Zdexby TheHolyOneZ
4,275 classes
Class

URendererSettings

: UDeveloperSettings : UObject
/Script/Engine.RendererSettings 0x0218 (536 B) align 8 inherited 0x0038 vtable /Script/Engine
0x00x0218

Members 163

OffsetSizeNameTypeFlagsDefault
0x01MobileShadingPathEMobileShadingPath7 flagsForward
0x00390x03padding / unreflected
0x01bMobileSupportDeferredOnOpenGL : 1bit 0bool5 flagsfalse
0x01bMobileSupportGPUScene : 1bit 1bool5 flagsfalse
0x003D0x03padding / unreflected
0x01MobileAntiAliasingEMobileAntiAliasingMethod7 flagsNone
0x01MobileFloatPrecisionModeEMobileFloatPrecisionMode7 flagsHalf
0x00420x02padding / unreflected
0x01bMobileAllowDitheredLODTransition : 1bit 0bool5 flagsfalse
0x01bMobileVirtualTextures : 1bit 1bool5 flagsfalse
0x01bDiscardUnusedQualityLevels : 1bit 2bool5 flagsfalse
0x00450x03padding / unreflected
0x01ShaderCompressionFormatEShaderCompressionFormatDeprecated+5 flagsNone
0x00490x03padding / unreflected
0x01bOcclusionCulling : 1bit 0bool5 flagsfalse
0x004D0x03padding / unreflected
0x04MinScreenRadiusForLightsfloat7 flags0
0x04MinScreenRadiusForEarlyZPassfloat7 flags0
0x04MinScreenRadiusForCSMdepthfloat7 flags0
0x01bPrecomputedVisibilityWarning : 1bit 0bool5 flagsfalse
0x01bTextureStreaming : 1bit 1bool5 flagsfalse
0x01bUseDXT5NormalMaps : 1bit 2bool5 flagsfalse
0x01bVirtualTextures : 1bit 3bool5 flagsfalse
0x01bVirtualTextureEnableAutoImport : 1bit 4bool5 flagsfalse
0x01bVirtualTexturedLightmaps : 1bit 5bool5 flagsfalse
0x01bVirtualTextureAnisotropicFiltering : 1bit 6bool5 flagsfalse
0x01bEnableVirtualTextureOpacityMask : 1bit 7bool5 flagsfalse
0x005D0x03padding / unreflected
0x04VirtualTextureTileSizeuint327 flags0
0x04VirtualTextureTileBorderSizeuint327 flags0
0x04VirtualTextureFeedbackFactoruint327 flags0
0x01WorkingColorSpaceChoiceEWorkingColorSpace7 flagssRGB
0x006D0x03padding / unreflected
0x10RedChromaticityCoordinateFVector2D7 flags{X=0.64, Y=0.33}
0x10GreenChromaticityCoordinateFVector2D7 flags{X=0.3, Y=0.6}
0x10BlueChromaticityCoordinateFVector2D7 flags{X=0.15, Y=0.06}
0x10WhiteChromaticityCoordinateFVector2D7 flags{X=0.3127, Y=0.329}
0x01bClearCoatEnableSecondNormal : 1bit 0bool5 flagsfalse
0x00B10x03padding / unreflected
0x01DynamicGlobalIlluminationEDynamicGlobalIlluminationMethod7 flagsNone
0x01ReflectionsEReflectionMethod7 flagsNone
0x00B60x02padding / unreflected
0x04ReflectionCaptureResolutionint327 flags8
0x01ReflectionEnvironmentLightmapMixBasedOnRoughness : 1bit 0bool5 flagsfalse
0x01bUseHardwareRayTracingForLumen : 1bit 1bool5 flagsfalse
0x00BD0x03padding / unreflected
0x01LumenRayLightingModeELumenRayLightingMode7 flagsSurfaceCache
0x00C10x03padding / unreflected
0x01LumenFrontLayerTranslucencyReflections : 1bit 0bool5 flagsfalse
0x00C50x03padding / unreflected
0x01LumenSoftwareTracingModeELumenSoftwareTracingMode7 flagsGlobalTracing
0x00C90x03padding / unreflected
