Zdexby TheHolyOneZ
4,275 classes
Class

UInterpToMovementComponent

: UMovementComponent : UActorComponent : UObject
/Script/Engine.InterpToMovementComponent 0x01C0 (448 B) align 8 inherited 0x0108 vtable /Script/Engine
0x00x01C0

Members 16

OffsetSizeNameTypeFlagsDefault
0x04durationfloat7 flags1
0x01bPauseOnImpact : 1bit 0bool5 flagsfalse
0x010D0x03padding / unreflected
0x01bSweepbool7 flagstrue
0x01TeleportTypeETeleportType7 flagsNone
0x01BehaviourTypeEInterpToBehaviourType7 flagsOneShot
0x01bCheckIfStillInWorldbool7 flagstrue
0x01bForceSubStepping : 1bit 0bool5 flagsfalse
0x01150x03padding / unreflected
0x10OnInterpToReverseFMulticastScriptDelegate4 flags<delegate>
0x10OnInterpToStopFMulticastScriptDelegate4 flags<delegate>
0x10OnWaitBeginDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnWaitEndDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnResetDelegateFMulticastScriptDelegate4 flags<delegate>
0x04MaxSimulationTimeStepfloat7 flags0.05
0x04SpeedMultiplierfloat7 flags0
0x04MaxSimulationIterationsint327 flags8
0x01740x04padding / unreflected
0x10ControlPointsTArray<FInterpControlPoint>4 flags[]
0x01880x38unreflected bytes to end of UInterpToMovementComponent
Inherited from UMovementComponent 14
OffsetSizeNameTypeFlagsDefault
0x08UpdatedComponentUSceneComponent*Transient+11 flagsnullptr
0x08UpdatedPrimitiveUPrimitiveComponent*Transient+11 flagsnullptr
0x00B00x08padding / unreflected
0x18VelocityFVector7 flags{X=0, Y=0, Z=0}
0x18PlaneConstraintNormalFVectorProtected+8 flags{X=0, Y=0, Z=0}
0x18PlaneConstraintOriginFVectorProtected+8 flags{X=0, Y=0, Z=0}
0x01bUpdateOnlyIfRendered : 1bit 0bool5 flagsfalse
0x01bAutoUpdateTickRegistration : 1bit 1bool6 flagstrue
0x01bTickBeforeOwner : 1bit 2bool6 flagstrue
0x01bAutoRegisterUpdatedComponent : 1bit 3bool6 flagstrue
0x01bConstrainToPlane : 1bit 4bool6 flagsfalse
0x01bSnapToPlaneAtStart : 1bit 5bool6 flagsfalse
0x01bAutoRegisterPhysicsVolumeUpdates : 1bit 6bool6 flagstrue
0x01bComponentShouldUpdatePhysicsVolume : 1bit 7bool6 flagsfalse
0x01010x02padding / unreflected
0x01PlaneConstraintAxisSettingEPlaneConstraintAxisSetting6 flagsCustom
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 4boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 5boolProtected+9 flagsfalse
0x01bReplicates : 1bit 6boolNet+7 flagsfalse
0x00890x01padding / unreflected
0x01bAutoActivate : 1bit 2bool6 flagsfalse
0x01bIsActive : 1bit 3boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 4bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 6boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 0bool6 flagsfalse
0x008C0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 10

SignatureFlagsNativeParams
void StopSimulating(FHitResult& HitResult)FinalNative+1 flags0xF8
void RestartMovement(float InitialDirection)FinalNative+1 flags0x04
void ResetControlPoints()FinalNative+1 flags0x00
void OnInterpToWaitEndDelegate__DelegateSignature(FHitResult& ImpactResult, float Time)Public0xFC
void OnInterpToWaitBeginDelegate__DelegateSignature(FHitResult& ImpactResult, float Time)Public0xFC
void OnInterpToStopDelegate__DelegateSignature(FHitResult& ImpactResult, float Time)Public0xFC
void OnInterpToReverseDelegate__DelegateSignature(FHitResult& ImpactResult, float Time)Public0xFC
void OnInterpToResetDelegate__DelegateSignature(FHitResult& ImpactResult, float Time)Public0xFC
void FinaliseControlPoints()FinalNative+1 flags0x00
void AddControlPointPosition(const FVector& Pos, bool bPositionIsRelative)NativePublic0x19