Struct FStringAnimationAttribute Path C++ Link /Script/Engine.StringAnimationAttribute 0x0010 (16 B) align 8 /Script/Engine implements FFloatAnimationAttribute 0x00x0010 Members 1 OffsetSizeNameTypeFlags—0x10ValueFString5 flags Used by 2types with a member, parameter or interface of this type FLevelSequencePlayerSnapshotFVectorAnimationAttribute // /Script/Engine.StringAnimationAttribute // size 0x0010 (16), align 8 struct FStringAnimationAttribute { public: FString Value; // ????(0x10) Edit BlueprintVisible ZeroConstructor HasGetValueTypeHash NativeAccessSpecifierPublic };