0x01LumenRayTracedTranslucentRefractions : 1bit 0bool5 flagsfalse
0x00CD0x03padding / unreflected
0x01ShadowMapMethodEShadowMapMethod7 flagsShadowMaps
0x00D10x03padding / unreflected
0x01bEnableRayTracing : 1bit 0bool5 flagsfalse
0x01bEnableRayTracingShadows : 1bit 1bool5 flagsfalse
0x01bEnableRayTracingSkylight : 1bit 2boolDeprecated+3 flagsfalse
0x01bEnableRayTracingTextureLOD : 1bit 3bool5 flagsfalse
0x01bEnablePathTracing : 1bit 4bool5 flagsfalse
0x01bGenerateMeshDistanceFields : 1bit 5bool5 flagsfalse
0x00D50x03padding / unreflected
0x04DistanceFieldVoxelDensityfloat7 flags0
0x01bNanite : 1bit 0bool5 flagsfalse
0x01bAllowStaticLighting : 1bit 1bool5 flagsfalse
0x01bUseNormalMapsForStaticLighting : 1bit 2bool5 flagsfalse
0x01bForwardShading : 1bit 3bool5 flagsfalse
0x01bVertexFoggingForOpaque : 1bit 4bool5 flagsfalse
0x01bSeparateTranslucency : 1bit 5bool5 flagsfalse
0x00DD0x03padding / unreflected
0x01TranslucentSortPolicyETranslucentSortPolicy7 flagsSortByDistance
0x00E10x07padding / unreflected
0x18TranslucentSortAxisFVector7 flags{X=0, Y=-1, Z=0}
0x01bLocalFogVolumeApplyOnTranslucent : 1bit 0bool5 flagsfalse
0x01010x03padding / unreflected
0x01FoveationLevelEFixedFoveationLevels7 flagsDisabled
0x01050x03padding / unreflected
0x01bDynamicFoveation : 1bit 0bool5 flagsfalse
0x01090x03padding / unreflected
0x01CustomDepthStencilECustomDepthStencil7 flagsDisabled
0x010D0x03padding / unreflected
0x01bCustomDepthTaaJitter : 1bit 0bool5 flagsfalse
0x01110x03padding / unreflected
0x01bEnableAlphaChannelInPostProcessingEAlphaChannelMode7 flagsDisabled
0x01150x03padding / unreflected
0x01bDefaultFeatureBloom : 1bit 0bool5 flagsfalse
0x01bDefaultFeatureAmbientOcclusion : 1bit 1bool5 flagsfalse
0x01bDefaultFeatureAmbientOcclusionStaticFraction : 1bit 2bool5 flagsfalse
0x01bDefaultFeatureAutoExposure : 1bit 3bool5 flagsfalse
0x01190x03padding / unreflected
0x01DefaultFeatureAutoExposureEAutoExposureMethodUI7 flagsAEM_Histogram
0x011D0x03padding / unreflected
0x04DefaultFeatureAutoExposureBiasfloat7 flags0
0x01bExtendDefaultLuminanceRangeInAutoExposureSettings : 1bit 0bool5 flagsfalse
0x01250x03padding / unreflected
0x04DefaultFeatureLocalExposureHighlightContrastfloat7 flags0
0x04DefaultFeatureLocalExposureShadowContrastfloat7 flags0
0x01bDefaultFeatureMotionBlur : 1bit 0bool5 flagsfalse
0x01bDefaultFeatureLensFlare : 1bit 1bool5 flagsfalse
0x01bTemporalUpsampling : 1bit 2bool5 flagsfalse
0x01310x03padding / unreflected
0x01DefaultFeatureAntiAliasingEAntiAliasingMethod7 flagsAAM_None
0x01MSAASampleCountECompositingSampleCount7 flags0
0x01DefaultLightUnitsELightUnits7 flagsUnitless
0x01DefaultBackBufferPixelFormatEDefaultBackBufferPixelFormat8 flagsDBBPF_B8G8R8A8
0x04DefaultManualScreenPercentagefloat7 flags0
0x04DefaultScreenPercentageDesktopModeEScreenPercentageMode7 flagsManual
0x04DefaultScreenPercentageMobileModeEScreenPercentageMode7 flagsManual
