0x0000PushFlow(Label_0E68);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FLookingTo();0x001DPopFlow();0x001ECallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x0038CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_GetPlayerPawn_ReturnValue.K2_GetActorLocation();0x006AGetComponentBounds(Box, CallFunc_GetComponentBounds_Origin, CallFunc_GetComponentBounds_BoxExtent, CallFunc_GetComponentBounds_SphereRadius);0x0098CallFunc_IsPointInBox_ReturnValue = IsPointInBox(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_GetComponentBounds_Origin, CallFunc_GetComponentBounds_BoxExtent);0x00C7Inside = CallFunc_IsPointInBox_ReturnValue;0x00DALookingTo();0x00E8PopFlow();0x00E9LookingTo();0x00F7PopFlow();0x00F8Label_00F8:0x00F8Delay(this, 0.2f, LatentActionInfo{0x1E, 1690177658, FName(ExecuteUbergraph_InteractionEnvironmental), this});0x012EPopFlow();0x012FLabel_012F:0x012FStarted = true;0x013ALookEvent.Broadcast();0x014DSetVisible(false);0x015CPlayEvent();0x016ABox.SetGenerateOverlapEvents(false);0x018BPopFlow();0x018CLabel_018C:0x018Cif (!(Started)) goto Label_012F;0x019APopFlow();0x019Bif (!(EventStart)) goto Label_01AA;0x01A9PopFlow();0x01AALabel_01AA:0x01AAif (!(Started)) goto Label_01B9;0x01B8PopFlow();0x01B9Label_01B9:0x01B9if (!(Inside)) PopFlow();0x01C3if (!(AutoPlay)) goto Label_01E0;0x01D1Activate();0x01DFPopFlow();0x01E0Label_01E0:0x01E0if (!(LookToDirection?)) goto Label_022A;0x01EEPushFlow(Label_023A);0x01F3RetriggerableDelay(this, 0.2f, LatentActionInfo{0xE9, -1342152966, FName(ExecuteUbergraph_InteractionEnvironmental), this});0x0229PopFlow();0x022ALabel_022A:0x022ASetVisible(true);0x0239PopFlow();0x023ALabel_023A:0x023ACallFunc_GetPlayerCameraManager_ReturnValue = GetPlayerCameraManager(this, 0);0x0254CallFunc_GetActorForwardVector_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.GetActorForwardVector();0x0286CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_GetPlayerCameraManager_ReturnValue.K2_GetActorLocation();0x02B8CallFunc_K2_GetComponentLocation_ReturnValue_2 = Icon.K2_GetComponentLocation();0x02EACallFunc_FindLookAtRotation_ReturnValue_1 = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetComponentLocation_ReturnValue_2);0x0318CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_FindLookAtRotation_ReturnValue_1);0x033DCallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_GetActorForwardVector_ReturnValue);0x036BCallFunc_DegAcos_ReturnValue = DegAcos(CallFunc_Dot_VectorVector_ReturnValue);0x0390CallFunc_Less_DoubleDouble_ReturnValue = Less_DoubleDouble(CallFunc_DegAcos_ReturnValue, Angle);0x03B6if (!(CallFunc_Less_DoubleDouble_ReturnValue)) goto Label_03D4;0x03C4SetVisible(true);0x03D3PopFlow();0x03D4Label_03D4:0x03D4SetVisible(false);0x03E3PopFlow();0x03E4Label_03E4:0x03E4LookingTo();0x03F2PopFlow();0x03F3Label_03F3:0x03F3CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x0408K2Node_DynamicCast_AsMy_Game_Mode = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue);0x042CK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode);0x0449if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0453goto Label_00F8;0x0458CallFunc_EqualEqual_BoolBool_ReturnValue = EqualEqual_BoolBool(K2Node_CustomEvent_Visible, Activated);0x047Eif (!(CallFunc_EqualEqual_BoolBool_ReturnValue)) goto Label_048D;0x048CPopFlow();0x048DLabel_048D:0x048DActivated = K2Node_CustomEvent_Visible;0x04A0if (!