Zdexby TheHolyOneZ
4,841 classes
Class

URandomAttack_C

: UAnimNotify : UObject
/Game/Blueprints/Enemy/GuardPatrol/01/Anim/RandomAttack.RandomAttack_C 0x003C (60 B) align 8 inherited 0x0038 1 scripted vtable /Game/Blueprints/Enemy/GuardPatrol/01/Anim/RandomAttack
0x00x003C

Members 1

OffsetSizeNameTypeFlagsDefault
0x04RandomProbabilityint326 flags0

Functions 1

SignatureFlagsNativeParams
bool Received_Notify(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, FAnimNotifyEventReference& EventReference)
Script2 statements · 11 bytes of bytecode
0x0000return ReturnValue;0x000A// end of script
EventPublic0x41