0x04DefaultScreenPercentageVRModeEScreenPercentageMode7 flagsManual
0x04DefaultScreenPercentagePathTracerModeEScreenPercentageMode7 flagsManual
0x01bRenderUnbuiltPreviewShadowsInGame : 1bit 0bool5 flagsfalse
0x01bStencilForLODDither : 1bit 1bool5 flagsfalse
0x014D0x03padding / unreflected
0x01EarlyZPassEEarlyZPass7 flagsNone
0x01510x03padding / unreflected
0x01bEarlyZPassOnlyMaterialMasking : 1bit 0bool5 flagsfalse
0x01bEnableCSMCaching : 1bit 1bool5 flagsfalse
0x01bDBuffer : 1bit 2bool5 flagsfalse
0x01550x03padding / unreflected
0x01ClearSceneMethodEClearSceneOptions7 flagsNoClear
0x01VelocityPassEVelocityOutputPass7 flagsDepthPass
0x01VertexDeformationOutputsVelocityEVertexDeformationOutputsVelocity7 flagsOff
0x015B0x01padding / unreflected
0x01bSelectiveBasePassOutputs : 1bit 0bool5 flagsfalse
0x01bDefaultParticleCutouts : 1bit 1bool5 flagsfalse
0x015D0x03padding / unreflected
0x04GPUSimulationTextureSizeXint327 flags1024
0x04GPUSimulationTextureSizeYint327 flags1024
0x01bGlobalClipPlane : 1bit 0bool5 flagsfalse
0x01690x03padding / unreflected
0x01GBufferFormatEGBufferFormat7 flagsForce8BitsPerChannel
0x016D0x03padding / unreflected
0x01bUseGPUMorphTargets : 1bit 0bool5 flagsfalse
0x01710x03padding / unreflected
0x04MorphTargetMaxBlendWeightfloat7 flags5
0x01bSupportSkyAtmosphere : 1bit 0bool5 flagstrue
0x01bSupportSkyAtmosphereAffectsHeightFog : 1bit 1bool5 flagsfalse
0x01bSupportLocalFogVolumes : 1bit 2bool5 flagsfalse
0x01bSupportCloudShadowOnForwardLitTranslucent : 1bit 3bool5 flagsfalse
0x01790x03padding / unreflected
0x01LightFunctionAtlasPixelFormatELightFunctionAtlasPixelFormat7 flagsLFAPF_R8
0x017D0x03padding / unreflected
0x01bVolumetricFogUsesLightFunctionAtlas : 1bit 0bool5 flagsfalse
0x01bDeferredLightingUsesLightFunctionAtlas : 1bit 1bool5 flagsfalse
0x01bSingleLayerWaterUsesLightFunctionAtlas : 1bit 2bool5 flagsfalse
0x01bTranslucentUsesLightFunctionAtlas : 1bit 3bool5 flagsfalse
0x01bSupportIESProfileOnTranslucent : 1bit 4bool5 flagsfalse
0x01bSupportRectLightOnTranslucent : 1bit 5bool5 flagsfalse
0x01bNvidiaAftermathEnabled : 1bit 6bool5 flagsfalse
0x01bMultiView : 1bit 7bool5 flagsfalse
0x01bMobilePostProcessing : 1bit 0bool5 flagsfalse
0x01bMobileMultiView : 1bit 1bool5 flagsfalse
0x01bMobileUseHWsRGBEncoding : 1bit 2bool4 flagsfalse
0x01bRoundRobinOcclusion : 1bit 3bool5 flagsfalse
0x01bMeshStreaming : 1bit 4bool5 flagsfalse
0x01bEnableHeterogeneousVolumes : 1bit 5bool5 flagsfalse
0x01bShouldHeterogeneousVolumesCastShadows : 1bit 6bool5 flagsfalse
0x01bCompositeHeterogeneousVolumesWithTranslucency : 1bit 7bool5 flagsfalse
0x01820x02padding / unreflected
0x04WireframeCullThresholdfloat7 flags0
0x01bSupportStationarySkylight : 1bit 0bool5 flagstrue
0x01bSupportLowQualityLightmaps : 1bit 1bool5 flagsfalse
0x01bSupportPointLightWholeSceneShadows : 1bit 2bool5 flagstrue
0x01bSupportTranslucentPerObjectShadow : 1bit 3bool5 flagsfalse
