| bool SetVectorVariable(const FName& InVariableName, const FVector& InValue) | FinalNative+1 flags | | 0x21 |
| bool SetVector4Variable(const FName& InVariableName, const FVector4& InValue) | FinalNative+1 flags | | 0x31 |
| bool SetTransformVariable(const FName& InVariableName, FTransform& InValue) | FinalNative+1 flags | | 0x71 |
| bool SetIntVariable(const FName& InVariableName, int32 InValue) | FinalNative+1 flags | | 0x0D |
| bool SetFloatVariable(const FName& InVariableName, double InValue) | FinalNative+1 flags | | 0x11 |
| bool SetBoolVariable(const FName& InVariableName, bool InValue) | FinalNative+1 flags | | 0x0A |
| TArray<UOptimusVariableDescription*> GetVariables() | FinalNative+1 flags | | 0x10 |
| bool EnqueueTriggerGraph(const FName& InTriggerGraphName) | FinalNative+1 flags | | 0x09 |