Zdexby TheHolyOneZ
4,841 classes
Class

USpawnRedEyes_C

: UBlueprintFunctionLibrary : UObject
/Game/Blueprints/Boss/SpawnRedEyes.SpawnRedEyes_C 0x0028 (40 B) align 8 inherited 0x0028 1 scripted vtable /Game/Blueprints/Boss/SpawnRedEyes
0x00x0028

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 1

SignatureFlagsNativeParams
void SpawnRedEyes(UObject* WorldContextObject, TArray<USceneComponent*>& Arrows, const FVector& LocationSound, float ScaleMultiply, bool Sound, double Lifetime, UObject* __WorldContext)
Script41 statements · 1,285 bytes of bytecode
0x0000PushFlow(Label_0502);0x0005NewLocalVar = 3;0x0020NewLocalVar = Lifetime;0x003BTemp_int_Loop_Counter_Variable = 0;0x0052Temp_int_Array_Index_Variable = 0;0x0069Label_0069:0x0069CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Arrows);0x00A4CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00CAif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_045C;0x00D8Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00F3PushFlow(Label_04B8);0x00F8/Script/Engine.Default__KismetArrayLibrary.Array_Get(Arrows, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0133CallFunc_K2_GetComponentLocation_ReturnValue = CallFunc_Array_Get_Item.K2_GetComponentLocation();0x0165CallFunc_K2_GetComponentRotation_ReturnValue = CallFunc_Array_Get_Item.K2_GetComponentRotation();0x0197CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_K2_GetComponentRotation_ReturnValue);0x01BCCallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(10);0x01E1CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x020FCallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue_1);0x023DCallFunc_SpawnSystemAttached_ReturnValue = SpawnSystemAttached(/Game/Blueprints/Boss/Particles/RedEyes_NS.RedEyes_NS, CallFunc_Array_Get_Item, FName(None), CallFunc_Add_VectorVector_ReturnValue, CallFunc_K2_GetComponentRotation_ReturnValue, 1, true, true, 0, true);0x0289CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast = Cast<4>(ScaleMultiply);0x02A6CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast);0x02CB/Script/Engine.Default__KismetArrayLibrary.Array_Get(Arrows, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0306CallFunc_K2_GetComponentScale_ReturnValue = CallFunc_Array_Get_Item.K2_GetComponentScale();0x0338CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_K2_GetComponentScale_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0366CallFunc_SpawnSystemAttached_ReturnValue.SetWorldScale3D(CallFunc_Multiply_VectorVector_ReturnValue);0x038FCallFunc_SetVariableFloat_InValue_ImplicitCast = Cast<3>(NewLocalVar);0x03ACCallFunc_SpawnSystemAttached_ReturnValue.SetVariableFloat(FName(Lifetime), CallFunc_SetVariableFloat_InValue_ImplicitCast);0x03E2Temp_name_Variable = FName(RedEyes);0x0401CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(CallFunc_SpawnSystemAttached_ReturnValue.ComponentTags, Temp_name_Variable);0x045BPopFlow();0x045CLabel_045C:0x045Cif (!(Sound)) PopFlow();0x0466PlaySoundAtLocation(WorldContextObject, /Game/Blueprints/Enemy/SFX/EnemyAlertBoss_Cue.EnemyAlertBoss_Cue, LocationSound, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr, nullptr);0x04B7PopFlow();0x04B8Label_04B8:0x04B8CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x04E2Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x04FDgoto Label_0069;0x0502Label_0502:0x0502return;0x0504// end of script
StaticPublic0x48