0x01bSupportCloudShadowOnSingleLayerWater : 1bit 4bool5 flagsfalse
0x01bEnableSubstrate : 1bit 5bool5 flagsfalse
0x01SubstrateOpaqueMaterialRoughRefraction : 1bit 6bool5 flagsfalse
0x01SubstrateDebugAdvancedVisualizationShaders : 1bit 7bool5 flagsfalse
0x01bMaterialRoughDiffuse : 1bit 0bool5 flagsfalse
0x01bMaterialEnergyConservation : 1bit 1bool5 flagsfalse
0x01bOrderedIndependentTransparencyEnable : 1bit 2bool5 flagsfalse
0x01bUseHairStrandsAutoLODMode : 1bit 3bool5 flagsfalse
0x01bSupportSkinCacheShaders : 1bit 4bool5 flagsfalse
0x01bSkipCompilingGPUSkinVF : 1bit 5bool5 flagsfalse
0x018A0x02padding / unreflected
0x01DefaultSkinCacheBehaviorESkinCacheDefaultBehavior7 flagsExclusive
0x018D0x03padding / unreflected
0x04SkinCacheSceneMemoryLimitInMBfloat7 flags0
0x01bMobileEnableStaticAndCSMShadowReceivers : 1bit 0bool5 flagsfalse
0x01bMobileEnableMovableLightCSMShaderCulling : 1bit 1bool5 flagsfalse
0x01950x03padding / unreflected
0x01MobileLocalLightSettingEMobileLocalLightSetting7 flagsLOCAL_LIGHTS_DISABLED
0x01990x03padding / unreflected
0x01bMobileForwardEnableClusteredReflections : 1bit 0bool5 flagsfalse
0x01bMobileEnableNoPrecomputedLightingCSMShader : 1bit 1bool5 flagsfalse
0x01bMobileAllowDistanceFieldShadows : 1bit 2bool5 flagsfalse
0x01bMobileAllowMovableDirectionalLights : 1bit 3bool5 flagsfalse
0x01bMobileAllowMovableSpotlightShadows : 1bit 4bool5 flagsfalse
0x01bSupport16BitBoneIndex : 1bit 5bool5 flagsfalse
0x01bGPUSkinLimit2BoneInfluences : 1bit 6bool5 flagsfalse
0x01bSupportDepthOnlyIndexBuffers : 1bit 7bool5 flagsfalse
0x01bSupportReversedIndexBuffers : 1bit 0bool5 flagsfalse
0x01bMobileAmbientOcclusion : 1bit 1bool5 flagsfalse
0x01bMobileDBuffer : 1bit 2bool5 flagsfalse
0x01bUseUnlimitedBoneInfluences : 1bit 3bool5 flagsfalse
0x01bAlwaysUseDeformerForUnlimitedBoneInfluences : 1bit 4bool5 flagsfalse
0x019E0x02padding / unreflected
0x04UnlimitedBonInfluencesThresholdint327 flags0
0x04DefaultBoneInfluenceLimitFPerPlatformInt4 flags{Default=0}
0x04MaxSkinBonesFPerPlatformInt4 flags{Default=65536}
0x01MobilePlanarReflectionModeEMobilePlanarReflectionMode7 flagsUsual
0x01AD0x03padding / unreflected
0x01bMobileSupportsGen4TAA : 1bit 0bool5 flagsfalse
0x01B10x03padding / unreflected
0x01bStreamSkeletalMeshLODsFPerPlatformBool4 flags{Default=false}
0x01bDiscardSkeletalMeshOptionalLODsFPerPlatformBool4 flags{Default=false}
0x01B60x02padding / unreflected
0x20VisualizeCalibrationColorMaterialPathFSoftObjectPath5 flags{AssetPath={PackageName=/Engine/EngineMaterials/PPM_Default…
0x20VisualizeCalibrationCustomMaterialPathFSoftObjectPath5 flags{AssetPath={PackageName=None, AssetName=None}, SubPathStrin…
0x20VisualizeCalibrationGrayscaleMaterialPathFSoftObjectPath5 flags{AssetPath={PackageName=/Engine/EngineMaterials/PPM_Default…

Functions 0

SignatureFlagsNativeParams
No reflected functions.