Zdexby TheHolyOneZ
4,275 classes
Class

ARecastNavMesh

: ANavigationData : AActor : UObject
/Script/NavigationSystem.RecastNavMesh 0x0688 (1,672 B) align 8 inherited 0x04A8 vtable /Script/NavigationSystem
0x00x0688

Members 73

OffsetSizeNameTypeFlagsDefault
0x01bDrawTriangleEdges : 1bit 0bool4 flagsfalse
0x01bDrawPolyEdges : 1bit 1bool5 flagsfalse
0x01bDrawFilledPolys : 1bit 2bool4 flagstrue
0x01bDrawNavMeshEdges : 1bit 3bool4 flagstrue
0x01bDrawTileBounds : 1bit 4bool4 flagsfalse
0x01bDrawTileResolutions : 1bit 5bool4 flagsfalse
0x01bDrawPathCollidingGeometry : 1bit 6bool4 flagsfalse
0x01bDrawTileLabels : 1bit 7bool4 flagsfalse
0x01bDrawTileBuildTimes : 1bit 0bool4 flagsfalse
0x01bDrawTileBuildTimesHeatMap : 1bit 1bool4 flagsfalse
0x01bDrawPolygonLabels : 1bit 2bool4 flagsfalse
0x01bDrawDefaultPolygonCost : 1bit 3bool4 flagsfalse
0x01bDrawPolygonFlags : 1bit 4bool4 flagsfalse
0x01bDrawLabelsOnPathNodes : 1bit 5bool4 flagsfalse
0x01bDrawClusters : 1bit 0bool4 flagsfalse
0x01bDrawOctree : 1bit 1bool4 flagsfalse
0x01bDrawOctreeDetails : 1bit 2bool4 flagstrue
0x01bDrawMarkedForbiddenPolys : 1bit 3bool4 flagsfalse
0x01bDistinctlyDrawTilesBeingBuilt : 1bit 4bool4 flagstrue
0x04AB0x01padding / unreflected
0x04DrawOffsetfloat7 flags10
0x1CTileGenerationDebugFRecastNavMeshTileGenerationDebug3 flags{bEnabled=false, TileCoordinate={X=0, Y=0, Z=0}, bGenerateD…
0x01bFixedTilePoolSize : 1bit 0bool5 flagsfalse
0x04CD0x03padding / unreflected
0x04TilePoolSizeint327 flags1024
0x04TileSizeUUfloat7 flags1000
0x04CellSizefloat6 flags19
0x04CellHeightfloat6 flags10
0x04AgentRadiusfloat7 flags34
0x04AgentHeightfloat7 flags144
0x04AgentMaxSlopefloat7 flags44
0x04AgentMaxStepHeightfloat6 flags35
0x04MinRegionAreafloat7 flags0
0x04MergeRegionSizefloat7 flags400
0x04MaxVerticalMergeErrorint327 flags2147483647
0x04MaxSimplificationErrorfloat7 flags1.3
0x04SimplificationElevationRatiofloat7 flags0
0x04MaxSimultaneousTileGenerationJobsCountint328 flags1024
0x04TileNumberHardLimitint328 flags1048576
0x04PolyRefTileBitsint328 flags20
0x04PolyRefNavPolyBitsint328 flags32
0x04PolyRefSaltBitsint328 flags12
0x053C0x04padding / unreflected
0x04DefaultDrawDistancefloat6 flags5000
0x04DefaultMaxSearchNodesfloat6 flags2048
0x04DefaultMaxHierarchicalSearchNodesfloat6 flags2048
0x01LedgeSlopeFilterModeENavigationLedgeSlopeFilterMode8 flagsRecast
0x01RegionPartitioningERecastPartitioning8 flagsWatershed
0x01LayerPartitioningERecastPartitioning8 flagsWatershed
0x05670x01padding / unreflected
0x04RegionChunkSplitsint328 flags2
0x04LayerChunkSplitsint328 flags2
0x01bSortNavigationAreasByCost : 1bit 0bool5 flagstrue
0x01bIsWorldPartitioned : 1bit 1bool5 flagsfalse
0x01bPerformVoxelFiltering : 1bit 2bool6 flagstrue
0x01bMarkLowHeightAreas : 1bit 3bool6 flagsfalse
0x01bUseExtraTopCellWhenMarkingAreas : 1bit 4bool6 flagstrue
0x01bFilterLowSpanSequences : 1bit 5bool6 flagsfalse
0x01bFilterLowSpanFromTileCache : 1bit 6bool6 flagsfalse
0x01bDoFullyAsyncNavDataGathering : 1bit 7bool6 flagsfalse
0x01bUseBetterOffsetsFromCorners : 1bit 0bool4 flagstrue
0x01bStoreEmptyTileLayers : 1bit 1bool4 flagsfalse
0x01bUseVirtualFilters : 1bit 2bool4 flagstrue
0x01bUseVirtualGeometryFilteringAndDirtying : 1bit 3bool4 flagsfalse
0x01bAllowNavLinkAsPathEnd : 1bit 4bool4 flagsfalse
0x05720x02padding / unreflected
0x04TimeSliceFilterLedgeSpansMaxYProcessint328 flags13
0x08TimeSliceLongDurationDebugdouble8 flags0.002
0x04InvokerTilePriorityBumpDistanceThresholdInTileUnitsuint328 flags1
0x01InvokerTilePriorityBumpIncreaseuint88 flags1
0x05850x03padding / unreflected
0x01bUseVoxelCache : 1bit 0bool4 flagsfalse
0x05890x03padding / unreflected
0x04TileSetUpdateIntervalfloat6 flags1
0x04HeuristicScalefloat7 flags0.999
0x04VerticalDeviationFromGroundCompensationfloat7 flags0
0x05980xF0unreflected bytes to end of ARecastNavMesh
Inherited from ANavigationData 12
OffsetSizeNameTypeFlagsDefault
0x08RenderingCompUPrimitiveComponent*Transient+9 flagsnullptr
0x01bEnableDrawing : 1bit 0boolTransientProtected+4 flagsfalse
0x01bForceRebuildOnLoad : 1bit 1boolProtected+5 flagsfalse
0x01bAutoDestroyWhenNoNavigation : 1bit 2boolProtected+5 flagsfalse
0x01bCanBeMainNavData : 1bit 3boolProtected+6 flagstrue
0x01bCanSpawnOnRebuild : 1bit 4boolProtected+7 flagstrue
0x01bRebuildAtRuntime : 1bit 5boolDeprecatedProtected+4 flagsfalse
0x03290x03padding / unreflected
0x01RuntimeGenerationERuntimeGenerationTypeProtected+7 flagsStatic
0x032D0x03padding / unreflected
0x04ObservedPathsTickIntervalfloatProtected+7 flags0.5
0x04DataVersionuint32Protected+5 flags13
0x03380x108padding / unreflected
0x10SupportedAreasTArray<FSupportedAreaData>Protected+2 flags[]
Inherited from AActor 80
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 2bool3 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x70ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01580x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x017D0x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01A80x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01E80x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 1

SignatureFlagsNativeParams
bool K2_ReplaceAreaInTileBounds(const FBox& Bounds, TSubclassOf<UNavArea> OldArea, TSubclassOf<UNavArea> NewArea, bool ReplaceLinks)FinalNative+1 flags0x4A

Used by 1

types with a member, parameter or interface of this type