0x0000CallFunc_K2_GetActorLocation_ReturnValue = OwningActor.K2_GetActorLocation();0x0032CallFunc_PlaySoundAtLocation_PitchMultiplier_ImplicitCast = Cast<3>(Pitch);0x004FPlaySoundAtLocation(OwningActor, /Game/Sound/SFX/Destroying/Destroying_Cue.Destroying_Cue, CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), 1f, CallFunc_PlaySoundAtLocation_PitchMultiplier_ImplicitCast, 0f, nullptr, nullptr, OwningActor, nullptr);0x00ACCallFunc_K2_GetActorLocation_ReturnValue = OwningActor.K2_GetActorLocation();0x00DECallFunc_PlaySoundAtLocation_PitchMultiplier_ImplicitCast_1 = Cast<3>(Pitch);0x00FBPlaySoundAtLocation(OwningActor, /Game/Sound/SFX/Impact/CombatImpact_Cue.CombatImpact_Cue, CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), 1f, CallFunc_PlaySoundAtLocation_PitchMultiplier_ImplicitCast_1, 0f, nullptr, nullptr, nullptr, nullptr);0x0150return;