble_ReturnValue_1);0x014FCallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, 1);0x0175CallFunc_Less_DoubleDouble_ReturnValue_1 = Less_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue_1, 1);0x019BCallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue_1, 0);0x01C1CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(CallFunc_Divide_DoubleDouble_ReturnValue, 0);0x01E7CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Greater_DoubleDouble_ReturnValue, CallFunc_Less_DoubleDouble_ReturnValue_1);0x020DCallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_BooleanAND_ReturnValue, CallFunc_Greater_DoubleDouble_ReturnValue_1);0x0233CallFunc_BooleanAND_ReturnValue_2 = BooleanAND(CallFunc_BooleanAND_ReturnValue_1, CallFunc_Less_DoubleDouble_ReturnValue);0x0259OnScreen = CallFunc_BooleanAND_ReturnValue_2;0x026Creturn;