Zdexby TheHolyOneZ
4,841 classes
Class

UParryTime_C

: UAnimNotifyState : UObject
/Game/Blueprints/Enemy/GuardPatrol/01/Anim/ParryTime.ParryTime_C 0x003C (60 B) align 8 inherited 0x0030 2 scripted vtable /Game/Blueprints/Enemy/GuardPatrol/01/Anim/ParryTime
0x00x003C

Members 2

OffsetSizeNameTypeFlagsDefault
0x08TagFName7 flagsCanParry
0x04RandomProbabilityint326 flags1

Functions 2

SignatureFlagsNativeParams
bool Received_NotifyTick(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, float FrameDeltaTime, FAnimNotifyEventReference& EventReference)
Script11 statements · 266 bytes of bytecode
0x0000CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x002ACallFunc_ActorHasTag_ReturnValue = CallFunc_GetOwner_ReturnValue.ActorHasTag(Tag);0x005Dif (!(CallFunc_ActorHasTag_ReturnValue)) goto Label_0070;0x006Bgoto Label_00FF;0x0070Label_0070:0x0070CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x009ACallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(CallFunc_GetOwner_ReturnValue.Tags, Tag);0x00F4ReturnValue = false;0x00FFLabel_00FF:0x00FFreturn ReturnValue;0x0109// end of script
EventPublic0x49
bool Received_NotifyEnd(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, FAnimNotifyEventReference& EventReference)
Script5 statements · 146 bytes of bytecode
0x0000CallFunc_GetOwner_ReturnValue = MeshComp.GetOwner();0x002ACallFunc_Array_RemoveItem_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_RemoveItem(CallFunc_GetOwner_ReturnValue.Tags, Tag);0x007CReturnValue = false;0x0087return ReturnValue;0x0091// end of script
EventPublic0x41