(StartEvent)) goto Label_06D8;0x04AELabel_04AE:0x04AECallFunc_GetGameMode_ReturnValue_1 = GetGameMode(this);0x04C3K2Node_DynamicCast_AsMy_Game_Mode_1 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_1);0x04E7K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_1);0x0504if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x050Eif (!(K2Node_CustomEvent_Visible)) goto Label_05FA;0x051CCallFunc_GetUserWidgetObject_ReturnValue_1 = Widget.GetUserWidgetObject();0x0546K2Node_DynamicCast_AsAction_World_Button_1 = Cast<ActionWorldButton_C>(CallFunc_GetUserWidgetObject_ReturnValue_1);0x056AK2Node_DynamicCast_bSuccess_8 = Cast<1>(K2Node_DynamicCast_AsAction_World_Button_1);0x0587if (!(K2Node_DynamicCast_bSuccess_8)) PopFlow();0x0591K2Node_DynamicCast_AsAction_World_Button_1.StartIcon(true, FText(), nullptr);0x05B9K2Node_CreateDelegate_OutputDelegate_1.Bind(this, Activate);0x05D0K2Node_DynamicCast_AsMy_Game_Mode_1.HackPress += K2Node_CreateDelegate_OutputDelegate_1;0x05F9PopFlow();0x05FALabel_05FA:0x05FACallFunc_GetUserWidgetObject_ReturnValue = Widget.GetUserWidgetObject();0x0624K2Node_DynamicCast_AsAction_World_Button = Cast<ActionWorldButton_C>(CallFunc_GetUserWidgetObject_ReturnValue);0x0648K2Node_DynamicCast_bSuccess_7 = Cast<1>(K2Node_DynamicCast_AsAction_World_Button);0x0665if (!(K2Node_DynamicCast_bSuccess_7)) PopFlow();0x066FK2Node_DynamicCast_AsAction_World_Button.StartIcon(false, FText(), nullptr);0x0697K2Node_CreateDelegate_OutputDelegate.Bind(this, Activate);0x06AEK2Node_DynamicCast_AsMy_Game_Mode_1.HackPress -= K2Node_CreateDelegate_OutputDelegate;0x06D7PopFlow();0x06D8Label_06D8:0x06D8CallFunc_IsValid_ReturnValue_1 = IsValid(AudioDialogueStrucutre.Sound_42_9FD5022C4BF84BF5FBE6949E20C206D1);0x06FECallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(AudioDialogueStrucutre.Subtitle_14_A7E9A0924FBE5B356EF8838FF9E7AFB4);0x072CCallFunc_GetCharacterArrayFromString_ReturnValue = GetCharacterArrayFromString(CallFunc_Conv_TextToString_ReturnValue);0x0751CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetCharacterArrayFromString_ReturnValue);0x078CCallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x07AECallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_IsValid_ReturnValue_1, CallFunc_Greater_IntInt_ReturnValue);0x07D4if (!(CallFunc_BooleanOR_ReturnValue)) PopFlow();0x07DEgoto Label_04AE;0x07E3goto Label_018C;0x07E8Label_07E8:0x07E8Inside = true;0x07F3goto Label_03E4;0x07F8Label_07F8:0x07F8Inside = false;0x0803SetVisible(false);0x0812PopFlow();0x0813CallFunc_GetPlayerPawn_ReturnValue_1 = GetPlayerPawn(this, 0);0x082DK2Node_DynamicCast_AsMain_Char = Cast<MainChar_C>(CallFunc_GetPlayerPawn_ReturnValue_1);0x0851K2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsMain_Char);0x086Eif (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0878CallFunc_K2_GetActorLocation_ReturnValue_3 = K2Node_DynamicCast_AsMain_Char.K2_GetActorLocation();0x08AACallFunc_K2_GetComponentLocation_ReturnValue_3 = TargetLook.K2_GetComponentLocation();0x08DCCallFunc_FindLookAtRotation_ReturnValue_2 = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_3, CallFunc_K2_GetComponentLocation_ReturnValue_3);0x090AK2Node_DynamicCast_AsMain_Char.CameraFocus(CallFunc_FindLookAtRotation_ReturnValue_2, 1, 0, false, true, true, 0);0x0955PushFlow(Label_0B33);0x095APushFlow(Label_0C4C);0x095FCallFunc_IsValid_ReturnValue_1 = IsValid(AudioDialogueStrucutre.Sound_42_9FD5022C4BF84BF5FBE6949E20C206D1);0x0985CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(AudioDialogueStrucutre.Subtitle_14_A7E9A0924FBE5B356EF8838FF9E7AFB4);0x09B3CallFunc_GetCharacterArrayFromString_ReturnValue = GetCharacterArrayFromString(CallFunc_Conv_TextToString_ReturnValue);0x09D8CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetCharacterArrayFromString_ReturnValue);0x0A13CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x0A35CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_IsValid_ReturnValue_1, CallFunc_Greater_IntInt_ReturnValue);0x0A5Bif (!(CallFunc_BooleanOR_ReturnValue)) PopFlow();0x0A65K2Node_DynamicCast_AsMain_Char.Play Voice Dialogue(AudioDialogueStrucutre);0x0A92CallFunc_GetGameMode_ReturnValue_2 = GetGameMode(this);0x0AA7K2Node_DynamicCast_AsMy_Game_Mode_2 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_2);0x0ACBK2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_2);0x0AE8if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x0AF2K2Node_CreateDelegate_OutputDelegate_3.Bind(this, EndTalk);0x0B09K2Node_DynamicCast_AsMy_Game_Mode_2.EndTalkSubtitle += K2Node_CreateDelegate_OutputDelegate_3;0x0B32PopFlow();0x0B33Label_0B33:0x0B33if (!(AIMoveTo)) PopFlow();0x0B3DCallFunc_K2_GetActorLocation_ReturnValue_2 = K2Node_DynamicCast_AsMain_Char.K2_GetActorLocation();0x0B6FCallFunc_K2_GetComponentLocation_ReturnValue = Location.K2_GetComponentLocation();0x0BA1CallFunc_K2_GetComponentLocation_ReturnValue_1 = Icon.K2_GetComponentLocation();0x0BD3CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_K2_GetActorLocation_ReturnValue_2, CallFunc_K2_GetComponentLocation_ReturnValue_1);0x0C01K2Node_DynamicCast_AsMain_Char.AIMoveToWalk(CallFunc_K2_GetComponentLocation_ReturnValue, 0.5, CallFunc_FindLookAtRotation_ReturnValue, true, true, Location);0x0C4BPopFlow();0x0C4CLabel_0C4C:0x0C4CCallFunc_IsValid_ReturnValue = IsValid(Montage);0x0C69if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0C73K2Node_DynamicCast_AsMain_Char.MontagePlay(Montage, 1f, 0f, FName(Default), false);0x0CB8PopFlow();0x0CB9CallFunc_GetGameMode_ReturnValue_3 = GetGameMode(this);0x0CCEK2Node_DynamicCast_AsMy_Game_Mode_3 = Cast<MyGameMode_C>(CallFunc_GetGameMode_ReturnValue_3);0x0CF2K2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsMy_Game_Mode_3);0x0D0Fif (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x0D19K2Node_CreateDelegate_OutputDelegate_2.Bind(this, EndTalk);0x0D30K2Node_DynamicCast_AsMy_Game_Mode_3.EndTalkSubtitle -= K2Node_CreateDelegate_OutputDelegate_2;0x0D59PopFlow();0x0D5APopFlow();0x0D5BPopFlow();0x0D5CK2Node_DynamicCast_AsMain_Char_1 = Cast<MainChar_C>(K2Node_Event_OtherActor_1);0x0D80K2Node_DynamicCast_bSuccess_5 = Cast<1>(K2Node_DynamicCast_AsMain_Char_1);0x0D9Dif (!(K2Node_DynamicCast_bSuccess_5)) PopFlow();0x0DA7goto Label_07F8;0x0DACK2Node_DynamicCast_AsMain_Char_2 = Cast<MainChar_C>(K2Node_Event_OtherActor);0x0DD0K2Node_DynamicCast_bSuccess_6 = Cast<1>(K2Node_DynamicCast_AsMain_Char_2);0x0DEDif (!(K2Node_DynamicCast_bSuccess_6)) PopFlow();0x0DF7goto Label_07E8;0x0DFCgoto Label_03F3;0x0E01SetVisible(true);0x0E10PopFlow();0x0E11Label_0E11:0x0E11SetVisible(false);0x0E20PopFlow();0x0E21goto Label_0E11;0x0E26Activated = false;0x0E31Started = false;0x0E3CInside = false;0x0E47PopFlow();0x0E48ResetVars(true);0x0E57PopFlow();0x0E58EventStart = false;0x0E63goto Label_000F;0x0E68Label_0E68:0x0E68return;